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Updated 03-26-2015
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EVE Online

The developers at CCP face a unique challenge with EVE Online that other studios don't necessarily face. Its players expect an incredibly deep and detailed experience, which means that evolving the game is particularly difficult. In the past, CCP accomplished this by holding the reins tight. Player freedom was a necessary sacrifice.

Moving forward, EVE Online pilots will find that they're going to have more options. That's not a one-off change; that's something that according to executive producer Andie Nordgren is a concerted effort from CCP -- something that will hopefully define the EVE Online experience from now on.

The two most evident examples at Fanfest 2015 were the announcements of untethered structures and a wealth of ship skins. The former is something that will greatly vary the gameplay in EVE Online, as starbases could previously only be built around moons. Now, that those can be positioned anywhere, it opens a world of possibilities for players.

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