Alien: Isolation News, Alien: Isolation Review, Alien: Isolation Videos
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In what was probably an alternate ending to Alien: Isolation, Amanda Ripley looked down and noticed that her arms were fire. How she went through decades of life without realizing that her limbs were constant chemical combus...




Alien: Isolation was one of my biggest surprises of last year. As huge fan of the film series, I always wanted to play a title that emulated the original movie's tone and style. Though the action of the James Cameron-he...




One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi...




Just like Alien: Isolation's last piece of content, the newest add-on again asks you to decide what's more important: a shot at leaderboard fame or safety? The two are mutually exclusive, and there's a pissed off Xenomorph t...




Creative Assembly's Alien: Isolation is a constant struggle for survival, and maybe more precisely, a neverending search for those few fleeting moments when you feel safe, even if you know danger's probably mere seconds...




[Update: As expected, Sega's official comment to Destructoid is "Creative Assembly is focused on their post-launch content for Alien: Isolation, and have no comment on plans for a sequel.] Without doubt, Alien: Isolation...




Anyone that's tried tackling Alien: Isolation on the toughest difficulty knows that it's a painstakingly hard endeavor. There's little room for error, as the alien is quite adept at adapting to your strategies. As if it ...




That Xenomorph can be one tricky asshole in Alien: Isolation. One time it walked out of a room, waited a second, then turned back around to find me awkwardly climbing out of the cabinet I had been hiding in. What a dick. Here's how to avoid that situation and more.




Man, there sure have been a lot of Alien: Isolation videos lately. I guess that's the rote cycle of triple-A games marketing. Here's one more. But, this launch trailer may be better than all the other ones that have rel...




In the days leading up to Sega's release of Alien: Isolation, it mocks us with the semi-question "#HowWillYouSurvive," because Twitter-speak is what appeals to the cool local teens. This video firmly suggests that a flamethr...




From the old school "20th Century Fox" opening to the first few seconds, Alien: Isolation wants you to know that it takes after the first film from the series it was based on. One alien, one spaceship, one chance at survival. This is the game we should have gotten from Gearbox.




Demoing a game like Alien: Isolation at a convention such as EGX or PAX has always been problematic since horror works best when there's time for quieter moments between the scares. There has to be a period of tension buildin...




The latest piece of media for Creative Assembly's impending Alien: Isolation prods "How will you survive?" It's a fair question. With that hulking Xenomorph nimbly crawling out of the airshaft, stalking its prey before terrifyingly ending its life, it'll certainly be a tough task. When the game releases on October 7, the most likely answer will probably be "There's a good chance we won't."




Survivor Mode in Alien: Isolation, as described here in this video and further detailed in Steven's hands-on coverage, sounds cool. You'll have to complete certain objectives on a timer while being hunted, and factors like w...




From everything I've heard of Alien: Isolation, it's best not to run around when you think the coast is clear much less when the Xenomorph is right there in the same room. See: the trailer above. Creative Assembly plans to put out more of these videos throughout the month, and I have to imagine most will end with the demise of Amanda Ripley. It's just like playing the game, then.




If you're headed to PAX Prime this weekend, first of all, I'm jealous and you should take me with you. Second, you should hit up the Sega booth, where you can get friendly with hands-on demos of Alien: Isolation, Sonic Boom: ...




Though it was initially seen as "Jaws-in-space," the legacy for Alien is certainly much more pristine than the one with the giant shark. Originally released in 1979, the first Alien would eventually become a much-loved horror...




While voicing lines for the upcoming Alien: Isolation pre-order DLC, the crew of the original Alien took a few moments to compare the movie and videogame mediums while also reminiscing about the 1979 classic. Tom S...




SEGA has announced its plans for San Diego Comic-Con, which is to chill at some place called Nerd HQ ironically held at the San Diego Padre's baseball park.  With how much videogame nerds try to bully sportsters for soci...




I think that Alien: Isolation could be great. Pre-order DLC is bad. Especially when it's actually cool sounding content, like a few missions starring the original Alien cast in the upcoming Alien: Isolation. After a...




