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GALAK-Z
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05-01-2014

GALAK-Z

Galak-Z has gone through some changes since we first heard about it. The space shooter from 17-bit Studios (Skulls of the Shogun) has jumped on the roguelike train. I mean space train. Damn. I messed that up. 

I messed up plenty playing Galak-Z as well. It took a while just to unlearn Luftrausers flying controls, though that constant fear from imminent danger remains from a multitude of enemies. Peons, Gundam-esque mecha, space spiders. 17-bit's Jake Kazdal explains that Galak-Z has the best AI around.

It's certainly aggressive, with a little bit of wiliness.

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