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Fantasy Life  







Updated 07-16-2014
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Fantasy Life

During a hands-on Nintendo event, I was given the option to play a number of upcoming games -- naturally, I gravitated towards Fantasy Life, which I've been waiting a few years to see in action overseas. Developed by the famous Level-5, Fantasy Life dropped in 2012 in Japan (and sold very well), and we've been asking for a localization ever since. Now we're getting it, as the game is set to drop on October 24.

The concept of Fantasy is dead-simple: you have 12 "lives" (jobs, essentially) to choose from, which derive from three principles -- combat, gathering, and creation. Although there is a core storyline that you can technically "beat," all 12 jobs have their own sub-story, and every job can fight in combat. In other words, it doesn't feel nearly as limiting as other simulators, so you can play the way you want to rather than shackle yourself to a certain archetype.

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