Someone needs to take Sega aside and politely inform it that pre-order incentives aren't actually supposed to be enticing. Years of custom gun skins and XP boosts have made the whole affair predictable and boring, and then S...




The pre-order bonuses for Alien: Isolation have been announced, and they're really, really cool... but should we take it at some kind of sign? After all, it was a very similar lust for bonuses that led to the crew of The Nostromo investigating the distress signal coming from LV-426, in the process granting passage to the film's titular nightmarish stowaway.




Alien: Isolation is supposed to be more like the 1979 horror film Alien, and less like the action shooter that some other Aliens game tried to be. Thus far, it looks like it has stuck to that design philosophy well enough, an...




One of my favorite experiences at E3 was playing Alien: Isolation on Oculus Rift. The extra layer of immersion that virtual reality could provide did wonders for an already terrifying game. Unfortunately, it seems as if...




Another day, another bit of info about Alien: Isolation. I already know I want to buy it. I don't honestly need trailer after trailer with tiny morsels of gameplay. I'm about ready to jump right in, especially after Steven's...




That's the coolest SEGA logo ever. I've always liked when a logo is altered to tonally match whatever it's slapped on.  This Alien: Isolation trailer doesn't divulge too much, which is good for a horror title, thou...




I've been treating Alien: Isolation coldly. If I don't let myself get invested or excited, I can't be hurt. I think Alien is a perfect piece of film making. That doesn't need, should never have been, a franchise. I played one...




At the reveal event for Alien: Isolation, we were shown a lengthy demo that got right to the heart of the conflict at-hand: Amanda Ripley trying to navigate a space station as a very aggressive Xenomorph hunted her. In our fi...




Oculus comes out with some big news early on the first day of E3. First, they've picked up Naughty Dog co-founder Jason Rubin. He will take over as Head of Worldwide Studios at Oculus VR, heading up first-...




Once your heart's broken, what do you do? I only want some pieces of you, Sega. And I won't be making it out to E3 to check out your lineup. There are a few games coming down the pipeline over at Sega that I'm more than a lit...




There's a new Alien: Isolation trailer out now, and this time it details the work that went into establishing a cast and all the painstaking motion capture that went into creating the characters you'll meet in the game. It's...




Creating atmospheric tension isn't exactly easy. If it were, every survival horror game would be a hit. There are several elements that have to be closely tended to, one of the most important ones being sound. In making ...




Alien: Isolation is coming out on October 7 for PS3, PS4, Xbox 360, Xbox One, and PC. So no need for a PS4 or Xbox One yet? Though I suppose Infamous: Second Son is quite nice. But I'm waiting on The Witness. And yes, I am av...




Sega has released a new video featuring members of the development team at Creative Assembly working on Alien: Isolation, as they describe their goals and approach toward designing the lone Xenomorph stalking the player thro...




If you came here looking for more images of Creative Assembly's terrifying Xenomorph in Alien: Isolation, no such luck. And if the Alien isn't in front of you, that means that he's either behind you, or above you, or in the v...




When the rumors first got out that Creative Assembly was working on Alien: Isolation, I wasn't concerned so much as I was curious how the studio landed the project. Alistair Hope and Jude Bond spoke about exactly that in an i...




We've already talked a lot about Alien: Isolation today. Like, so much. We've shared the game's announcement, a hands-on preview, and what Isolation has in common with Colonial Marines.  So, we're going t...




Have you ever been hunted? I haven't (in a videogame or, thankfully, real life). Some games make veiled attempts to simulate the sense, but as long as you learn and know the correct order of operations, they usually don't tak...




There we were. The same notion on everyone’s mind, whether they liked it or not. Members of the press conflicted in their reluctant eagerness to address, key developers dreading the topic altogether. It clouded the air,...




After months of rampant Internet speculation, Sega has finally revealed that Alien: Isolation is the new title in the Alien(s) franchise, and that it's being developed by Creative Assembly, the studio behind the Tot...









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