Quantcast
Preview: The Darkness II's Vendetta mode - Destructoid

DestructoidJapanatorTomopopFlixist



The Darkness 2  



Preview: The Darkness II's Vendetta mode


2:45 PM on 12.06.2011
Preview: The Darkness II's Vendetta mode photo



I am quite the sucker for cooperative games. To me, there's no better experience than tackling an objective or taking down a sinister baddy with a bud right by my side -- oh, and couch co-op is preferred. Adversarial multiplayer is fun and quite addicting, but at the end of the day, I'd prefer to play a mission or two of Gears of War, Left 4 Dead, or even Army of Two.

I was instantly hooked when I heard about The Darkness II's co-operative element, "Vendettas." Utilizing dark forces along with three other players as we bring it to all who stand in our way sounds like a grade A idea, and in a lot of ways it is. What could be better than wielding a Darkness-empowered axe?

The Darkness II (PlayStation 3, Xbox 360)
Developer: Digital Extremes
Publisher: 2K Games
Release: February 7, 2012

In "Vendettas," you play as one of four characters, each with their own unique abilities, who are assisting Jackie Estacado against the Brotherhood. I spent most of my time playing as the irate Scotsman Jimmy Wilson who has just enough sanity to be able to utilize his dark axe. The other characters include the fast and fierce Japanese swordsman Inugami, the femme fatalé Shoshanna, and the witch doctor J.P. DuMond.

"Vendettas" plays out like a narrative where, instead of just facing off against endless waves of enemies, you are moving from scenario to scenario completing various objectives. These can range from retrieving an artifact, killing a specific person, or the usual defensive angles, all while listening to the unraveling story as someone talks into your ear. While the mission structure is nothing we haven't seen before, the addition of the Darkness' powers is what makes the entirety feel fresh. You'll also be completing these objectives in constantly changing environments. From what I experienced in my short time, you'll get to know the darker sides of warehouses and apartment projects, if that were even possible.

"Vendettas" is also quite different from the main campaign in that it is more light-hearted in tone -- it's being described as a dark comedy. Characters will constantly be shouting one-liners and making quick jabs at the enemy, but in the game's setting, it all blends extremely well.

To further enhance each character, you can unlock extra stats and abilities via a skill tree, which is where you spend the points you acquire during the course of the experience. Although the skill tree seemed deep and robust, akin to Borderlands, I wasn't able to tinker around with it much in my two hours of play, as the lack of points only let me purchase a simple buff. Still, those who find themselves deeply involved with "Vendettas" will have lots to unlock and experiment with.

There is very little downtime here, and hearts are aplenty if you ever find yourself low on health.

Each of the four characters can also dual-wield their special weapon (i.e. the axe, sword, etc.) with another single-handed firearm, making for some interesting combinations. The one that I found worked best was the axe/UMP45 combo -- throw the axe right at the poor soul then finish it with some lead. You may find your own deadly duo, however. Other weapons include pistols like Desert Eagles and other sub-machine guns. There's just enough to ensure things don't become too repetitive. However, if that still doesn't prove to be enough power, you can always go up to a groggy enemy and finish it with a sweet execution move.

In addition to their unique weapons, each character also has a unique combat ability. Jimmy can spawn dark, exploding minions called Darklings to take down his foes. Shoshanna has the ability of gun channeling, which essentially means she can make killing even more deadly. Inugami can stun his enemies in the blink of an eye. Finally, DuMond can create devastating black holes. No matter who you pick, you'll have fun learning how to use each character for each situation. It's this factor that makes tired, mundane missions feel completely new again.

If you happen to fancy a particular mission, "Vendettas" also has a side mode called "Hitlist" where you have the ability to cherry pick what scenarios you want to play.

Those already picking up The Darkness II this February will undoubtedly have a blast plowing though "Vendettas," and a group of four who really knows what they're doing will have an excellent time. Those who are on the prowl for a new cooperative title will have fun with The Darkness II, as its unique mechanics bring something different to the table.

Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo
Preview: The Darkness II's Vendetta mode photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
The Darkness 2



10:30 PM on 08.27.2011
Tara Long interviews Seth Olshfski for The Darkness 2

Tara Long got a chance to demo The Darkness 2 and talk to 2K's Seth Olshfski about it today at PAX. They discuss the art style, which is more heavily influenced by the comic than the first game, and story (Paul Jenkins is re...more



11:00 AM on 08.18.2011
Get the VIP treatment and play Darkness 2 at PAX Prime

[Update: Contest over! Winners are TheRemix, Toneman, Clown Baby, Jonny, Swishiee, GrumpyTurtle, Nihil, LK4O4, ryaomon and Zeiss! Check your PMs soon for further instructions!] 2K will be showing off three huge titles at PAX ...more



4:15 PM on 07.19.2011
The Darkness II slips to early 2012

The Darkness II has been pushed from its previously scheduled October 4th, 2011 release to February 7, 2012 in North America and February 10, 2012 internationally. It's probably not the last game to move out of the crowded ho...more



9:30 PM on 07.15.2011
The Darkness descends on San Diego Comic-Con

If you have a list of panels and booths you want to hit during the San Diego Comic-Con, here's another one to consider. 2K Games is hosting a panel titled "Spreading the Darkness: From Comic Book to Video Games and Entertainm...more



8:30 PM on 06.11.2011
E3: Hamza tells us how he would have made The Darkness II

The Darkness II has a sweet comic book style mixed with lots of blood and bullets. There are tons of awesome ways to rip, tear, and cut apart your enemies while simultaneously firing your two guns at them. That seems good en...more




Destructoid Originals

3:00 PM on 04.18.2014
Friday Night Fights: Easter eggs

Happy Friday Everyone! Since we are on the eve, of the eve, of Easter, I thought it would be fun to talk about and discuss some of our favorite Easter eggs hidden away in our favorite videogames. I figure I'll get the party s...more



4:15 PM on 04.17.2014
Hyper Light Drifter is the developer's own 'dream game'

When you look to hard-hitting journalism you (hopefully) look to Destructoid. In keeping with this tradition we had the creators of Hyper Light Drifter onto our live channel to talk about developing the game while we totally...more



3:30 PM on 04.17.2014
Live Show: More forgotten gems with Resonance of Fate

Earlier this week Phil and I played Valkyria Chronicles and we realized something: There are tons of great games out there that people haven't heard of and we can bring them to the people. So that's what we're doing today.&nb...more



View all Destructoid Originals






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more