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Braid is a game that has generated a lot of press before its Xbox Live Arcade release, be it for its unique mechanics, gorgeous watercolor graphics or controversial price point.

The brainchild of independent game developer Jonathan Blow, Braid won the "Innovation in Game Design" award at 2006's Independent Games Festival and has received almost unanimous praise from those who have had their hands on the platforming puzzler for the past year. 

Destructoid's review team has spent their time (no pun intended) putting Braid through its paces, and myself, Reverend Anthony and Chad Concelmo are here to deliver the official verdict. Is Braid worthy of undying love and attention, or is something dark and murky behind all that pretty artwork? Hit the jump to find out.

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