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3D Classics Urban Champion

Updated 08-21-2011
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3D Classics Urban Champion

A 3D update of Urban Champion? How did this happen? Here's how I think it went down...

Nintendo President Satoru Iwata (the responsible one) heads over to the house of Nintendo creative mastermind Shigeru Miyamoto (the rambunctious one) on a bright and sunny Saturday, toting a briefcase. It's filled with notes and suggestions on all the aspects of the company that need to be assessed if Nintendo is to survive into the next era of gaming. Stuff like beefing up the online experience on Nintendo consoles, developing portable games that are competitive with smartphone games in both price and quality, creating new IP that captures the imagination of gamers brought up on Mass Effect and Halo, and a myriad of other things that gamers have been begging Nintendo to look at for years.

Cut to twelve hours later. The briefcase remains unopened. Miyamoto and Iwata are both in fuzzy pajamas, eating brownie ice cream, listening to Beatles records, lying on their bellies, staring up at a SD TV, playing old Famicom games on their original cartridges. After spending hours replaying Clu Clu Land and Gyromite, they finally hit upon Urban Champion.

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