Take a small team of former AAA developers turned independent. Add two parts of tactical turn-based combat. Add one part of arcade action. Now flavor it in a cute style of generals, demons, and undead warriors who can eat the skulls of their enemies to become stronger.
Skulls of the Shogun tells the story of a Japanese warlord in medieval Japan who, after almost realizing his dream of becoming a Shogun, gets stabbed in the back. Literally. When he arrives in the afterlife however, he is royally pissed off at having to wait in line for what seems like an eternity in order to actually enter Samurai paradise.
In a series of humoristic plot developments, the fallen warlord does not stand for this outrage and gathers a small force of disgruntled undead soldiers to claim his rightful position, and to enjoy afterlife as a proper general should.
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