Question: do the developers really expect people in the west to be okay with their game having a fucking rape mechanic?
Question: why exactly is this preview so favorable toward a game that looks like complete trash?
Of course you break the game if you kill everyone, though I believe that in WotS3 after you did so a boy would run up to you and tell you that you killed everyone and that you broke the game. So they do acknowledge it.
Also, define win. There's ten different endings and you can always leave the game whenever you feel like it and get no ending at all. So you can't lose in the strictest sense of the word.
Stop hating :P
Gameplay is king. It plays a lot like a lighter version of Soul Calibur. The WotS series is a ton of fun and has a charm not found in other games. It's a choose your own adventure Samurai game with perma-death and branching story arcs. If you don't see the appeal in that then this game is not for you.
Yes the game lacks in the graphics department but it carries a budget price to reflect it's budget development costs. I'm sure if this game found an audience outside it's current niche, they could afford to amp up the visuals.
I was hoping for a full on multiplayer versus or co-op but I'm happy to see they've made some progress with multiplayer.
Either way, I don't care. I've been in love with this series since the first game and I'm glad we keep getting more despite the fact it isn't a huge seller. If they got a bigger budget for these games they could make something for the ages, I'm sure. Keep 'em coming!
@Anyone saying the graphics are bad
1)The game is made with a low budget
2)Bad graphics do not mean the game is bad
3)Lots of AAA games have bad graphics too
4)The game is on consoles only, bad graphics are to be expected
5)The graphics really aren't that bad
Also the game has more endings than ME3.
Q1: yes, because if bad graphics means more gameplay options and bigger stages they can be forgiven.
Q2: he says "sneak into the house of a woman you're attempting to romance", I suppose is like sneaking into your girlfriend`s room when her parents are at home. Otherwise is disturbing, but no more than the possibility of killing anyone because you feel like that (Skyrim, GTA, ...)
Q3: because, as Ragnar Dragonfyre points, it carries a budget price and a lot of people (and the reviewer) has more interest in good gameplay than in good graphics.
Sorry the bad english.
Yeah, that kind of creeped me out to...o.o;
The rest of the game, however sounds awesome. WotS3 was great, and I would get this too, if it weren't dld only...>.<;
it's a shame how some gamers judge games based on graphics instead of the fun factor and gameplay it has.
oh well, if you don't like it that's fine and all, but this game has a specific audience and market.
not every game needs to appeal to everyone.
though i agree they could use some budget money, maybe sony should buy Acquire??
though if i buy this Acquire, can you make Shinobido 3 where the atmosphere and music are from Way of the Ninja with a combination of gameplay elements from Revenge of Zen??
i mean who doesn't want to play a ninja game like this??
http://www.youtube.com/watch?v=mDqpHuwWWnM
the atmosphere, music, the art of killing, weapons etc.
this is HOW a NINJA game should be.
even though my favorite ninja game is Shinobi/Nightshade for the PS2, Shinobido is close to my favorites.
it's a shame Sony USA didn't bring this to the US along with Forbidden Siren 2, Michigan Report from Hell.
lucky you EU!!!!!!
if acquire had a budget of the same size of Assassins Creed, you bet my ass this will be a triple AAA game in terms of quality and production values as well as fun Factor.
It's an open world in the truest sense of the word. In fact there is an ending in WotS3 that you can only get if you kill EVERYONE, which actually requires a bit of planing.
The biggest problem, depending on how you look at it is how difficult it is to get the "Best" endings. There is no clear cut right and wrong like a Bioware game, every faction has it's merits, and the best ending usually comes about by aligning all the key players on the same side, which usually requires a heavy amount of replays and trail and error, or a very detailed guide.
As for the graphical complaints. CoD looks like ass and it one of the biggest selling series ever, I don't see why a tiny Japanese game should be put on the chopping block because of it.
Its pretty funny that they put night hunting in the game. Something similar is done in the Tale of Genji, it does get bizarre though.
I can live with that.
That minigame is pretty creepy, though.
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