We saw Destiny running, live, on multiple PlayStation 4's, and I'm suddenly a bit more into the whole ordeal. We began on a run down Earth in the same spot last night's Sony press conference featured. In the more intimate, closed-doors setting we got to take a bit more time to stop and smell the roses, which turned out to be just what I needed.
The game is ridiculously pretty. We were shown off the dynamic lighting system which will give areas different feels based on time of day, helping to sell the world as a livable, believable place. Every blade of browned grass rustled in the wind as the trees bent and creaked against the breeze. Both on the large and small scale, the game world is picturesque and alive.
After an amazing, third-person dance taunt, the team of heroes headed inside and I was sad to say goodbye to the sweeping vista -- until they walked into the beautifully realized indoor environments.... read more