games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Preview: Ratchet & Clank Future: A Crack in Time photo

It's only recently that I've even begun to play the Ratchet & Clank series of games, having started with the last full-retail release, Tools of Destruction. Why it took so long for me to get around to it is probably chalked up to years and years of notable platforming protagonists wearing me down. I feel as though I really missed out on something with the series, as it's one of the most charming and genuinely humorous series of platform games I've played in a long time.

So it was, armed with my newfound love of the Lombax and his robot pal, that I had an opportunity to sit down at E3 and check out what Insomniac has in store for players in the next iteration of the game. I got to see a little Ratchet, a whole lot of Clank and some very cool new gameplay. Read on for my impressions.

First, let me say this: This game is really pretty. I'm not even sure what they did. It looks cel-shaded but, at the same time, does not look cel-shaded. When I was watching the gameplay demo, the presenter kept talking about "dynamic shadows" or something being responsible for the look. Call it whatever you want, it pops right off the screen and just looks fantastic.

As one would expect, the core gameplay of the Ratchet & Clank franchise remains largely unchanged. It's still a 3rd-person platforming adventure with creative and amusing weaponry and an emphasis on collection. In this new title, Ratchet won't have Clank with him -- the primary objective being to reunite the two friends -- and will gain equipment which substitutes for abilities the plucky robot provides.

One example of new equipment are Ratchet's hover boots. These grant a number of powers, including a much appreciated function which allows Ratchet to glide along the ground at high speeds, saving time when you just want to get from one place to another. They are also used to take advantage of boost jumps and other such nonsense but the mere idea of being able to travel at a high rate of speed across vast platforming levels is such a blessing that I can't even be bothered to think about the other practical applications.

Ratchet & Clank Future: A Crack in Time

Besides, the real meat of the demonstration comes with a first look at playing the Clank-oriented levels, specifically their time-manipulation puzzles. Why Clank has this ability is something which has yet to be revealed but the mechanics themselves are thoroughly sound and look to provide a bit more thought than your standard 3D platformer brainteaser.

In these puzzles, small platforms exist where Clank can record his actions, reminiscent of Blinx: The Time Sweeper with a little bit less freedom as to when you decide to begin your execution. After you have run around, a simple button press warps you back to the platform where you can then command a copy of Clank to perform the same actions you have just done.

A simple example was demonstrated in which there are two recordable platforms and two buttons which must be held down to open a door. The solution is just a matter of recording one Clank standing on each button, then playing back while you move the original Clank through the now opened door. This seemed fairly droll until Insomniac showed a more complex puzzle featuring four Clank copies, two elevators, buttons locked away behind doors, etc.

It seems as though it could be quickly overwhelming were it not for another great feature. Whereas many games which deal with time-manipulation puzzles will punish the player for a mistake by requiring the entire puzzle be restarted, any of the recording panels can be overwritten at any time, making it fairly easy to correct a simple gaff.

I was excited to play through A Crack in Time just to get the conclusion of the story arc which began in Tools of Destruction and it probably would have been enough for me to simply get more of the same out of the sequel. That Insomniac is pushing some very clever gameplay with puzzles that may actually require me to think a little bit more is fantastic and I'm looking forward to it now more than ever.


LAUNCH GALLERY (20 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More Sony stories





prev next

12 comments | showing # 1 to 12

Gavin's Avatar
Gavin at 06/09/2009 20:04
Only ever played Up Your Arsenal, but man it was an awesome good time. I rarely play a game twice as I usually have a backlog of them, but as soon as I finished it I started on it again. Great stuff and if I had a PS3 instead of a 360 I'd be playing these new games.
grassr00ts's Avatar
grassr00ts at 06/09/2009 20:30
This game is looking great, thanks for the info Conrad.

Were you given any information on the release date? I saw on the official web page it lists Fall 2009, which seems pretty close without have an official date.

Thanks!
necrozen's Avatar
necrozen at 06/09/2009 20:43
Ooooh, I can't wait!
Jack Maverick's Avatar
Jack Maverick at 06/09/2009 20:59
Insomniac Games has yet to disappoint me. Except with Tools of Destruction, good as it was, that cliffhanger left me angry. As long as this next game answers those questions, or at least doesn't end with another cliffhanger, I'm satisfied.
RonBurgandy2010's Avatar
RonBurgandy2010 at 06/09/2009 22:44
Ratchet never thought he was the only Lombax to have existed, there was Angela (or something) in Going Commando. Or is R&C Future a franchise reboot starting with Tools of Destruction? Someone explain this to me.
zandy1123's Avatar
zandy1123 at 06/09/2009 22:54
The hover boots are NOT new the were in the third iteration of the series (Up your Arsenal). Which was also the first game to have multiplayer, only game i every had multiplayer with on the PS2. Is there going to be multiplayer in this game?
Ashley Davis's Avatar
Ashley Davis at 06/09/2009 22:59
@RonBurgandy2010: For some reason, as much as she looks like one, Angela's not considered a Lombax. According to the series canon, her species is unknown, technically leaving Ratchet as the "last" of his kind.
Dexter345's Avatar
Dexter345 at 06/09/2009 23:38
This sounds awesome. I was planning on it anyway, because I haven't missed out on any Ratchet games except for Secret Agent Clank.
ZetaOmega's Avatar
ZetaOmega at 06/09/2009 23:57
Can't wait yo. I've been playing ToD on the PS3, but in demo form in GameStop. And been wanting to play it fully.

And yet both games look awesome :).
Steve Cebu's Avatar
Steve Cebu at 06/10/2009 00:37
@Dexter345: You can now buy Secret Agent Clank for the PS2, it's been remade. I got my copy last week. Looks great as far as I've played, but my work has had me too busy to play in for more than a few hours.
You should check it out!

ACIT looks like it will be awesome!
I plan on pre-ordering it. TOD is one of my favorite games and if this is as good... YES!
s0lesurviv0r's Avatar
s0lesurviv0r at 06/10/2009 07:53
I just recently got my ps3 and now I feel buried in the games I have to get caught up on. From what little I've played I've found the series very fun but for some reason never got around to playing a full game, but I'm putting this one on my list as soon as I get Tools of Destruction.
Chronic Logic's Avatar
Chronic Logic at 06/10/2009 10:01
"Blinx: The Time Sweeper" Ah, good ol' times.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49546 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006