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Preview: Shepard & company visit Mars in Mass Effect 3 photo

The bleak, ruddy Martian landscape comes into view as Commander Shepard, Ashley Williams, and James Vega descend upon the Red Planet. Massive sandstorm clouds billow in the distance, their monolithic surface broken only by periodic flashes of lightning. But do they pose a more perilous threat than the yet-unknown reason for the loss of contact with a Martian base, the situation that Shepard’s crew has been sent to investigate?

This is the way one of Mass Effect 3's early missions kicks off. I spent about half an hour playing through it at an EA press event in New York last week, after seeing demos of two Mass Effect mobile experiences. While I didn’t make it to the end, the session left me with plenty to discuss.

I should note that nothing has changed between my co-op preview and now, in terms of my familiarity with the Mass Effect franchise: I still haven’t played either of the first two games. But BioWare has been insisting all along that while ME3 will of course provide the conclusion to the trilogy that longtime fans desire, it’s also a viable entry point for newcomers.

[Editor’s note: I kept this preview as spoiler-free as possible, but if you’ve been avoiding ME3 stories so you can go in blind, you may want to skip this article. Heck, why’d you even read this far? --Samit]

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Mass Effect 3 (PlayStation 3, Xbox 360 [previewed], PC)
Developer: BioWare Edmonton (single-player) / BioWare Montreal (multiplayer)
Publisher: Electronic Arts
Release: March 6, 2012 (NA) / March 8, 2012 (AUS) / March 9, 2012 (EU) / March 15, 2012 (JP)

Each demo station featured a default male Shepard of the soldier variety, in a fresh ME3 game with no save data imported. Once we landed on Mars, the game presented me with an upgrade screen in which I could allocate skill points to each member of my party. An EA PR rep explained that the series’ RPG elements, which BioWare streamlined in Mass Effect 2, have returned in full force for ME3. This also applies to weapon upgrades: you’ll find attachments that you can graft onto your guns at workbenches. And for quick orders in battle, you can assign one power from each party member to right/left on the D-pad.

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After customizing my characters, I headed in the direction of the facility, an imposing white metal structure that stood in stark contrast to the rusty Martian surface. A cutscene soon played, showing Cerberus agents executing employees of the base. I immediately fired upon the soldiers, igniting a shootout among the rocks, crates, and vehicles strewn about the clearing. Shepard’s rolling dodge came in handy, and my pistol discharged rounds as quickly as I could hammer the right trigger. Many action RPGs suffer from putting story ahead of gameplay; I’ve heard that the combat in the first two Mass Effect games is serviceable at best. That doesn’t seem to be the case here: while I don’t have a point of comparison, I can say that I had no issues with the responsiveness of the gunplay in ME3.

Soon after fighting my way inside, my trio ran into a room filled with the clamor of gunshots and metallic thumps. The sounds emanated from the air vents, and Shepard’s crew took cover until an old friend, Liara T’Soni, popped out of a vent and finished off the Cerberus operatives who had been chasing her. Here, Shepard ordered Vega to return outside and secure an exit strategy, and Liara replaced him in the group.

3

Once she came along, the work of lead writer Mac Walters and crew really began to become apparent. I didn’t know any of these characters or their backstories beforehand, but the ME3 writers have done an excellent job of implementing expository dialogue in cutscenes without it feeling forced. Even in my short session, the cutscenes elegantly conveyed the history between the characters -- whether through Ashley questioning where Shepard’s allegiances lie (due to his past work for Cerberus), or with a lingering look of longing from Liara in Shepard’s direction.

The good doctor explained that the facility’s archives contained a Prothean artifact, and after we were stymied by a locked door, it dawned upon us that the mission came down to a race for the technology between us and Cerberus, who were quickly sealing off the base. From there, skirmishes became more heated, as a wider variety of enemies pushed me to use my teammates strategically. Liara’s biotics proved effective on shielded foes: I instructed her to lift them into the air, arms flailing slowly, to give me a free shot.

4

A tramway in the distance would ferry us to the archives, but we had to step outside in order to get to it. Unfortunately, the fast-approaching dust storm had just about arrived, wreaking havoc on Vega’s radio signal. The three of us quickly returned indoors and made our way to the tram, hopping into a creaking cable car. Shortly after it started moving, it halted with a jerk, and Cerberus forces began taking potshots at us from the landing platform.

