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Antichamber
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From the sound designer of Antichamber, comes SoundSelf


'A sensual exploration game about the intrinsic pleasure of playing instead of the rewards of winning.'
Mar 18
 
One of the most striking things about Antichamber is how the sound design makes the world feel bigger and more lush than it really is. The sounds and visuals create a hypnotic world that fills the imagination. And now, Antich...




Antichamber recouped Indie Fund investment in an hour


'Less than an hour after launch,' in fact
Feb 07
 
You probably knew that Antichamber had, prior to its release last week, been in development for years. What you might not have known is that designer Alexander Bruce got financial support from the Indie Fund to help see the p...




Review: Antichamber


Confusion and illusion
Jan 31
 
What is Antichamber? Well, that’s a tough question. Antichamber is many things, all at once. It’s unique, surprising, lovingly crafted, and gorgeous. It is not conventional, straightforward, or ordinary. The less you know about Antichamber the better, so without further ado here are many words about Antichamber.




An Antichamber launch trailer to pique your interest


First-person puzzle/exploration game releases tomorrow
Jan 30
 
After struggling to convey what the puzzles are like in Antichamber without flat out spoiling them or saying "just trust me on this," I can now point to this launch trailer instead. Thanks to some quick cuts, it strikes a go...




Antichamber nears release on Steam


Psychological exploration game
Jan 18
 
Those of you who have been following Antichamber these past years know what's up -- that the less you know going into this first-person adventure, the better. Without saying any more than absolutely needs to be said, the ofte...




Indie Fund shows support for Antichamber


Apr 03
 
The next independent game to gain backing from the Indie Fund is none other than Antichamber. Consider this yet another in a long line of impressive pre-release accomplishments for designer Alexander Bruce. Thankfully, we fin...




Preview: Antichamber


Mar 27
 
Going into Antichamber, I wasn't entirely sure what to expect. I had this vague concept of what it might be like, given the minimalistic style and knowing that it was a first-person puzzle game. But it ended up being remarkab...








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