It's like they're torn between a party fighter (which is what it should be) and some ultra competitive crap that it doesn't sound like it could be.
Color me interested.
I hate that shit.
I struggle to see how people don't like that. That's the entire point of Smash Bros., it's the fundamental bread and butter of it. The only reason All Stars deviates is because it's a pretty obvious SSB mechanic and they wanted to make it as different as possible.
"GUYS IT'S NOTHING LIKE SSB"
*continues to compare every single aspect to SSB*
@The Silent Protagonist have u not played a Playstation? Crash Bandicoot, Spyro, Gex, Kratos, Rachet and Clank, Jak and Daxter... To name a few
Fucking Sony giving away 20 beta keys to one guy then that guy selling them on ebay.
I hope this delivers and consequently does well based off the mechanics I'm hearing about. Could be a nice addition to the genre.
As long as I find it fun, and even just one of my other friends does as well, I win. It also has at least one advantage over its competitor: a better online network.
Nice preview, Allistair. Sound like it'll be a blast! Not for me though I'm afraid. I never really had it for fighting games. I'd rather watch other people play. Which should be fun too.
You see, with nearly every sony game I have the same issue.
hit confirmation..
I loved God of War, but nothing feels SATISFYING coming from a God of War Game, everything you do just feels..like you are slicing through things with wet noodles. I think this has to do with the sound effects they choose and framing.
I'm an avid smash brothers player, and I'm sure we are all fond of those memories of getting a successful Side Smash into our opponent, freezing us in time, and sending them into space. That loud WHAM, is what I live for.
Does All-Stars deliver? ]: I've been watching trailers and just really disappointing. Its all glowy, and shiny. But everything sounds weak.
I'm looking at you, TSP.
In smash bros there is a degree of satisfaction when you kill your oponent using mostly blocking, grabing, normal hits and smashes. Here you simply can't do that. You can find out a great combo and sure, it will help you increese your energy bar, but I quite sure that pulling off a cool combo and then seeing that it doesen't do damage must be lame.
I already hated the "final smash" in Brawl. When I play with friends we mostly have it turned off. And here it's like the whole game is build around a concept like the final smash
"Super Smash Bros. is a game based around ring-outs. If a losing opponent doesn’t fall off the map, you hit them until an animation forces them to go flying off into the distance. This element infuriates some players but it wouldn’t be Smash Bros. without it."
This has to be the dumbest thing I've ever read on destructoid, and I've read Sophie Prell vomit.
@The Average Guy
Aside from the whole "Only supers do anything" mechanic and blocking apparently being terrible, party fighters rarely make it in any "competitive" capacity. And with the inclusion of fight stick support I can only imagine they're over complicating simple controls or trying to pander to the competitive market. Rather than making it a simple and easy to pick up game with friends they're putting focus on it as a competitive fighter which I can't see it lasting as.
Having the only way to kill someone is with supers makes the game sound pretty dumb. Maybe hands on changes minds dramatically with this one? Sony needs to get a demo out ASAP to win people over on this one.
No wonder the Nintendo fanboys are in such a tizzy about this game, video game blogs/sites keep shoving it down their throats.
But hey, whatever works.
*Puts Big Daddy on roster.*
Eh? That's not a PlayStation exclusive character. Ruined it already with that.
How do gamers like games when all i see is them bitching all the time?
Ahh why am i bitching about the bitchers? All these questionz!?!?! Alright time to jerk off....
Also playstation is what made mgs what it is today all other consoles are irrelevant.
Why? It's simply a favorable preview of a game that most people haven't played yet. For all you know, it could be better than Smash Bros. It could push Nintendo to improve Smash Bros. in the future (specifically in terms of raising the bar for Brawl's sub-par online infrastructure), which means a better game for all of us.
Sony has given Nintendo ample time to rule the battle royale mascot genre roost. 13 years to be exact. In that time, we've seen Kung Fu Chaos, Red Hot Rumble, Onimusha Blade Masters, and a ton of other battle royale type games attempt to emulate Nintendo's success. Heck, the genre existed before Nintendo in the form of a number of PC battle royale fighting games.
If Sony succeeds, why should they automatically be tarred and feathered? Wanting this to fail for the sake of it seems silly to me.
For what it's worth, I have played it, and as a huge Smash Bros. fan (more-so than most people I know) who used to travel for Melee tournies, I enjoyed it. It is possible to enjoy both games.
Also, I don't get the "it's not all Sony characters so it sucks" arguments against the game. I wouldn't care if Microsoft let them put Master Chief in it -- if the game is good, and fun, it's good and fun. An arbitrary collection of pixels doesn't automatically make the game good or bad.
How are characters known primarily for 2D jumping games not befitting of a 2D jumping fighter? This could end up being great, but there's no way that it will have a more iconic roster than any Smash Bros. game.

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