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You have to hand it to Benjamin "Komag" Ramsey and the rest of the hardworking individuals on his team. They put a lot of effort and passion into Legend of Grimrock - Master Quest, and the result is a full-length rework of th...
| Jason Cabral |
Seeing good people make good games that go on to become wildly successful really does make my day. That's exactly what has happened with Almost Human and its dungeon crawler, Legend of Grimrock. In a recap post, the studio ha...
| Jordan Devore |
Legend of Grimrock's map editor has been taunting us for some time now, with developer Almost Human posting videos like this. Well, lucky for us, the map editor is now available to everyone who owns the game through Steam.&n...
| Patrick Hancock |
For a while there, Almost Human's Legend of Grimrock seemed to get really popular, really quickly -- and for good reason. It brings back fond memories for people who were into dungeon crawlers years ago while also appealing t...
| Jordan Devore |
I've always been fond of map editors. I've spent my fair share of time inside of the Half-Life 2 Hammer editor, the Torchlight map editor, and have very fond memories of recreating the classic Team Fortress ma...
| Patrick Hancock |
Legend of Grimrock took me by surprise. The old-school vibe with upgraded mechanics just meshed together so well. Yesterday's blog post over on the official site outlined the game's future content plans and succeede...
| Patrick Hancock |
Delicious old school dungeon-crawler Legend of Grimrock is making some fat cheddar, with developer Almost Human declaring that it's covered its development costs several times over. The studio says its future is "pretty secur...
| Jim Sterling |
Ladies and gentlemen, we are in the company of a grid-based, first-person dungeon crawler in the year 2012. No, you are not dreaming. You've just been presented with Legend of Grimrock from the folks over at Almost Human. Whe...
| Patrick Hancock |
Legend of Grimrock is a first-person dungeon crawler made by a small team of industry vets. If that sentence alone doesn't get you all riled up, I'd recommend checking out the embedded trailer. If you're still not danci...
| Patrick Hancock |
User-interface design is a tricky part of game development. You have to find the right balance between usability and attractive aesthetic choices. This is only taking an "average" gamer into account, but there are m...
| Jason Cabral |
No, this is not related to Transformers in any way. It's called Legend of Grimrock, and it's a grid-based, first-person, tactical roleplaying game from Almost Human. The game was originally slated for the end of the year, bu...
| Jim Sterling |


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