Prince of Persia: The Forgotten Sands is looking really sexy, despite the Prince's mawkish cartoon face. In fact, it's looking so good that I'm convinced Ubisoft's one-button Prince of Persia from 2008 was just a sinister marketing scheme, all convoluted to make Forgotten Sands look that much better.
This video definitely tells PoP fans what they want to hear -- a familiar control scheme, an atmosphere similar to Sands of Time, and classic time-manipulating abilities all work together to make Forgotten Sands look like the game Ubisoft should have released the last time around. So yeah, that's good.
Seriously though, the Prince looks like a stuffed animal gone wrong.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Fuck you. You're making the game look more like the Arabian nights story? Then where the hell is the "Persian" part of it? Lolz Ubisoft... just lolz.
*Insert facepalm here*
Didn't realize back in Arabian times were the true start of the emo douche bag look. But then again, I guess that is in line to how he ended up in Warrior Within.
Still might be good, if the prince is snarky and funny. If he's emo-tastic like Warrior Within, screw this game.
If it plays well, though, then I can get aside the random graphical quirks. They don't look like Warrior Within and I managed to finish that title.
The only thing this is really missing is that awesome gold sand glowing effect the original had. I'm excited, though.
Looking forward to this one.
Goddamnit! Those bloody french.... curse them for also making the last 4 titles as well.
Well put, but it was never the visual style or graphics that bothered me. On all acconuts it was as you said a stunning game.Visually.
The tradgedy was that ubisoft took something, a franchise with tons of potential(timetravel + wallrunning = awsome) that they created with the wonderful 1st game, then they spend three more games stumbling around like teen girls trying to create an identity for themselves.
I'm all for trying to make different games, and i can understand that its easier to sell games if you have a solid fanbase. But Look at the GoW franchise, I mean gameplay from the 1st throug to the third game is basecally the same. Cause it works, then you dont have to ffix it, only make it better.
you can't climb it. yes, i tried to rationalize it, but it makes no sense. do the sands of time speed YOU up or do they slow down THE WORLD? if they slow down the world, I guess you can climb it because slow moving water = low kinetic energy = cold = ice.
WHAT DO YOU MEAN IT'S JUST A VIDEOGAME?
i guess the sands absorb the kinetic energy or basically slow down the fast moving molecules of water to resemble a solid's molecules for a set amount of time before it returns to normal...
but they said he's going to gain control over the elements so it probably freezes..
It begs the question: where does all this magic sand come from, seriously?
I will buy this game. I will like it, no doubt far more than the newest monstrosity but far less than Sands of Time. The apparently missed that the atmosphere was part of the charm of Sands, and have completely dropped it in favor of high-gloss graphics and that hilarious looking Prince, but whatever, the best parts of the new Ass. Creed were the POP style tombs, so they still know how to make the POP style gameplay enjoyable.