Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Shinobido 2: Revenge of Zen

Preview: Shinobido 2: Revenge of Zen

6:00 PM on 01.20.2012 // Abel Girmay

There probably aren't a whole lot of North American gamers familiar with the Shinobido series. After all, its past entries have never had an official release outside of Europe and Japan. Stealth fans, however, may want to take note of Shinobido 2: Revenge of Zen. With a deep crafting system and solid stealth mechanics, early adopters of the PlayStation Vita ought to keep an eye out for this one.

Shinobido 2: Revenge of Zen (PlayStation Vita)
Developer: Acquire
Publisher: Namco Bandai
Release Date: February 22, 2012

Shinobido 2 casts players as Zen, an assassin for hire during wartime in ancient Japan. From what we played, there isn't too much of a story here to speak of, but the narrative that is there can be altered by player actions. Depending on what factions you choose to take missions for, the story and later quests you can receive vary.

Missions in Shinobido 2 run the gambit of assassinations, sabotage, and infiltration, with stealth being key to success in all of them; running around wildly engaging guards as you go isn't a viable option. The game requires you to sneak, stick to the shadows, and make use of your equipment. Players that take the time sneak around and behind guards are also rewarded with one-hit-kill opportunities. These are handed out when you successfully sneak behind a guard, and with one quick tap of the triangle button, watch your foe drop before he ever knew danger lurked nearby.

It doesn't stop there, though -- in a Metal Gear Solid-like twist, players that take the time to kill guards rather than opting to sneak past them have to deal with hiding the body. If you leave a body in the open and another guard sees it, every other guard in the level will be on high alert. The level we played was one of the first in the game, so sneaking past the few guards there were wasn't much of a challenge. Still, there are incentives to playing stealthy. After each mission, players are graded on their performance. Conditions such as the number of times you were spotted and the time it took to finish the mission, among others, are tracked and graded. The better the grade, the more experience you accrue as well as items for alchemy and weapons crafting.

Using ingredient acquired on missions, players can craft potions, weapons, and gadgets before heading out on assignments. Again, the build we played took place very early in Shinobido 2, so we didn't get the chance to craft much.

Just poking around the menus shows a sizable amount of items from shurikens, potions, caltrops, and bombs among others. Alchemy also takes advantage of the Vita's Near feature. Similar to the 3DS Street Pass, Near allows Vita users to connect with other nearby Vita users. With this specific game, Near allows users to trade and gift items and ingredients with one another.

While Near support works well, Shinobido 2's use of the Vita's touch functionality is hit or miss. Whenever you're within a guard's field of vision, an eye icon will show up on the right side of the screen. Touching the icon will point the camera in the general directions of the guard who is alerted to your presence. It's a mechanic that works well and feels immediately comfortable.

Not so great is the game's use of the rear touch pad. By tapping on it, you enter a first-person mode to aim and throw your traps, bombs, and other gadgets, in addition to aiming your grappling hook. The problem is that the aim doesn't feel natural and ends up being clunky and imprecise. Use of the analog sticks for this feature is greatly preferred.

While it seems to fall short in the implementation of some of its mechanics, Shinobido 2 does show plenty of promise. If you know you're going to get a Vita, and stealth action is up your alley, keep your eyes peeled for this one. It could turn out to be a real treat on launch day.

Abel Girmay, Contributor
 Follow Blog + disclosure Tips
Born and raised in Oakland, CA. Avid fan of FPS, RPGs, and Little Caesars Pizza.  more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Shinobido 2: Revenge of Zen

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Indivisible exposes why forced diversity and its proponents keep failing

Steam Controller Review

RAE - Back in Town

Thankful it's ov

Half - Life 3 FINALLY 100% confirmed...maybe.

Surprisingly... I'm *really* enjoying Fallout 4!!

Where the Hell is Breath of Fire?

Comments of the Week - バーガーベスト, ですよね?

My Month in Games - November 2015

Cblogs of 11/28/15 - Lonely Thanksgiving, Gatchaman Crowds, and more

 Add your impressions

Status updates from C-bloggers

El Dango avatarEl Dango
SeymourDuncan17 avatarSeymourDuncan17
Protag shipping is best shipping. [img][/img]
El Dango avatarEl Dango
My dreams are really weird and scary, so I hope it's okay if I let them be dreams.
Fenriff avatarFenriff
Finally played the last two Shantae games. Risky's Revenge wasn't bad, but Pirate's Curse was damn good.
Flegma avatarFlegma
Memo to self: spend your time cleaning before wasting ten or so hours on a cblog you'll end up just scrapping because you're incompetent and incapable of writing on the subject.
Is there an occupation out there for people who want to give up and not worry about shit for a while until they can recompose themselves before going back into society?
Parismio avatarParismio
That test was pretty raw. Some decisions cut deep, some I didnt care for at all. But im satisified with the end result.
Lawman avatarLawman
Torchman avatarTorchman
MeanderBot avatarMeanderBot
People are having serious anthropological discussions about video games and here I am reminding people that they have one more day to get a dumb card I painted:
Sr Churros avatarSr Churros
I just finished this thing here: I'm mostly happy with my results, altough it lacks some stuff like Skyward Sword or Sonic & Knuckles [img][/img]
techsupport avatartechsupport
While I am glad I only paid $15 for it, I bought J-STARS VS+ for one specific reason: to drink some beer and kick ass as Yusuke and Hiei. And in that regard, it delivers. Beer not included.
OverlordZetta avatarOverlordZetta
We can be so weird sometimes. You can easily move on from some of the stuff you might want to remember forever, but then sometimes you just can't let go of trivial things. What's up with that?
ScreamAid avatarScreamAid
I'm in the mood for some feel-good music. Hit me with your best feel-good VGM, people! [youtube][/youtube]
Pixie The Fairy avatarPixie The Fairy
My "Thankful it's over" post is done. Editing it tonight, posting tomorrow. Will there be more last-minute entries? Will Pixie be merciful to Twilight Princess? Will Zetta add words to his entry? Why is bear driving? Who run Bartertown? Stay Tuned!
Parismio avatarParismio
Whelp since i got my ass kicked at snowboarding ive been issued a muscle relaxer today and slept the entire day. Time went by so fast. Is- is this what the phantom cigar is like?
FlanxLycanth avatarFlanxLycanth
What the hell is a Shantae?
OrochiLeona avatarOrochiLeona
Ok you Monday morning motherfuckers, 3 favourite fictional universes you'd like to exist in (The initial iteration of the universe had to be in videogame form) Go.
ChrisHannard avatarChrisHannard
Just ran into my first 'suicide mole rat' in Fallout 4. I'm beginning to think this may not be a 100% accurate, meticulously researched recreation of life after the apocalypse.
KnickKnackMyWack avatarKnickKnackMyWack
Well I just played Undertale. It's a really unique game, but the difficulty in the beginning is a tad intense. Got clobbered once they started throwing three monsters at me at a time and lost a lot of progress... where's Toriel when I need her?
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -