hot  /  reviews  /  videos  /  cblogs  /  qposts

Sonic Generations

Producer Takashi Iizuka has a nice long chat about Sonic

4:15 PM on 10.04.2011 // Raz Rauf

Since Sonic Generations was first announced back in April, the heartstrings of many fans have yet again been pulled one way or another, as they hope that Sega doesn't screw up yet another Sonic game. Even our very own Jim is in disarray, convinced that this game -- due out on November 1 -- is in fact "an elaborate trap!"

While Hamza was busy trying out the 3DS version a few weeks ago at TGS, producer Takashi Iizuka had a nice long chat with Japanese site Inside Games about the title's development and all things Sonic. Though there seems to be a Sonic game released every year these days, Iizuka stipulates that with this game's being made for Sonic's 20th Anniversary, he wanted to make something different: "A game that incorporates memories from all 20 years into one package. Recreating the old games with the latest technology, and trying to create an experience that will allow you to enjoy how you played originally as well as provide more surprises when replaying."

He also understands that there are clearly two sets of fans -- 2D Sonic veterans and the more recent 3D fans. To appeal to both and to allow them to celebrate Sonic together, they "tried to incorporate both classic and modern stages into the game." However, he also acknowledges that "to cross over both generations of Sonic, the game will also be crossing a taboo! [laughs]"

Nostalgia is the name of the game -- trying to accurately recreate the stages and music of Sonic that made it iconic so long ago, while adding a few tweaks here and there. Regarding stage creation and selection, Iizuka said that there would inevitably be bias from whichever development team they chose to select the stages. Therefore, they collected opinions from Sega of America, the British division of Sega Europe, Internet surveys, and ordinary fans.

There are nine stages in total -- three each from the Genesis era, the Dreamcast era, and the current era, with bosses and additional rival stages from those periods as well. Iizuka hopes to include plenty of surprises along the way, using Sonic Adventure 2's City Escape stage as an example, in which the truck at the end was never planned. Trying to convert 3D roaming stages like this one into 2D allows the developers to have fun incorporating ideas and trying to create completely new stages.

The interviewer here pointed out that not many 3D-roaming games revert back to 2D-sidescrolling nowadays, to which Iizuka agrees that the strength of 3D action games means that there "may be some inevitable damage in making a 2D game" and that "wondering how we could make it just as enjoyable was difficult." However, he has faith in his young team of developers, who have played all the stages to death, are aware of all the good and bad parts from Sonic over the last two decades, and are now in charge of level designs themselves.

Moving onto stereoscopic 3D, Iizuka laughs that he was its only advocate. He saw some exciting developments after a bit of trial and error, particularly with the depth that 3D can offer, allowing to "easily produce a sense of distance," and thus in his view, "making stereoscopic 3D and action games a pretty good combination." Though the 3DS version shares the first stage -- Green Hill Zone -- with the home consoles -- all other stages are exclusive to either console or handheld. This is due to the different 2D and 3D configurations, leading to two types of 2D stages -- modern (Sonic Rush style) and classic. Iizuka reassures 3DS lovers that "there will be plenty of mechanisms incorporated to make you aware of 3D objects," leading the 3DS version to be what is essentially "three-dimensional sidescrolling action."

After Iizuka mentions the special compilation CDs -- available in Japan and Europe and consisting of music from the first stages of every Sonic game, as well as minor songs that have never been included in previous collections -- the interviewer concludes by asking Iizuka how he sees Sonic evolving and whether we'll see more of him in the future. He comments that they’re seeing good things both in 2D and 3D and that he wants to continue the trend of releasing games in both forms, such as Sonic the Hedgehog 4: Episode 1 and Sonic Colors last year. He confirms that work on Sonic the Hedgehog 4: Episode 2 has started and that he wants to "make 3D action games that will surprise you in a good way."

Though reassuring us that the core Sonic franchise's being action-oriented will not change, he understands that each genre is limited by the number of customers it has. He wishes to see Sonic expand into other genres and wants to see non-action genre players say, "I know that blue character!" He ends by saying that "we want to challenge other genres apart from the Olympics! [laughs]"

So after all this, plus some inside info from a confidant in Sega Europe who said that the company is really putting all its heart into this game, are any of you confident enough to say that this game will be awesome, are you going to stay cautiously optimistic like Jim, or do you just feel it's too late for Sonic? Tell us how you feel about seeing Sonic in other places, and give us examples of where he could or should feature.

A Challenge only for the 20th Anniversary -- Interview with Sonic Generations Producer Iizuka [Inside Games][JP]

Photo Gallery: (11 images)
Click to zoom - browse by swipe, or use arrow keys



Raz Rauf, Contributor
 Follow Blog + disclosure Tips
Raz Rauf hails from London, England. He is a child of the 80s, a teenager of the 90s, and apparently an adult of the current millennia, or at least that's what people tell him. He's been into vi... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

ooktar avatarooktar
Defeated a sniper in MGS V by dropping supplies on his head. 10/10.
Nat Monney avatarNat Monney
I'm with 3 other guys and we're about to release a mobile game we started almost 3 years ago. What should we do ? [youtube]https://youtu.be/5EGPUBZCGwo[/youtube]
FlanxLycanth avatarFlanxLycanth
Guys I'm on a train what should I do?
Pixie The Fairy avatarPixie The Fairy
Traded in a bunch of old Star Trek novels and other books at a used bookstore. Made $10 and got Tori Amos' "Strange Little Girls" album along with it. They made me take the William Shatner novels back. Smart clerks.
OverlordZetta avatarOverlordZetta
Can this be Toy Story 4? [youtube]https://youtu.be/XJkZX0rKElY[/youtube]
Gamemaniac3434 avatarGamemaniac3434
Also I will be reviewing freedom wars. I didnt make it to the end. I will not be kind to it. There will be blood.
Gamemaniac3434 avatarGamemaniac3434
Yeah....been there before.
techsupport avatartechsupport
MGS V review: When using a character other than Big Boss for missions, the intro credits still say, "starring Punished 'Venom' Snake." Sloppy work, Kojima - no wonder Konami dumped you. 0/10.
Gamemaniac3434 avatarGamemaniac3434
Grim Fandango......some real good sruff here. As soon as I complete it (vita version, of course) will probably see about a write up. Not perfect, but theres some good stuff here. Glad it got brought back from obsolescence hell.
Rad Party God avatarRad Party God
*sigh* If only Disqus had a "block/ignore user" option :/
VIRGO avatarVIRGO
Must. Use. This. Blog. More. But. School.
GoofierBrute avatarGoofierBrute
Just started playing Hyrule Warriors again. Man is that game fun. A bit mindless at times granted, but fun nonetheless.
RadicalYoseph avatarRadicalYoseph
I ate vanilla ice cream and didn't put on any chocolate syrup. Now wondering if that was racist whitewashing #thanksjed.
Jiraya avatarJiraya
The cat dragged in some action figures !
[img]http://i.imgur.com/6Cu2Asg.jpg[/img] [img]http://i.imgur.com/qMFDAw3.jpg[/img] [img]http://i.imgur.com/RPUraY8.jpg[/img] [img]http://i.imgur.com/51DLqjh.jpg[/img]
Dr Mel avatarDr Mel
There's a Custom Soundtrack folder in MGSV. I can't think of a better thing to put there than the old episodes of podtoid I've been running through lately. I'll be fultoning guys and Holmes will be puttin' on mesh tank tops. Perfect.
Shinta avatarShinta
MGSV Pro Tip: Turn your brightness down to 0. It actually makes the view distance for the guards correct, and doesn't make nighttime the best option for you every single time. When guards shoot flares in the sky, the lighting looks like Dragon's Dogma.
Pixie The Fairy avatarPixie The Fairy
Proof I listened to too much Weird Al growing up: I really do hear "Living in America" as "Living with a Hernia."
Nic Rowen avatarNic Rowen
I've been playing a shit ton of Heroes of the Storm recently. It's my first MOBA and I'm SHOCKED at how much fun I'm having. Anyone else into it? Would love to get some games in with Dtoiders.
Script avatarScript
I would wait for a chance to play the game by myself, but I just have to know. Is David Hayter in MGS V in any way? Please no spoilers.
Rad Party God avatarRad Party God
Guys, serious question... How can I make D-Horse to poop?
more quickposts


Contest!


destructoid's previous coverage:
Sonic Generations


  Mar 20

Sonic Generations 'Unleashed' mod is a great idea

Total conversion mod ports Unleashed levels into better game


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -