Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Shinobido 2: Revenge of Zen

Preview: Shinobido 2: Revenge of Zen

6:00 PM on 01.20.2012 // Abel Girmay

There probably aren't a whole lot of North American gamers familiar with the Shinobido series. After all, its past entries have never had an official release outside of Europe and Japan. Stealth fans, however, may want to take note of Shinobido 2: Revenge of Zen. With a deep crafting system and solid stealth mechanics, early adopters of the PlayStation Vita ought to keep an eye out for this one.

Shinobido 2: Revenge of Zen (PlayStation Vita)
Developer: Acquire
Publisher: Namco Bandai
Release Date: February 22, 2012

Shinobido 2 casts players as Zen, an assassin for hire during wartime in ancient Japan. From what we played, there isn't too much of a story here to speak of, but the narrative that is there can be altered by player actions. Depending on what factions you choose to take missions for, the story and later quests you can receive vary.

Missions in Shinobido 2 run the gambit of assassinations, sabotage, and infiltration, with stealth being key to success in all of them; running around wildly engaging guards as you go isn't a viable option. The game requires you to sneak, stick to the shadows, and make use of your equipment. Players that take the time sneak around and behind guards are also rewarded with one-hit-kill opportunities. These are handed out when you successfully sneak behind a guard, and with one quick tap of the triangle button, watch your foe drop before he ever knew danger lurked nearby.

It doesn't stop there, though -- in a Metal Gear Solid-like twist, players that take the time to kill guards rather than opting to sneak past them have to deal with hiding the body. If you leave a body in the open and another guard sees it, every other guard in the level will be on high alert. The level we played was one of the first in the game, so sneaking past the few guards there were wasn't much of a challenge. Still, there are incentives to playing stealthy. After each mission, players are graded on their performance. Conditions such as the number of times you were spotted and the time it took to finish the mission, among others, are tracked and graded. The better the grade, the more experience you accrue as well as items for alchemy and weapons crafting.

Using ingredient acquired on missions, players can craft potions, weapons, and gadgets before heading out on assignments. Again, the build we played took place very early in Shinobido 2, so we didn't get the chance to craft much.

Just poking around the menus shows a sizable amount of items from shurikens, potions, caltrops, and bombs among others. Alchemy also takes advantage of the Vita's Near feature. Similar to the 3DS Street Pass, Near allows Vita users to connect with other nearby Vita users. With this specific game, Near allows users to trade and gift items and ingredients with one another.

While Near support works well, Shinobido 2's use of the Vita's touch functionality is hit or miss. Whenever you're within a guard's field of vision, an eye icon will show up on the right side of the screen. Touching the icon will point the camera in the general directions of the guard who is alerted to your presence. It's a mechanic that works well and feels immediately comfortable.

Not so great is the game's use of the rear touch pad. By tapping on it, you enter a first-person mode to aim and throw your traps, bombs, and other gadgets, in addition to aiming your grappling hook. The problem is that the aim doesn't feel natural and ends up being clunky and imprecise. Use of the analog sticks for this feature is greatly preferred.

While it seems to fall short in the implementation of some of its mechanics, Shinobido 2 does show plenty of promise. If you know you're going to get a Vita, and stealth action is up your alley, keep your eyes peeled for this one. It could turn out to be a real treat on launch day.



Abel Girmay, Contributor
 Follow Blog + disclosure Tips
Born and raised in Oakland, CA. Avid fan of FPS, RPGs, and Little Caesars Pizza.  more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Shinobido 2: Revenge of Zen


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Video Gaming Bits -- Rampage: Total Destruction

Roses are black, PS4 lights are blue; This is a game, and it has valkyries too?

Cblogs of 02/10/16 and WONDER-isms

Modern face of survival horror

Discussion Discussion on Games

PStoid Episode 38: Doomed from the Box Art

Cblogs of 2/9/16 - Only Slightly Late Edition

Narrative Mistakes: Mass Effect's Reapers As Primary Villains

Journey to Become a Jedi Knight - Jedi Outcast

Waifu Wars - The End

 Add your impressions

 Quickposts
Status updates from C-bloggers

Ckarasu avatarCkarasu
So, SMT IV: Final looks like it'll make fans of the older games happy. Especially fans of SMT 2.
Flegma avatarFlegma
Do games go in cycles like style? I mean, I think I can just as well play my 1993 Space Hulk (PC CD) instead of getting the moderately new Space Hulk instead.
Nekrosys avatarNekrosys
Well, Nekro's going to do a randomised Pokemon Emerald Nuzloke run. This'll... be horrifying, I'll bet. Especially if I make moves and abilities random, too. Yeah...
Occams avatarOccams
Naruto 4 installs on my PS4 and it updates. Game says it can't run story mode during installation. Nothing's installing though. Restarted PS4. Reinstalled. Nothing. Fucking dumb.
StriderHoang avatarStriderHoang
This plays in my head every time I tell myself to stay determined.
Gamemaniac3434 avatarGamemaniac3434
Tonight, I learned what Flanx and MrNovember sound like in discord, listened to the best idea for a movie ever, and learned a little more about the depths of human depravity. A night well spent. Fuck us all.
Ckarasu avatarCkarasu
So, the artist that they used for Street Fighter 5's story mode(the arcade one) is kinda...not good. Go look up Laura's CGs. Colors are pale, and proportions sometimes end up kinda bonkers. Like, "extreme hourglass figure" level of bonkers.
FlanxLycanth avatarFlanxLycanth
Justin Timberlake blasts Kuma in the ass and dies.
ooktar avatarooktar
I'm loving these fighting game elitists trying to give me shit because I criticized Street Fighters Fight Money business model.
Nathan D avatarNathan D
Thanks to Dtoid I now have this gif in my life, and I can't stop laughing. I seriously can't get over it.
Jiraya avatarJiraya
Finished SOMA today , was able to do a second run without enemies with the "Wuss" mod, found it actually more frightening has you get more time to think about what is really going instead of doing hide-and-seek with the AI (Alien Isolation I miss you)
Mike Wallace avatarMike Wallace
I stayed up late last Saturday writing a Dead Space 4 proposal outline. Solved every plot hole, had plenty of badass moments. This is the state I live in, people.
Torchman avatarTorchman
WHY DO THEY GET SOUNDS BUT PIKACHU AND CHARIZARD CAN'T. WTF
Pixie The Fairy avatarPixie The Fairy
Finished my Storge set and 4/5ths of that was on the clock today o_O I also got a dragonlord eyepatch, which is totally practical covering the right eye when Cyndel's hair covers up the left eye.
Lawman avatarLawman
So Zack Furniss told me I should play Dying Light on Hard. Guess who's never listening to Zack Furniss again? :-/
EdgyDude avatarEdgyDude
Deadpool spoilers: He gets cancer.
beargreasey avatarbeargreasey
So Kanye just announced his new game, Only Once. It looks beautiful and personal. It's just a shame that I still have no idea what it is.
CoilWhine avatarCoilWhine
I dunno why people are getting so huffy about Windows Store / XbOne Quantum Break crossbuy. It means double the gamerscore for me, and AW and AW:AN are rereleasing on the One so I'll have owned them 3 times over. Great games.
Nekrosys avatarNekrosys
I once considered pitching an idea for a Dtoid Australia podcast, but then I realised it'd probably just be Zyk and I getting drunk on Foster's and complaining about Atlus for half an hour each week while incessantly calling each other cunts.
Parismio avatarParismio
New Splatfest is Pokemon Red vs Pokemon Blue. Im Blue Team bitches!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -