The 'Resident Evil' franchise is eminently spinnable, it's just odd that Capcom has (imo) spun it so poorly. Instead of keeping the momentum of RE4 by producing classic 'flagship' titles complemented by clearly defined offshoots, Capcom has wedged in a lot of fundamental changes into the meat of the series. It's hard to recall a company making such a seminal game as RE4, and then immediately going 'Hey, that was a big hit, so let's change everything and go in a different direction!'.
Fast-paced action, finishing moves, Slant Six = ahahahah fuck off.
@Epic-KxDtoid
Nobody wants Leon x Chris. Hell nobody gave the slightest shit about either Leon or Chris until RE4. Even in Code:Veronica, you play the bit with Claire, try to ignore Steve and you just turn it off once Chris shows up. Claire x Jill is a much more popular pairing. Even the fangirls will tell you that.
If Claire doesn't show up in this then something's seriously wrong up at Capcom HQ.
I'm not downing the game at all, I love the RE series and this new take on it looks awesome, if only for going back to the Raccoon incident as the other side but for whatever reason I can't get over Bertha or the fact that I'll probably have to call out "Bertha!" more then a hundred times in my first play through.
Why are we idiots? There's nothing really special about the series now. Instead of leading the genre in innovation, it's following. I don't want tank controls back, I want atmosphere, scares, and good ol' fashion FUN back. RE is supposed to be like a Romero zombie flick, not a Michael Bay anime fan fiction that RE5 was.
Give me some story, please? If I want to play 4-player zombiefest no one has done it better than Valv
"It's hard to recall a company making such a seminal game as RE4, and then immediately going 'Hey, that was a big hit, so let's change everything and go in a different direction!'."
Uh what? If anything, RE is in trouble because they decided to just keep going the exact same direction as RE4. Shooting everything that moves was good for about one game.
We just want our survival horror back.
"It's hard to recall a company making such a seminal game as RE4, and then immediately going 'Hey, that was a big hit, so let's change everything and go in a different direction!'."
Uh what? If anything, RE is in trouble because they decided to just keep going the exact same direction as RE4. Shooting everything that moves was good for about one game.
We just want our survival horror back.
Can't wait to hear more about actual campaign
Haters gonna hate without even giving it a chance
Still, anything co-op interests me, particularly if there's split-screen.
I just hope that when RE6 is inevitably announced, Capcom takes the series back to its roots with more scares and puzzles, and less of a focus on action.
But they won't. No worries.

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