End of NationsWhen I first saw End of Nations last year, I was one part intrigued, one part skeptical, and all together hoping that the promise of a massively multiplayer real-time strategy game would pan out.
Since then, we at Destructoid have seen End of Nations a number of times, and then some. This go around, there was nothing new shown per se, just a few additions to existing mechanics. But what was on display here continues to impress.
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