In 2008, Capcom rebooted the Bionic Commando franchise with two remarkably disparate approaches.
On one end of the spectrum was the third-person action retail title, Bionic Commando, which found ex-Faith No More singer Mike Patton growling profanities and tossing cars at enemy soldiers. On the other was Bionic Commando Rearmed, a digital download title that title that adhered closer to the original game’s formula. The former was met with mediocre reviews and poor sales, and the latter praised for its old-school sensibilities and slick nods to its source material.
Rearmed proved to be successful enough to warrant a sequel, one that relies less on clinging to the past, and more on opening up Bionic Commando’s basic gameplay mechanics with more “new school” gameplay design choices. Rearmed 2 also features a slew of other additions that on paper, make it sound like a superior game to the original. As it turns out, it’s a solid game, but one that’s slightly outclassed by its predecessor.