The Dragon Quest series is gaming's greatest immovable object. While many franchises can be accused of repetition, no series has ever remained so close to the tree it fell from as this legendary collection of role-playing games. The same mechanics, the same artist, the same monsters, the same battle screens, Dragon Quest has never yielded to evolution, proudly digging itself into the turn-based RPG trench and refusing to come out.
The thing is, most fans like it that way. I like it that way. Dragon Quest has never needed to change because Dragon Quest is just that damn good.
Then along comes Dragon Quest IX: Sentinels of the Starry Skies, and things take a slight turn for the different. The core mechanics are as static as ever, but there is something distinctlyWesternabout this chapter of the classic Japanese series. It looks like Dragon Quest, it smells like Dragon Quest, but when it comes to the taste, there's a hint of something else in the flavor. Something that tastes ... good.
Read on for the full review of Dragon Quest IX: Sentinels of the Starry Skies.