Developed by Brazilian-based Aquiris Game Studios, Ballistic is a free-to-play FPS that has been in the making for quite some time. This browser game has been in beta in Brazil for the last few months, and has garnered a loyal following there. Made with the Unity engine, the developers have already won some attention and accolades for their work on the game.
Eventually, David Helgason, CEO of Unity, took notice and exchanged words with Redwood City studio Rumble Entertainment, and soon after they became the publisher for the Brazilian dev's game and started work on bringing Ballistic to a larger market. Dubbed as a ’next-gen’ browser game, the developers plan to create an FPS catered to players looking for quick and accessible gameplay, and for those looking for a deep and engaging game to sink many hours into.