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Updated 05-06-2013I have a considerable amount of respect for the studio auspiciously known as Spiders. Its games are not the prettiest, nor the most technically sound, and they're far from the best. They do, however, possess a certain tenacity in ambition, bound by the neither the realities of budget and ability.
Spiders' games are games of stunted vision. It's clear to see what they want to be, but it's obvious they fall far short of the lofty goal.
Mars: War Logs continues this tradition. I'm sure, in the heads of those bringing it to life, this was an intrepid tale of war, rebellion, and the juxtaposition twixt life and death. I'm sure, in design notes stacked high as a man, the foundation lies for a complex role-playing game that gives BioWare a run for its money.
This is, sadly, reality -- so Mars: War Logs is but another Spiders game.
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