Guild Wars 2 is one of the most accessible MMOs ever made. Eschewing the Holy Trinity of class builds, you can basically pick any character you want and still fulfill a role in any group. Everyone can heal, and everyone can contribute in some way.
As a result of that design however, a lot of opportunities for advanced tactics fell by the wayside, and the endgame was too simplistic to keep everyone interested. Can the upcoming Heart of Thorns expansion rectify that problem?
I had some time to talk to lead designer Colin Johanson and figure out just that.... read more