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High Strangeness
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05-06-2015

High Strangeness

[Disclosure: High Strangeness was developed in part by Destructoid community member Ben "AgentMOO" Shostak. As always, no relationships, personal or professional, were factored into the review.]

Back in 2009, a small group of developers had an idea, so they took to the relatively unknown Kickstarter platform to raise money for it -- it was among the first gaming-related projects on the site. They earned $1500, and for the past six years, have been diligently working on this "passion project" for an eventual PC and Wii U release.

Tomorrow, that dream becomes a reality, when High Strangeness launches on Steam and the eShop for $9.99.

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