It was a portable title. That's all I remember.
Also, does it bother anyone else when they make these "in between" titles and include new powers? I always feel like it breaks the consistency.
Also, does it bother anyone else when they make these "in between" titles and include new powers? I always feel like it breaks the consistency.
I'm probably in a minority here when I say not in the slightest. They could make the Prince a female and write in a story about his/her donkey fucking escapades for all I care. The only thing that matters is making a good game, improving the mechanics from previous iterations. All a story does is add a bit of [usually bland] spice. Continuity of story between titles must surely be the least important thing about games.
Maybe it's because I care so much about plot. I mean I like a good game too but if the plot is ridiculous I think it can hurt the game.
I guess I feel like by promoting Sands as a trilogy they imply an emphasis on plot so I get critical.
These guys
http://www.online-literature.com/forums/
and this lot
http://www.theauteurs.com/
should be able to point you in the right directions. If you exhaust all the good stuff and still think that videogame plots are in any way important or interesting then thats cool.[or you could just totally ignore me :)]
Good to see PC listed, some sites weren't sure when it was announced.
Corollary: Movies based on successful video game franchises typically suck.
What I am trying to say here is that I have my concerns about both.

surf dtoid with 

Rising (10+)
People you follow

















follow