Red5's sci-fi MMO Firefall has been in beta for a very long time, recently hitting that open-beta milestone. So long, in fact, that when I started playing the closed beta in earnest last month, it had transformed into an entirely different game since my initial glimpse of it a year ago.
This substantial overhaul reflects the changes within the MMO genre itself. Static quests, classes, and progressing by leveling up and unlocking new abilities have become, dare I say it, passé. People now clamour for dynamism and more non-linear progression, and this is exactly what Firefall attempts to provide.
But I'm not here to dissect the evolution of a genre. I'm here to tell you the story of Colonel Grumbler, the moustached adventurer, avid miner, turret-obsessed engineer, and piña colada fanatic. What awaits you is a tale of flying through a Brazilian paradise, getting in fights with tornadoes, and unrepentant ravaging of the planet's mineral wealth. Excitement abound.... read more