




Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest









Preview: Quarrel
A wise man once told me that one's worth is measured by one's vocabulary. Okay, nobody's ever told me that, but you'd better believe that you will live and die by that maxim when it comes to Quarrel. Quarrel is a quirky take on the "word game" genre: think a mix of Scrabble with a bit of Risk, and add in a warm color palette and a whimsical tone for good measure. The objective of the game is standard fare as far as territory acquisition goes -- eliminate all players and take control of all the territory on the map. The twist here is that a careful strategy isn't enough to secure dominion in Quarrel. You must also be able to make fancier, purdier words out of the anagrams provided by the game in order to best your opponent.
Quarrel (iOS) Players start the game by controlling an equal number of territories and troops. You take turns moving about the map and take control of new territories by battling opponents with the available troops. What I saw was an early level against a dim-witted AI, where there were only a handful of sections on the map being contested. The number of soldiers -- which can be silly things like aliens, cowboys and so on -- represents the number of letters available to a player. These units thus also dictate word size -- having five troops, for example, will mean having to make a five letter word. Like Scrabble, each letter is worth a certain number of points, with vowels typically valued less than consonants. Troop size isn't the only thing that influences point-totals, though: if the player manages to construct the specific word that the word tiles are an anagram of, then the player receives a massive bonus to their point total. Quarrel is an especially competitive experience when you consider that all players acquire the same tiles -- meaning that there is less of an element of randomness involved. You can't blame your laughable score on having only X, Y, Z tiles anymore! It can also be an educational experience: definitions of the specific word the game is fishing for displays across the bottom of the screen at the end of a turn. In just fifteen minutes with the game, I added a couple of new words to my repertoire, though I still maintain that "funster" doesn't sound like a real word.
Losing an individual battle and having a troop dwindle down to a couple of soldiers doesn't doom that troop to an inevitable demise, though. Players can choose to ration out remaining troops as they see fit, though doing so puts the newly-bolstered troop out of commission for that turn. This adds another layer of complexity to the strategy involved when playing Quarrel. It's not unusual for games of Scrabble to take forever while players try to come up with optimal words. Quarrel players can can find themselves in similar situations, but the title lends itself to pick-up-and-play scenarios, too. Not only can time limits on turns be imposed, but games can be instantly ended via a sudden death. In sudden death, each player will be given a final anagram, and the player with the highest point total from that round wins the entire game regardless of how many points were on the scoreboard prior to the sudden death. Quarrel features different game modes and multiplayer though I only caught a glimpse of the core game against an AI opponent. It is set to launch on mobile platforms this Summer, though "home console downloads" may be in the title's future, if not Facebook too, according to the developer. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Vaguely remeber seeing this game before as a "tba" xbla title. Good to see its back up for iOS, hopefully Droid too. 5:45 PM on 06.18.2013 Shadowrun Returns delayed until JulyIt's been a long time coming but it appears we'll have to wait a little while longer for Shadowrun Returns. In an update posted on its Kickstarter page, developer Harebrained Schemes have announced the new release date as Jul...
11:00 PM on 06.17.2013 The Cave is coming to iPhone and iPadRon Gilbert's only game with Double Fine, The Cave, is bound for iOS devices this summer. Touchgen have had some hands-on time with port being handled by SEGA and say the touch-screen controls work pretty well. Pointing on t...
3:30 PM on 06.13.2013 Perfection is the calmest I've been while cutting thingsOne of my favorite parts of E3 is the Indiecade portion of the show. There are so many varieties of games present that you're guaranteed to like something. I've always been interested in games that can make you feel differen...
2:00 PM on 06.11.2013 The Watch Dogs mobile app is really coolWe've talked about the Watch Dogs companion app a couple of times before. Basically it's a way for mobile users to directly interact with folks that are playing Watch Dogs on the PC or consoles. Well I've finally seen a demo ...
7:00 PM on 06.10.2013 Assassin's Creed IV's companion app is pretty radDid you play the Outer Ops missions in Metal Gear Solid: Peace Walker? It was a little meta-game thing that let you send your soldiers to take on various conflicts around the world. It was a risk/reward system, as you could g...
4:23 PM on 06.10.2013 Plants vs. Zombies 2 is about eating the best taco everSo remember in the first Plants vs. Zombies when you randomly found a taco? Crazy Dave immediately bought it off of you for 1,000 coins, and then he pocketed the taco to eat later. Well in Plants vs. Zombies 2, Crazy Dave fin...
10:00 AM on 06.07.2013 Deus Ex: The Fall is a full-fledged experienceDeus Ex: The Fall is a the next entry to the much loved series, heading for iOS this summer, with an Android version coming sometime there after. This may not be what you asked for, but don't write it off either. Mobile games...
9:35 AM on 06.05.2013 Deus Ex: The Fall is a mobile titleThe next Deus Ex game is a mobile/tablet title. It was developed by Square Enix Mobile Europe in cooperation with Eidos Montreal, the folks behind Deus Ex: Human Revolution. They're calling Deus Ex: The Fall an action RPG; i...
8:00 AM on 06.01.2013 Know what's a great idea? A Contra remake for iOSA few months ago, Chinese developer PunchBox Studios unleashed upon the Asian market Contra: Evolution, an iOS remake of the original NES classic that adds touch controls, in-app purchases, and high-definition graphics. Kona...
5:00 AM on 05.31.2013 Cave Story creator Daisuke Amaya delays Gero BlasterSad news, Cave Story fans. It might be a while longer before Daisuke Amaya delivers his next game, Gero Blaster. The prolific Japanese indie developer has announced the sidescroller is being delayed to make the game "mor...
| Strategy games
A familiar site at every E3 for the past few years has been a giant tank sitting just outside West Hall of the LA Convention Center. Wargaming has been constantly promoting its free-to-play tank shooter World of Tanks, and th...more
A better-looking Rome: Total War would have been enough for some, myself included -- have you seen how crazy some of the battles look? "Epic" is not a word that frequently leaves my mouth (or fingers, in this case) but it's a...more
Ubisoft is celebrating E3 by giving away free in-game real money currency for Anno Online players -- the newest free-to-play city-building from developer Blue Byte. All you have to do is log in, go to your My P...more View all Strategy games |


surf dtoid with 