Sadly, my time with the game ended there. Even as a first-time Mass Effect player, I felt drawn to the mission and immersed in the game’s sci-fi universe, equally charmed by the story, combat, and RPG elements. I couldn’t grasp the significance of most of the terms that Shepard, Liara, and Ashley were bandying about, but I wanted to keep playing and learn more. Personally, I still wouldn’t dream of touching ME3 without having at least played its predecessor, but my session instilled faith that if you want to jump directly into this game, you’ll likely be able to enjoy yourself without feeling completely lost.

Try ME3 for yourself when the demo, with single-player and co-op content, launches tomorrow.

LAUNCH GALLERY (6 IMAGES)
Photo Photo Photo Photo Photo Photo









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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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33 comments | showing # 1 to 33
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salamagogo's Avatar - Comment posted on 02/13/2012 10:41
salamagogo
I-wonder-how-theyll-handle-fresh-commander-shepard.the-beginning-of-number-2-made-sense,being-reconstructed-and-all,but-how-will-they-do-it-again-without-seeming-silly?maybe-they-dont-tie-it-into-the-story-at-all-and-just-have-a-ME1-style-shep-creation?unlikely,but-who-knows
Sexualchocolate's Avatar - Comment posted on 02/13/2012 10:50
Sexualchocolate
I feel so lame about this. Like a real loser.

But i just don't like Mass Effect.

Either they make the combat a billion times better, or I'm not going to get to experience what i don't doubt is a brilliant story.
tylerstravis's Avatar - Comment posted on 02/13/2012 10:51
tylerstravis
Purchased!
20 Sided Death's Avatar - Comment posted on 02/13/2012 11:03
20 Sided Death
Oh, i can't believe ME3's release is right around the corner. This is one my favorite series in the past 10 years hands down. So glad I already had my collectors edition on lock before they all sold out.
schnydz's Avatar - Comment posted on 02/13/2012 11:05
schnydz
owned! The 40min demo vid on utube locked me in. Damn that's one fine looking game.
HEL105's Avatar - Comment posted on 02/13/2012 11:31
HEL105
If the RPG elements and a refined version of the inventory of the first game really are back, my GOTY for 2012 is pretty much set in stone.
mellotron's Avatar - Comment posted on 02/13/2012 11:32
mellotron
@Sexualchocolate too bad man, the story is fantastic - the combat isn't that bad; definitely not game breaking. Some residual M$ exclusive hate maybe?

I agree with @20 Sided Death - one of my favorite series in the past 10 years, hands down. So excited for this game, especially with the supposed un-streamlining of the coveted RPG elements of ME1.
Sexualchocolate's Avatar - Comment posted on 02/13/2012 11:37
Sexualchocolate
I think what I need to do is go back and play from 1.

I tried to play ME2, but found myself skipping through the dialogue and hating the combat, and thought, "man, why am I even playing this"

I'd love to give it another shot, I just need it to grab me.

To be fair, I play RPG's to collect weapons, that's my main thing and ME2's system of "you got a new asault rifle which replaces your old one" was just super lame to me.

Hope it's not like that this time around!!!
CormactheMac87's Avatar - Comment posted on 02/13/2012 11:46
CormactheMac87
I completed both ME1 and 2, I find I am just not excited for the third one at all. Your not alone SC.
MasterBalls's Avatar - Comment posted on 02/13/2012 11:50
MasterBalls
"Here, Shepard ordered Vega to return outside and secure an exit strategy, and Liara replaced him in the group"

And he will never return to my squad. Untill the suicide/Virmire II mission. I want that beefcake douchebag dead.
Faux Furry's Avatar - Comment posted on 02/13/2012 12:12
Faux Furry
If Bioware would make James Vega more like "Vega" or maybe Vegeta, then any reservation that anyone has about the game due to the presence of the latest Carth Onassi would be put to rest instantly.

I look forward to the chance to see if the character is a worthwhile or just another bench-warmer/more cannon fodder.
Darckcloud723's Avatar - Comment posted on 02/13/2012 13:09
Darckcloud723
Can't wait for the demo tommarow!
Mr Andy Dixon's Avatar - Comment posted on 02/13/2012 13:10
Mr Andy Dixon
Kinda wish you hadn't provided so much detail in your headline (the bit about Mars); I'm trying to boycott all info so I can jump into this fresh!

But it's all good. I still love you, Samit :)
alexbhp's Avatar - Comment posted on 02/13/2012 13:34
alexbhp
Samit, I was never into Mass Effect (since I only own a PS3), and once I got ME2 i went through it, I fell in love with it. I went to Steam and bought ME1. The story is amazing, the combat in ME1 was okay, ME2 was better but still wasn't responsive enough.
Tino's Avatar - Comment posted on 02/13/2012 14:13
Tino
I can't wait for Iniltrator to come out.
Aurain's Avatar - Comment posted on 02/13/2012 14:53
Aurain
No offense intended against Samit, but why send someone who doesn't know anything about ME to preview ME3, a game for ME fans?
Samit Sarkar's Avatar - Comment posted on 02/13/2012 15:00
Samit Sarkar
@Aurain: People asked the same question when I previewed the co-op mode in October. Short answer: I'm the only Destructoid writer in New York, which is where EA was doing this demo.

