In their financial reports released today, EA has shown that FIFA is still a very powerful franchise. According to the reports, FIFA 13 sold more than its predecessor, totaling over 12 million units through the thir...



Electronic Arts has been caught red-handed selling a barely updated re-release as a full sequel. While it's often hard to tell the difference with sports games, it's really bad this time, since the Wii version of FIFA 13 real...



FIFA 13 is a little over a month away from launch and the game, which will mark the twentieth edition of EA's very long running FIFA franchise, will be getting a game mode new to the franchise which EA Sports is ca...



Madden 13 isn’t the only EA sports title launching alongside Nintendo’s incoming Wii U, as FIFA 13 will be too. Much like how the Vita’s FIFA Soccer was built on the framework of FIFA 11, FIFA 13 on the Wii ...



When I played FIFA 12 for iOS last year, I found myself rather surprised by how nicely the experience transferred onto mobile devices. It obviously found success, as the team is being even more ambitious with FIFA 13 for iOS ...



During EA's Summer Showcase live stream, EA has shown off some new features for the Wii U versions of Madden 13 and Fifa 13, typically focused on the GamePad's touchscreen. In Madden, play calling is done directly on the touc...



The last FIFA game was pretty well received. Accordingly, much of what I saw for FIFA 13 seemed to be more of a refinement of FIFA 12 than a complete overhaul, although I’m sure this is what most players are expecting. ...



EA has announced a wealth of new features for the upcoming FIFA 13, both in the gameplay and EA's football-centered social network, Football Club. Gamers who progressed through FIFA 12 will have their stats and progress carry...



During the Microsoft press conference we learned that FIFA 13 will support Kinect. In a demo shown by Executive VP of EA Sports, Andrew Wilson, we saw substitutions carried out, tactics changed on the fly, and even the game r...



The draw of “reality” television is its ostensibly greater degree of unpredictability over scripted shows, the coveted “you can’t make this stuff up” factor. Many simulation videogames better rep...