Curt Schilling has requested a judge throw out the lawsuit against his now-defunct development house. Following the dissolution of 38 Studios, the Rhode Island Economic Development Corporation accused Schilling and his busine...



It's a very sad day in the gaming industry, as 38 Studios has laid off its entire workforce -- including Baltimore-based studio Big Huge Games -- due to the financial turmoil the company has been in. That's 379 people suddenl...



Kingdoms of Amalur was hailed by Electronic Arts as a success, partly responsible for the publisher's strong first quarter financial results. Meanwhile, the folks that actually made it are in debt, and the financial future of...



Electronic Arts and Big Huge Games announced today the first downloadable content pack for Kingdoms of Amalur: Reckoning, "The Legend of Dead Kel", will be arriving on PlayStation 3, Xbox 360, Steam and Origin beginning March...



The piece of Amalur we've seen in Kingdoms of Amalur: Reckoning may only be a slice of the franchise plans for a larger world, but it's pretty damn big already. As with any role-playing game, it can help to know what kinds of...



For most busy adult gamers with busy adult lives, a game that boasts over seventy hours of content is more than enough. For one Kingdoms of Amalur: Reckoning player, however, it's a travesty that a roleplaying game ...



Sometimes, the best way to become a blockbuster videogame is to act like you already are one. That seems to be Kingdoms of Amalur: Reckoning's modus operandi, and the gambit is paying off. Despite the big names attached to th...



Regardless of how you feel about GameStop, you have to admit they have some pretty great promotions and incentives, like what they're doing for the Kingdoms of Amalur: Reckoning midnight release. Three different stores will h...



38 Studios has attempted to justify the content being gated behind an online pass in Kingdoms of Amalur: Reckoning. When asked why an entire quest line was being held to ransom in exchange for new sales, the developer said it...



Kingdoms of Amalur: Reckoning is a single-player game, but that hasn't stopped Electronic Arts from cramming an online pass into the game. We knew the pass was going to hide the game's Mass Effect tie-in armor, but now we kno...



Here's another look into the development process which has gone into Kingdoms of Amalur: Reckoning, as the gang at Big Huge Games talk about the opportunities and challenges in crafting a fantasy world from scratch. There's ...



Here's a great big wad of screenshots for Kingdoms of Amalur: Reckoning, full of massive swords, bright colors and pointy ears. Some of these are old, some of them are new. All of them are worth checking out. After playing th...



I've heard mixed things about Kingdoms of Amalur: Reckoning. Some say it's great, others feel a little disappointed. After spending time with the demo on Xbox Live, I'm not prepared to judge one way or another -- after all, i...



I think we've all purchased at least one limited-edition game that we really, really shouldn't have. And there it sits, to this day, collecting dust on your shelf for all the world to see. Kingdoms of Amalur: Reckoning is goi...



Kingdoms of Amalur: Reckoning has a lot going for it, and no small part of that is the combat system which lets you combine together a variety of abilities to chain attacks and kill things. The video above does a much b...



When Nick Chester previewed Kingdoms of Amalur: Reckoning earlier this year he made mention three-time World Series Champion Curt Schilling. The former MLB pitcher, much like many of us, is a lifelong gamer with aspirations ...



A new trailer for the incredibly good looking Kingdoms of Amalur: Reckoning has arrived, and it deals with destiny. More explicitly, it deals with the player's destiny and how it can be shaped during the course of the game.&...



If you've played an RPG ever, you've likely encountered enemies with scaling levels. You fight them in the beginning and they're an even match, then you fight them a few hours in and they're still a match for you... what...



Narrative design in role-playing games has to be one of the most difficult areas to work in, especially if you are working with an already well-established world. You are not only put under the microscope by the fans of the ...



One of next year's most promising titles is easily Kingdoms of Amalur: Reckoning. It looks beautiful, has a wad of talent behind it, and I've been told by those who have played it that it's a lot of fun. Sadly still, nobody's...



Kingdoms of Amalur: Reckoning is still not grabbing huge amounts of attention, despite being one of 2012's most promising new IPs. Obviously, the reason for this is that it hasn't been given any pre-order incentives yet. Let'...



EA have released a lengthy 22-minute gameplay demonstration of Kingdoms of Amalur: Reckoning, the Fantasy Action RPG by Curt Schilling's 38 Studios. Commentary is provided throughout by Lead Designer, Ian Frazier, and Lead C...



Following his retirement from major league baseball, Curt Schilling decided to open 38 Studios, which is now working on the open-world RPG Kingdoms of Amalur: Reckoning. The new IP has both Todd McFa...



One of the few action-RPGs that really caught our eye at Destructoid this year was Kingdoms of Amalur: Reckoning. Where most games of this genre focus on heavy action and light role-playing elements or heavy role-playing...



Speaking to a crowd at Comic-Con this week, Kingdoms of Amalur: Reckoning art director Todd McFarlane let slip a possible release date month for the title. Well, at least as far as he knows. "It's scheduled for February," G4 ...



I'm legitimately surprised that people don't seem to be making any sort of fuss about Kingdoms of Amalur: Reckoning. You'd think a game developed by former Elder Scrolls talent, with R.A. Salvatore writing the story and ...