The longer answer comes in the last sentence of the intro to this preview (right before the editor's note). For more details, see the paragraph immediately following the screenshot of Liara.
SeymourDuncan17's Avatar - Comment posted on 02/13/2012 15:34
SeymourDuncan17
I'm getting the impression from this and other previews that you can't manually select which party members you take with you on missions like the last two. Is this true?
donaldduck85's Avatar - Comment posted on 02/13/2012 15:39
donaldduck85
http://www.youtube.com/watch?v=crn8HzoCbcU&context=C39bc680ADOEgsToPDskJ5ejWqsekiKZN1l8T61G7r
BrowneyeWinkin's Avatar - Comment posted on 02/13/2012 15:50
BrowneyeWinkin
A game for ME fans? Pfft coulda fooled me.




Samit Sarkar's Avatar - Comment posted on 02/13/2012 15:52
Samit Sarkar
@SeymourDuncan17: My demo started off with a cutscene showing the gang landing on Mars; there may well be a section earlier on that allows you to choose your teammates. And I played the game's second mission, so things might open up later on.
kjones555's Avatar - Comment posted on 02/13/2012 16:31
kjones555
My body is SO READY! Hurry up March 6th! No wait...take a while, I wanna build a new Shepherd for this game.
Toneman's Avatar - Comment posted on 02/13/2012 16:31
Toneman
I'm buying you a beer when I see you next.
lastdual's Avatar - Comment posted on 02/13/2012 16:33
lastdual
Eh, it seems "bleak and ruddy" could describe just about every ME3 environment we've seen.

War-torn wastelands and industrial compounds are out in full force, with no sign of the more exotic environments that made me so want to explore the worlds of the previous games.

I get that there's a war on, but this just doesn't look like a galaxy worth saving anymore.
SeymourDuncan17's Avatar - Comment posted on 02/13/2012 16:43
SeymourDuncan17
@lastdual

They've also hardly advertised the RPG parts of the game, yet we know they're there and better than ever.

EA's trying to bring in more of the COD/Battlfield audience by only showing off the more "gritty, edgy" environments.
Samit Sarkar's Avatar - Comment posted on 02/13/2012 17:05
Samit Sarkar
@lastdual: Like I said, I spent about half an hour with the game, which wasn't enough time to complete even one mission. I'm sure ME3's universe holds plenty of gorgeous locales to visit and explore. This mission took place on Mars -- if you've ever seen any photos of the Red Planet, you know that "bleak" and "ruddy" are adjectives that describe it perfectly.
PrinceHeir's Avatar - Comment posted on 02/13/2012 23:11
PrinceHeir
will try the demo tomorrow! :P
FunkzillaBOT's Avatar - Comment posted on 02/14/2012 12:03
FunkzillaBOT
How can you NOT like Mass Effect? Especially someone as loud and obnoxious as YOU ARE @Sexualchocolate. I know that you like RPG's -- me too. But, you're just going to have to get uses to the shooting. It's really not that bad, luckily it's single player.
tomcove6888's Avatar - Comment posted on 02/14/2012 19:35
tomcove6888
@SeymourDuncan17 I'm guessing that they're only locking the characters in for the sake of making the demo easier; rather than put in the extraneous dialogue and stuff for every possible party member, they're just picking a couple and staying with them every time they show off the demo. I highly doubt they would remove the option to pick your squadmates for each mission, that's been around since the start.
Daxelman's Avatar - Comment posted on 02/16/2012 00:51
Daxelman
I'm all for colorful environments and shit, but this is Mars.

If I ever, EVER, see ANYTHING other than mostly red on Mars, I'm going to burn a house down.
20 Sided Death's Avatar - Comment posted on 02/17/2012 15:25
20 Sided Death
Oh, what kind of vehicles are we getting in ME3? Are we getting the Mako? The Hammerhead? Will it be a new vehicle with a shark themed name? Thresher? Sandtiger?Will it be meh like the rest of the vehicles or will it be worthwhile?

I have questions but no answers!! WHYYYYYYYY!!!???

I did enjoy the hammerhead once I got some free range exploration areas to go into but I miss the Mako a little.
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