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Forced
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12-04-2013

Forced

At first glance, FORCED looks like a typical action role-playing game, cut from the same cloth as Diablo III or Path of Exile. It's a bit like that, but it also has elements of a puzzler and a dual-stick shooter. But at the end of the day, I would call it an arcade role-playing game -- one that is clearly meant to be played with friends.

FORCED's design revolves around cooperation. When played with a friend, the game is highly entertaining. Alone, it's dull. And when played with strangers, it's frustrating. The fact that co-op is required to enjoy this game doesn't make it bad, but it is something you should know beforehand.

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