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Oh, right. It's pronounced 'Ecks-illy-uh.' I was wondering, too.At the advent of Namco Bandai’s press event last week, we were treated to a cozy little presentation, the highlight of which was Tales of Xillia producer Hideo Baba talking a bit about the new game, through a translator, and then showing off . This was mainly the highlight because of Baba’s meticulously maintained hair, earnest smile, and plushy he carried around with him throughout the afternoon, but the bits with videogames were definitely a part, too. Tales of Xillia came out in Japan in fall of 2011. Its sequel came out in November of last year. So we’re a little behind the curve, us folks stationed in other parts of the world. Still, there were some who didn’t even expect Xillia to leave Japan, yet last week I played an English build of what is the thirteenth iteration of the venerable Tales series
Tales of Xillia (PlayStation 3) I was a bit surprised by just how familiar Xillia felt. I’ve not invested any substantial amount of time into a Tales game since Tales of Symphonia, but the action-based battle system felt eerily similar. Of course, undoubtedly I’ve missed nuances and wrinkles in the interim, a more recent one of which differentiates Xillia’s combat from past iterations in the series. The ability to link up with a party member on the fly -- the two remaining, AI-controlled allies will automatically pair off with one another -- adds the potential for massive damage and extended combos. A simple press of the trigger at the behest of an on-screen prompt launches you into some cool cooperative moves and each pairing has different special Artes, like the possibility of instantly reviving a downed partner. Meanwhile, the standard, fast-paced Tales battle system remains present. You beat up on various fantasy creatures using Artes with cool special effects, or regular attacks. The hands-on portion of Xillia was restricted to flitting about a rather plain, woodsy area, testing out the combat system on enemies that I had a clear competitive advantage over. A few times my foes fell before I could test out my link Artes. So, the combat is Tales-esque, as to be expected, but there are a few more curveballs. To begin, Xillia features two main characters -- a male and a female -- from different character designers in the series. Adding to this duality is a world which spirits and humans cohabitate, which is reflected in other aesthetic elements with high contrast and the like. There’s also a concerted move away from chibi characters; the bits we were shown had a hint more realism to go along with the behind-the-back, 360-degree camera movement. Supposedly, the two main characters are meant to add replay value, allowing you to play through the story again, but from a different perspective. In the case of Milla, the 20-year-old female main character, it’s supposedly the perspective of “a strong female character with really strong convictions,” whatever that might mean. In the video shown where the two main characters first cross paths, she was icy as heck towards Jude, her counterpart, so maybe that’s what it means? The phrase “strong female character” is so vacuous that it doesn’t conjure much beyond flat archetypes and I’m not quite sure how her presence is something new and out of the team’s comfort zone, as was suggested, but we can only hope the stories and characters are good because that’s a bit of a necessary portion for JRPGs to knock out of the park. Otherwise, I have nothing new to report. Demos of JRPGs are inherently weird. The build was probably over-leveled for the area I was in, and even so, it was sort of early on in the game and the arsenal was a bit wanting; all there was to check out, hands-on, was the cool linking effects and animations. Here’s hoping the narrative pans out. Oh, and if it sells well, there’s a good chance Xillia 2 will make its way over. Eventually. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
6:30 PM on 06.19.2013 Read Ashley Davis' Valkyrie on ShiftyLook today!Former Destructoid editor and doodler of all things cute, Ashley Davis, has done many wonderful things in her years as a freelance artist. From her animated GameTrailers series, Once Upon a Pixel, to her contributions to vari...
10:00 AM on 06.19.2013 Why Dark Souls doesn't have music outside of boss fightsAs Destructoid's Music Editor, it's hard to explain why I'm so in love with the soundtracks for both Demon's Souls and Dark Souls. The games features no music outside of boss battles, each of which get their own musical accom...
11:00 AM on 06.18.2013 Pac-Man and the Ghostly Adventures will make you sad"I think we have a demographic for it," I was told by a Namco Bandai PR rep. Let me back up -- mere moments earlier, he asked what I thought of Pac-Man and the Ghostly Adventures; I returned his questioning with nothing more...
10:00 AM on 06.18.2013 Dark Souls II still influenced by King's Field seriesWhile it's no surprise that the King's Field franchise has heavily influenced Demon's Souls and Dark Souls, as these are considered the spiritual successors to the King's Field, it turns out that the former was one of directo...
11:30 AM on 06.17.2013 Dark Souls II directors differ on how to tell storyAfter reading the Edge Online interview with Dark Souls II co-director Tomohiro Shibuya earlier this year, I was curious as to how the game's story would be told. He commented, "I’m hoping to make [story elements] a lit...
6:15 PM on 06.14.2013 Dark Souls II caught breakin' the lawWhile Namco Bandai and From Software may have proven their mastery of the fantasy RPG genre with the critically-acclaimed Dark Souls series, this scene outside of E3 2013 shows that even the mighty game publisher is no match ...
11:30 AM on 06.12.2013 Armored Core: Verdict Day isn't looking that hotI'm coming at Armored Core: Verdict Day from an outsider perspective. Those of you that enjoyed V? You'll like this one, I'm sure. It's a lot like V, as a lot of the features you got out of that game pretty much carries over ...
7:00 PM on 06.11.2013 Dark Souls II still hard, features enhanced multiplayerFor those who were worried that "improved accessibility" was one of the main goals that the new directors of Dark Souls II had for the game, don't be. This game is hard, if not harder, than Dark Souls. While I struggled ...
1:54 PM on 06.10.2013 Dark Souls II is probably the best part of E3 so farMicrosoft may have been touting the Xbox One and the majesty of The Cloud at its E3 Xbox press conference, but From Software's humble Dark Souls 2 for the Xbox 360 may have stolen the spotlight. Easily more exciting th...
11:29 AM on 06.10.2013 JoJo All Star Battle is the most fabulous game not at E3JoJo's Bizarre Adventure: All Star Battle is heading to the PS3, one of the "old" consoles. But I'd bet good money that even after E3 is over, after Microsoft and Sony have blown their game loads all over the internet, ...
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| 3:00 PM on 06.08.2013 Tales of Xillia trailer sets stage for an epic journey |

