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Dragon Age II: Legacy
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08-09-2011

Dragon Age II: Legacy

“Legacy” comes from humble beginnings: Varric, our dwarven narrator, tells Cassandra, a Chantry seeker, that he didn’t tell her about Hawke’s excursion into the Vimmark because he “didn’t think it was important.”

An inauspicious start for the first piece of downloadable content available for Dragon Age II, BioWare’s biggest release this year.

But Varric’s explanation points to something vital about the Dragon Age series as a whole. Dragon Age II offers a surprisingly focused look at Hawke’s rise to fame in Kirkwall. The “Legacy” DLC doesn’t further that aim, doesn’t fit into the strict confines of Hawke’s character development.

But Dragon Age has always been, often explicitly, about world-building, and this is one area in which “Legacy” shines: it introduces a new area -- no seriously, it’s brand new, and none of its assets are recycled -- around Kirkwall while adding texture and detail to Thedas’ ancient history, to the Grey Wardens, and to House Hawke.

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