




Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest









New mechanics and revamped community toolsAfter a solid showing at IPL 5, Ubisoft invited us to see some of the new Storm Beta 2 updates to their eSports-centric title ShootMania. As it turns out, there's quite a bit that's going to be added under the hood with new mechanics to master, community-driven tournaments, and an entire title pack editor.
ShootMania Storm (PC) Anyone familiar with ShootMania can attest to how fast-paced it is, even for an arena shooter. Not content with it being Quake on steroids, Nadeo is adding mechanics to increase mobility. First, there's the wall jump. Wall jumping allows you to jump back and forth, Prince of Persia-style, between two adjacent platforms to quickly scale them. In a game as hyper-kinetic as this, it comes as a very natural addition, and a great tool for escapes, flanking, and other traversal techniques. ShootMania's pace if further upped with the grapple hook, allowing players to swing across greater distances faster than it would take them to simply run there. The catch here is that you can not shoot while swinging, so you have to keep your momentum up and stay on the move, or risk getting shot down. Also, you can only grapple from predetermined points, so the wall jump will remain your most available option for vertical navigation in most spots.
The arsenal is getting beefier too with the inclusion of the charge shot. Once charged, this firing mode deals massive damage, ricochets off walls, and even carries a bit of splash damage. Sounds great, but there's again a catch. The shot will only charge, and can only be fired, when standing completely still. You can still look around, but if you move, the three-second charge will dissipate. For such a quick, twitch-intensive game, the charge shot certainly comes across to me as an oddity. On the one hand, you have this potential for massive damage, but I still can't shake the feeling that the risk simply isn't worth the reward. When even a standard, well-placed shot is enough to take you out, I can't see many players willing to stand still for three seconds -- which feels like three minutes in a game this fast -- on the off chance there's a big payoff. If the charge time was slightly reduced, I could possibly see this being a viable alternative.
The last big update to Storm Beta 2 comes with the revamped community tools. The map editor will be seeing updates too, with new structures such as ramps you can slide down, and bunkers which will change your firing mode to the sniper when you're perched at the window. Perhaps the most interesting addition is the option for any community member to create their own full-feature, full-bracketed tournaments, complete with prizes. There will also be developer-run tournaments with better rewards; as it is now, community tournaments can only offer in-game currency as prizes. Players can use all of these additions, as well as existing creating tools, to create entire custom title packs. Essentially, you can make your own expansion packs to share with friends. None of the creation tools shown were hands-on, but even so, it looks like pretty exciting stuff, especially for creation junkies. Beta 2 will be available starting December 19, 2012. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
3:00 AM on 06.19.2013 A better look at Shadow Warrior's cast of demonsPlaying Flying Wild Hog's new take on Shadow Warrior last week at E3 was unexpectedly awesome. It was refreshing, which is an odd comment to make about a game that is decidedly old-school. Slicing apart dudes and demons, it t...
8:30 PM on 06.17.2013 Call of Duty: Ghosts might not actually hit Wii UDuring E3, Call of Duty: Ghosts producer Mark Rubin told GameSpot that there would probably be a Wii U port. "We want to keep it mysterious," he said at the time. Fast-forward to now, and he's followed up with GamesIndustry I...
11:00 AM on 06.17.2013 Enjoy this 21-minute Killzone: Shadow Fall presentationSony's popped a 21-minute demo walkthrough of Killzone: Shadow Fall for your saucy delight, hot from the bowels of E3. The gameplay section is taken from that seen during the original PlayStation 4 reveal, with the Helghast ...
7:00 PM on 06.15.2013 It's Deadfall Adventures Time!UPDATE: Deadfall Adventures will be $39.99 on PC and $49.99 on X360, not $60. Deadfall Adventures may seem like an Indiana Jones or Uncharted rip-off, however the game is doing the exact opposite: it is engrained in the ...
6:00 PM on 06.15.2013 PS4's DC Universe Online, PlanetSide 2 won't need PS Plus[Update: Seems there was a bit of confusion and PlanetSide 2 will NOT be cross-compatible between PC and PS4. DC Universe Online is a still a go for cross play, however.] As amazing as the PS4 conference was, Sony was able to...
8:15 PM on 06.14.2013 My teammate shot me in Takedown: Red SabreTakedown: Red Sabre should make tactical first-person shooter players happy. I'm not one, I've come to realize, but I gave it my best during a demonstration of this squad-based PC, PlayStation 3, and Xbox 360 game from S...
5:15 PM on 06.14.2013 Shadow Warrior is silly, old-school FPS funThe original Shadow Warrior escaped me completely. History won't repeat itself with the remake in development at Flying Wild Hog (Hard Reset) -- not after some hands-on time with the first-person shooter at E3. The game ...
1:30 PM on 06.14.2013 EA isn't turning Mirror's Edge into a shooterElectronic Arts is "not going to turn [Mirror's Edge] into a shooter," EA Labels executive vice president Patrick Söderlund professed to Eurogamer, responding to some fans' fears that the upcoming reboot would ...
7:37 PM on 06.12.2013 Battlefield 4 is what you expect, and that's a good thingThe dawn of the next-generation of gaming is upon us, and if Battlefield 4 is any indication, multiplayer won't differ too much with the changing of the guard. Not yet anyway. That'll probably work just fine for fans of...
7:30 PM on 06.12.2013 Payday 2 blew away my expectations, stole my heartPayday 2 feels like one of the most ambitious sequels in recent memory. I was a fan of Payday: The Heist, which in and of itself is high praise. Normally I can't be bothered to play online multiplayer and I've had first-perso...
| timeline following: |
| 1:30 PM on 07.12.2012 Feel free to pre-order Shootmania starting today |

We just got word straight from Ubisoft today that Shootmania is now accepting pre-orders. If you're keen on being an early bird, you'll get 20% off the final price, as well as instant and full access to all beta events. The f...more
| 6:30 PM on 06.04.2012 E3: ShootMania Storm looks to be the next eSport |

Ubisoft had a competitive match of ShootMania: Storm live during their press conference, pitting men against women. They were all videogame veterans in some way or another, but the presentation was incredibly hokey. ShootMani...more
| 11:00 AM on 06.17.2013 Enjoy this 21-minute Killzone: Shadow Fall presentation |
Sony's popped a 21-minute demo walkthrough of Killzone: Shadow Fall for your saucy delight, hot from the bowels of E3. The gameplay section is taken from that seen during the original PlayStation 4 reveal, with the Helghast ...more
| 7:00 PM on 06.15.2013 It's Deadfall Adventures Time! |
UPDATE: Deadfall Adventures will be $39.99 on PC and $49.99 on X360, not $60. Deadfall Adventures may seem like an Indiana Jones or Uncharted rip-off, however the game is doing the exact opposite: it is engrained in the ...more
| 6:00 PM on 06.15.2013 PS4's DC Universe Online, PlanetSide 2 won't need PS Plus |
[Update: Seems there was a bit of confusion and PlanetSide 2 will NOT be cross-compatible between PC and PS4. DC Universe Online is a still a go for cross play, however.] As amazing as the PS4 conference was, Sony was able to...more


surf dtoid with 