Last week, I guided your gaze towards a Kickstarter for Edo Superstar, a mobile fighter with a Japanese woodblock carving aesthetic. It is the brainchild of Jed Henry, who hopes to translate his Ukiyo-e Heroes style into an actual videogame.
Jed was cool enough to hook me up with a super early beta of Edo Superstar -- and I'm talking super early. As in, there's only one fight, all audio is absent, and most of the abilities have yet to be implemented. It nonetheless offers a clear direction for where the game is heading, so I thought I'd offer some preliminary praises and criticisms.
In this demo of the iPhone / iPod Touch version, you control Masaru the monkey as he squares off against an armored wolf wielding a naginata. Unlike other mobile fighters, there are no virtual buttons. Instead, you'll use a combination of taps and swipes. On Masaru's half of the screen, swipe forward or back to move in that direction, swipe up or down to jump or crouch, swipe forward or back while crouching to roll, or hold a tap to block. On the enemy's half of the screen, tap high, middle, or low to launch a strike towards that region of his body.