Okay, some creative license. Larian Studios founder Swen Vincke actually asked a much more proper, "Where are the women?" in his blog post yesterday, trying to explain the discrepancy in how many women seem to be playing Divinity: Original Sin and how many women are represented in places like the studio's Kickstarter efforts.
"One of the blind assumptions I’ve always made about Divinity: Original Sin is that many women play it," Vincke wrote. "My feeling that many women play D:OS is further reinforced by the people I meet at trade-shows. For every two or three male fans, there’s always at least one woman. Based on that, my lazy mind concluded that at least 25% to 33% of our audience is female, if not more (given that trade-shows are not exactly gender balanced)."
This did not jive with the 4.20% women visitors (not backers, just webpage visitors) to the series' second Kickstarter or the 9% to 91% female to male Facebook fan results.