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New mechanics and revamped community toolsAfter a solid showing at IPL 5, Ubisoft invited us to see some of the new Storm Beta 2 updates to their eSports-centric title ShootMania. As it turns out, there's quite a bit that's going to be added under the hood with new mechanics to master, community-driven tournaments, and an entire title pack editor.
ShootMania Storm (PC) Anyone familiar with ShootMania can attest to how fast-paced it is, even for an arena shooter. Not content with it being Quake on steroids, Nadeo is adding mechanics to increase mobility. First, there's the wall jump. Wall jumping allows you to jump back and forth, Prince of Persia-style, between two adjacent platforms to quickly scale them. In a game as hyper-kinetic as this, it comes as a very natural addition, and a great tool for escapes, flanking, and other traversal techniques. ShootMania's pace if further upped with the grapple hook, allowing players to swing across greater distances faster than it would take them to simply run there. The catch here is that you can not shoot while swinging, so you have to keep your momentum up and stay on the move, or risk getting shot down. Also, you can only grapple from predetermined points, so the wall jump will remain your most available option for vertical navigation in most spots.
The arsenal is getting beefier too with the inclusion of the charge shot. Once charged, this firing mode deals massive damage, ricochets off walls, and even carries a bit of splash damage. Sounds great, but there's again a catch. The shot will only charge, and can only be fired, when standing completely still. You can still look around, but if you move, the three-second charge will dissipate. For such a quick, twitch-intensive game, the charge shot certainly comes across to me as an oddity. On the one hand, you have this potential for massive damage, but I still can't shake the feeling that the risk simply isn't worth the reward. When even a standard, well-placed shot is enough to take you out, I can't see many players willing to stand still for three seconds -- which feels like three minutes in a game this fast -- on the off chance there's a big payoff. If the charge time was slightly reduced, I could possibly see this being a viable alternative.
The last big update to Storm Beta 2 comes with the revamped community tools. The map editor will be seeing updates too, with new structures such as ramps you can slide down, and bunkers which will change your firing mode to the sniper when you're perched at the window. Perhaps the most interesting addition is the option for any community member to create their own full-feature, full-bracketed tournaments, complete with prizes. There will also be developer-run tournaments with better rewards; as it is now, community tournaments can only offer in-game currency as prizes. Players can use all of these additions, as well as existing creating tools, to create entire custom title packs. Essentially, you can make your own expansion packs to share with friends. None of the creation tools shown were hands-on, but even so, it looks like pretty exciting stuff, especially for creation junkies. Beta 2 will be available starting December 19, 2012. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:35 AM on 05.21.2013 Call of Duty: Ghosts trailer leaks before Xbox revealThe new Xbox is on center-stage today, but the new Call of Duty game swooped in a few minutes early and stole a bit of the spotlight. Thanks to a leaked advertisement, we now know that Call of Duty: Ghosts has a re...
6:00 AM on 05.21.2013 BioShock Infinite's alternate ending is less depressingAre we past the point where I can stop warning people about spoilers? Well just in case, don't watch this if you haven't beaten BioShock Infinite yet. Actually, this won't even make sense until you have gotten all the way th...
10:15 AM on 05.20.2013 Shadow Warrior reboot announced for PC, next-genFlying Wild Hog, the studio behind Hard Reset, is working on a brand new Shadow Warrior game. It'll be coming to PC and next generation consoles, with Devolver Digital taking on publisher duties. Designed entirely as a...
9:00 AM on 05.20.2013 Killzone: Mercenary is the FPS the Vita has been needingThe PlayStation Vita is a great system with a slowly increasing library of great titles. The exception being in the first-person shooter genre, that is. You'd think that after one of these big game companies made a handheld w...
4:00 PM on 05.17.2013 Why Insomniac decided against making Resistance 4Although Insomniac Games finished its work on the Resistance series with Resistance 3, that didn't stop Burning Skies from happening, unfortunately. It's possible (plausible, even) that another studio will take on the franchi...
9:00 PM on 05.16.2013 Metro: Last Light update allows FOV customizationThe lack of a customizable field-of-view is understandably a sticking point for certain PC gamers. It was no surprise, then, to see a big release like Metro: Last Light take some heat for not having a FOV slider. Today, an up...
10:00 PM on 05.14.2013 Survarium alpha offers an early look at gameplayVostok Games' Survarium has resurfaced thanks to the massively multiplayer online first-person shooter's ongoing alpha test. This is the game that always gets mentioned alongside the fun-to-bring-up S.T.A.L.K.E.R., given its ...
2:30 PM on 05.14.2013 Payday 2 will also launch at retail this AugustOverkill Software has announced plans for a more ambitious release of Payday 2. Now, the first-person heist game will be arriving on Xbox 360 and PlayStation 3 at retail worldwide in addition to the previously-announced Steam...
11:00 AM on 05.13.2013 Review: Metro: Last LightMetro 2033 is a game so good, Destructoid reviewed it a year and a half after its release, finally giving it a scored assessment after the original reviewer made it to chapter three and gave up. The claustrophobic Ukrain...
7:00 AM on 05.13.2013 XCOM Declassified is still a strategy game at heartFollowing the huge success of last year's XCOM: Enemy Unknown comes The Bureau: XCOM Declassified, the latest entry to the now revitalized franchise. Developer 2K Marin is bringing us an origin story set at the start of the a...
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| 1:30 PM on 07.12.2012 Feel free to pre-order Shootmania starting today |

We just got word straight from Ubisoft today that Shootmania is now accepting pre-orders. If you're keen on being an early bird, you'll get 20% off the final price, as well as instant and full access to all beta events. The f...more
| 6:30 PM on 06.04.2012 E3: ShootMania Storm looks to be the next eSport |

Ubisoft had a competitive match of ShootMania: Storm live during their press conference, pitting men against women. They were all videogame veterans in some way or another, but the presentation was incredibly hokey. ShootMani...more
| 10:15 AM on 05.20.2013 Shadow Warrior reboot announced for PC, next-gen |
Flying Wild Hog, the studio behind Hard Reset, is working on a brand new Shadow Warrior game. It'll be coming to PC and next generation consoles, with Devolver Digital taking on publisher duties. Designed entirely as a...more
| 9:00 AM on 05.20.2013 Killzone: Mercenary is the FPS the Vita has been needing |
The PlayStation Vita is a great system with a slowly increasing library of great titles. The exception being in the first-person shooter genre, that is. You'd think that after one of these big game companies made a handheld w...more
| 4:00 PM on 05.17.2013 Why Insomniac decided against making Resistance 4 |
Although Insomniac Games finished its work on the Resistance series with Resistance 3, that didn't stop Burning Skies from happening, unfortunately. It's possible (plausible, even) that another studio will take on the franchi...more


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