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This is one of those games that I can promise isn't what you think it is. Confrontation looks like a Diablo style hack-n-slash title, or maybe it's a little bit like Dungeon Siege. Nope, get those ideas out of your head. Stop thinking "role-playing game," and start thinking "strategy game." 

Now, you might be conjuring up images of Warhammer 40,000: Dawn of War II, but it's not like that. The best way I can describe Confrontation is that it's like Dragon Age: Origins with most of the RPG taken out. The story is linear and mission based, there are levels and minimal options to customize characters, the combat is in real-time but you can pause it, and there is no loot. It maintains a flavor of an RPG, but at its core it's a strategy game.

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