Quantcast
Preview: Touch My Katamari - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Touch My Katamari  



Preview: Touch My Katamari


10:30 AM on 12.12.2011
Preview: Touch My Katamari photo



Everybody loves Katamari Damacy, right? Keita Takahashi’s silly, quirky creation -- classified by publisher Namco Bandai in the genre of “rolling action” -- is, by now, a beloved series. But for many fans, the franchise has grown stale, even as it has expanded to mobile platforms. It’s all about rolling up the universe, and while it has still retained that trademark Katamari charm, there are perhaps only so many items to roll up before you’ve had your fill.

The King of All Cosmos is revered and loved by almost everyone. But some people don’t yet know why he’s so special, and when he hears someone describe him as “about as great as your school principal,” it sends him into a deep depression. (Can you blame him?)

Thus begins Touch My Katamari, a tale of redemption for the King of All Cosmos -- and hopefully for the series at large, when it launches with the PlayStation Vita.

1

Touch My Katamari (PlayStation Vita)
Developer: Namco Bandai
Publisher: Namco Bandai
Release: December 17, 2011 (JP) / February 22, 2012 (NA, EU)

Namco has released Katamari games for the PSP and iOS, but they’ve suffered from a lack of dual-stick controls. Touch My Katamari is the first handheld title in the series to be released on a platform with two analog sticks, and it’s great to bring the feel of the console games to a portable device. You can also move The Prince around with the Vita’s front touchscreen, and it’s ideal for menu navigation, but I prefer the sticks for gameplay.

2

Touch My Katamari is also the first Katamari game to tweak the now-familiar gameplay mechanic of rolling up everything in sight into a ball of ever-increasing size. Now, you can horizontally stretch the Prince’s katamari into a rolling-pin-like form, or squeeze it into a disc-like figure. These aren’t merely aesthetic changes: altering the katamari’s shape allows the Prince to reach areas he might have been previously unable to access, or roll up objects more easily.

I played in a messy bedroom, and by stretching my katamari, I was able to roll underneath a low desk to pick up some junk that was lying underneath. The rolling pin also cuts a wider swath across open areas, allowing you to pick up more items in a single pass. With the Ferris wheel shape, I could fit my katamari into a narrow gap; the katamari also moves up and down ramps more quickly like this.

3

To stretch, you put your fingers in the middle of the Vita’s rear touchpad and pull them apart; to squeeze, you make the opposite motion. Double-tapping the touchpad resets your katamari to its original spheroid shape. The gestures are simple, and I found the pad to be responsive. I didn’t get to play more than one stage, so I can’t say for sure if the overall level design actually makes these gameplay changes meaningful, but they made a difference in the cluttered bedroom.

Playing through stages earns candy, the game’s currency; you can use it to buy stuff for the King and unlock new modes as well as music. (The music, by the way, is as delightfully zany and catchy as ever.) The game also utilizes the Vita’s location-based “Near” functionality, allowing you to exchange information such as high scores with other players in your area. Beating their scores gives you extra candy, and who doesn’t love that?

Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo
Preview: Touch My Katamari photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Touch My Katamari



11:15 AM on 02.23.2012
This Touch My Katamari trailer makes you barf rainbows

  Touch My Katamari is now available for the PlayStation Vita. As we said in our review, the Prince and friends are back in fine form, returning from a stretch of sad games. This time they've brought some katamari stretc...more



12:45 PM on 02.14.2012
Review: Touch My Katamari

I LOL'd.more



9:40 AM on 02.09.2012
Namco details upcoming Vita game add-ons

Namco has announced their DLC plans for the Playstation Vita, and they involve launch titles Ridge Racer, Shinobido 2, and Touch My Katamari. Ridge Racer will be getting a ton of content, including a gold pass program (secret...more



1:00 AM on 01.14.2012
The King of All Cosmos is as awesome as your principal

And this is the premise behind Touch My Katamari. The King of All Cosmos must prove that he is awesomer than that little kid's school principal. At least that's what I hope the premise is really all about, because that would...more



8:30 PM on 12.20.2011
Touch My Katamari trailer: Goro the Slacker is a gamer

Goro is...well, he's a lot like me. He's a gamer, slacker, and internet addict, though my head quite isn't as long as his. You'll see in this new trailer for upcoming Vita game Touch My Katamari that during one of his strugg...more



2:00 PM on 12.09.2011
Touch My Katamari Billiards trailer is classy as hell

Well, it's as classy as billiards trick shots in soft focus set to piano music can get. That's pretty classy for anything related to the Katamari games from Namco Bandai. ... Okay, so it's not classy at all. But it's hilario...more



9:20 AM on 11.23.2011
Touch My Katamari on Vita: Stretch and shrink the ball

This new trailer for launch day PlayStation Vita title Touch My Katamari shows how the game's touch controls will work. The Vita's rear touch pad lets you pull outward or push inward to stretch or shrink your katamari to max...more



9:30 PM on 11.15.2011
King of all Cosmos struts his stuff for Touch My Katamari

Namco Bandai released the opening cinematic for Katamari Damacy No-Vita (Touch My Katamari in the US and Europe), coming to PlayStation Vita. You can watch it. The King of all Cosmos has some serious moves. It's ea...more



4:45 PM on 10.20.2011
Touch My Katamari will be a day-one PlayStation Vita game

The Katamari Damacy title for PlayStation Vita has been given a rather amazing name: Touch My Katamari. Better yet, the game will be available on February 22 alongside the PlayStation Vita's debut in North America, Canada, Eu...more




Katamari Damacy

7:30 PM on 06.14.2013
Katamari creator goes indie, joins former Journey devs

Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ...more



3:45 PM on 04.26.2013
Katamari Damacy trundles to PlayStation Network next week

Katamari Damacy is coming to PlayStation Network! Announced during this week's PlayStation Blogcast, the first entry in Namco Bandai's acid trip of a series is set to arrive as a part of next Tuesday's PlayStation Store ...more



10:00 PM on 04.07.2013
Cryamore demo is live, composer covers Katamari

Double Cryamore news, everybody! First off is the GDC demo's release to the public. I haven't had a chance to test it out myself (it looks like it will take around 7 hours to download), but it's free, so I can't be too ...more



View all Katamari Damacy






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more