"I can't believe I'm actually flying!" These are some of the first words that Nintendo's, once forgotten hero, Pit utters in disbelief during the opening moments of Kid Icarus: Uprising -- his long awaited return to the forefront of videogames. Sadly, it would almost be more fitting if he had instead screamed, "I can't believe they finally made me a proper sequel and it's going to released in the next few months!"
It has felt like an eternity since that historic day, and though Nintendo has been fairly quiet in recent months, finally they are shedding some light on their first major release of 2012.
Kid Icarus: Uprising (3DS)
Without getting into too much the story, Uprising follows the events of the original NES game. The evil Medusa (who was destroyed by Pit in the first game) has been reborn and, like all evil villains, seeks to destroy mankind. This is where Pit comes in; he's a hero, so naturally it's up to him to save the world. It's a simple premise, but one that sets the stage for an adventure that hopefully is not as forgettable as his past endeavors.
Set in a world loosely based off Greek mythology, it only takes a fleeting moment to be captivated by the beauty that Kid Icarus: Uprising brings to the 3DS. There's a certain magic that Nintendo is known for and the team at Project Sora -- lead by Kirby and Super Smash Bros. designer Masahiro Sakurai -- has created a game that not only stands up to some of the companies most respected franchises visually, but also ushers in a new level of 3D fidelity that has yet to be witnessed on Nintendo's portable powerhouse.
For players who just want play Uprising for the story, they can (for a price of hearts) drop the intensity below 2.0. I was told it makes the game a cake walk, making it perfect for the casual player or those who want to better understand a chapter's layout. I had a chance to play the game at intensity well beyond the 2.0 level and while I made it through the first chapter somewhat unscathed, I was easy fodder on later stages due to the increased and more relentless enemy AI. Those looking for a Nintendo game that will test all their reflexes should look no further.
During combat, depending on the proximity of an enemy (regardless of being in flight or on the ground) Pit's attacks will alter. When enemies are far, his weapons act like a gun -- providing ranged attacks -- but when up close, he instead changes his tactics to melee strikes. Holding down the L button creates a rapid fire shot -- highly useful on the smaller airborne enemies -- but when the reticule is left to build, a powerful charge blast can be released to decimate larger foes.
With the Black Club (pictured below) fully charged, I was able to launch devastating cannon balls that were great for clearing out enemies. Having such a powerful weapon makes Pit nearly unstoppable, but there is a price for this unbound strength. Due to its massive size, Pit's agility and stamina are greatly reduced throughout the level. Often after dashing, I found Pit out of gas and in need of a moment to recuperate -- leaving him vulnerable to attacks.
In my playthrough, I came across multiple variants of each type of weapon. Players will also find identical named weapons, but they will differ in their value and bonuses (i.e. 2X speed, or no fall back from enemy damage) making them unique in their own special way. When weapons start piling up they can be sold -- as well as purchased -- in what is called the Arms Alter. It's just one of the many ways to constantly keep upgrading Pit's arsenal.
I feel like I only scratched the surface with Kid Icarus: Uprising and to be honest I left a few things out. For example in some levels -- which I can't say which -- there are vehicles for Pit to pilot (though I can't tell you what they are like either). That being said, Uprising is one of the deepest games to hit the portable market in quite some time and should please gamers of all types.
Expect more to come in the next few months about Nintendo's much anticipated 3DS game that is set for March 23. I, for one, am definitely excited to find out more.
|9:00 PM on 08.13.2012|
Kid Icarus: Uprising OST available for special pre-order
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[Header by Casval-Lem-Daikun] Club Nintendo of Japan offered purchasers of Kid Icarus: Uprising a 25-track sampler CD of the game's music for but a handful of points, and the rest of the world got squat. Annoying? Sure, but w...more
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Kid Icarus: Uprising soundtrack hits Club Nintendo Japan
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|4:00 AM on 03.14.2012|
Club Nintendo peeps and more get free Kid Icarus AR cards
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Nintendo to hold Kid Icarus: Uprising multiplayer tourney
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New Kid Icarus: Uprising trailer details multiplayer
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|3:45 PM on 02.20.2012|
Kid Icarus: Uprising trailer showcases 'Sacred Treasures'
In anticipation of Kid Icarus: Uprising's upcoming March release, Nintendo has released new footage. In this trailer, take a trip with Pit as he once again retrieves the three Sacred Treasures in order to defeat Medusa. If y...more
|5:00 AM on 02.13.2012|
Kid Icarus Choco Snacks to include AR cards
Get ready to start snacking on some Japanese treats, as there is going to some exclusive AR cards packaged in boxes of Kid Icarus: Uprising Choco Snacks. There are 20 different cards to collect, with one included in each pack...more
|3:00 PM on 01.28.2012|
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Still on the fence on whether or not you'll be getting Kid Icarus: Uprising for 3DS when it's released this March? The fact that it comes with a stand not enough for you? How about a free download of the original NES classic,...more
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Nintendo Download Europe: Kirby and Donkey Kong
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New Super Luigi U release date, standalone ver. revealed
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