Namco Bandai have released a new trailer for Tales of Xillia and (surprise!) it looks absolutely stunning. Showcasing a realm on the verge of open conflict and a pair of young heroes joining forces to restore order to a...more
| 2:30 PM on 05.30.2013 Tales of Xillia Limited Edition available for order now |

Namco Bandai saw that we all went nuts for the Tales of Xillia Collector's Edition, so they're announcing a Limited Edition for North America. I hope that makes sense to you. There's no Milla figure in this Limited Edit...more
| 4:45 PM on 04.11.2013 Tales of Xillia Collector's Edition doesn't hold back |

Tales of Xillia, Namco's anticipated entry in the Tales Of RPG series, will arrive on PlayStation 3 on August 6. After setting a high bar with its Ni no Kuni limited edition, Namco is once again not slouching: Tales of Xilli...more
| 3:00 PM on 04.07.2013 Tales of Xillia coming to PlayStation 3 in August |

At long last, Tales of Xillia has a North American release date! Namco Bandai has announced the highly-anticipated role-playing game will finally make its way to western shores starting August 6. Initially released ...more
| 3:00 PM on 03.21.2013 Take another look at Tales of Xillia gameplay in English |

Namco Bandai has released a pair of new videos showcasing the combat in Tales of Xillia. As noted last week, the localized footage gives us one of our first opportunities to listen to the English voice acting. It's most...more
| 1:00 AM on 03.11.2013 First look at Tales of Xillia gameplay in English |

Voice acting always seems like a contentious issue with Japanese role-playing games. Delivery is frequently stiff or obnoxious, oftentimes taking away from the experience rather than adding to it. From the sound of it though...more
| 1:30 PM on 10.17.2012 New Tales of Xillia screens are super pretty |

Namco Bandai passed along some new screenshots of upcoming PS3 role-playing game Tales of Xillia that are super pretty. They're all anime-y and colorful and sparkle-y, just how I like my RPGs. You know the kind: huge eyes, wi...more
| 9:50 AM on 07.06.2012 Tales of Xillia is coming to U.S., Europe |

Namco Bandai's Japan Expo is going on now, streaming live. Those following would have noticed that the company will bring the next big Tales game to the west. As in Europe, as Japan Expo takes place in Paris. BUT! The series'...more
| 11:00 AM on 06.01.2013 Tales of Symphonia Chronicles announced for NA and EU |
Have you played Tales of Symphonia? If you haven't, know it's a face-punchingly fantastic game, with amazing music to match. If you missed it, or even if you played it and loved it, you'll be glad to know that at today's Tal...more
| 6:30 PM on 05.24.2013 Devil Summoner: Soul Hackers hits Europe in September |
Shin Megami Tensei: Devil Summoner Soul Hackers is coming to Europe on September 13, a French trailer for the forthcoming role-player has revealed. Atlus first put out the cyberpunk dungeon crawler as a Japan-only release bac...more
| 10:15 AM on 05.24.2013 European PS4 ad says 'coming 2013' |
We're happy for our European friends out there. We were worried at first, though. Sony's announcement for the PS4 told Americans that we could expect our system this holiday season, sometime later in 2013. But for you, Euro f...more


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