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One final look before launchIn about two weeks, Medal of Honor: Warfighter will be released. While we've seen single-player content twice already, it wasn't until recently that we got to try out the game's multiplayer at length. Although the last game had multiplayer which basically amounted to a poor man's Battlefield, Warfighter seems to have done an admirable job of creating a good, but perhaps not great, multiplayer component.
Medal of Honor: Warfighter (Xbox 360 [previewed], PlayStation 3, PC) The most touted addition to Warfighter's multiplayer is the new Fireteam mechanic. Described as co-op within multiplayer, a Fireteam is essentially a buddy system that grants you and your friend special bonuses, the most useful being the ability to constantly replenish your firemate's health and ammunition. The support class is still a team's main lifeline to healing, but you can essentially always play as support for your firemate. Apart from this, your squadmate can spawn in on you; the both of you essentially anchor each other into the action. There is a spawn delay of around four seconds though, with a few more seconds added if your squadmate is spotted or happens to be under fire. Even so, the spawn protection does not seem to take proximity into account, leading to a few spawn kills as the game thinks that it's safe to spawn even though there is an enemy posted a few feet away. Overall, the Fireteam mechanic adds a nice layer and good reason for teamwork, which is sorely lacking in some infantry-focused shooters.
I'm sure many of you by now have noticed Warfighter's "Go Global" schtick, allowing players to step into the boots of many special forces units, not just those of the USA. This carries over into the multiplayer, where players will have the ability to choose the nationality of their player character. For balance reasons, nationality will not have an effect on the moment-to-moment gameplay, but rather, is a part of the overall customization. Not all nationalities are playable with each class initially -- their accessibility corresponds to their real-world counterparts. Confused? It's actually quite simple. The first class you unlock for use is the Rifleman, who is playable across all nationalities since all real-world special forces have riflemen. The second class you unlock is the sniper, who defaults to South Korean since the South Korean UDT Seals have the best sniper training in the world. As you level up your sniper class, you can unlock more and more nationalities to play as. Conversely, the Demolition class has the Swedish SOG unit as its last unlock, since the real-world SOG doesn't actually have a specialized demolition unit. There are also some small touches for added realism, such as different reload animations for various units. The Polish GROM, for example, handle reloads very differently from US Navy Seals. It's a nice little addition to the standard class system of many shooters that could go a long way to creating an added sense of attachment to your favorite loadout.
As for the actual modes we played, they ran the usual gamut of deathmatch, demolition, and control point types, but with a good amount of variation to be sure. The first mode was a demolition type, entitled Hot Spot. In Hot Spot, there are five bomb sites located throughout the map, though only one is active at a time, with one team defending while the other attempts to set them off. The twist is that the order in which these site are active are completely random. Fun as the randomness can be, once a site is active, it plays how you would expect a demolition game to play. The second mode we played, Combat Mission, played not unlike Battlefield's Conquest or Halo: Reach's Invasion. One team defends a site while the other attacks; the attackers aim to progressively gain more ground and plant the final bomb at the defending team's base. The difference here is that the attackers' lose condition is not based on a time limit, but instead by the number of lives they have. Basically, the attacking team starts out with a set number of lives, leaving the defending team to focus equally on defending the bomb sites and slaying. For all you out there who never play for the objective and instead focus on your K:D ratio, this is one objective-based mode where you can do just that, guilt free. Still, I did take issue with Combat Mission's losing condition. The sheer number of lives that the attacking team has felt weighted too heavily in their favor. What's more, the attacking team gets a portion of their lives replenished after each bomb site is successfully destroyed.
Our time ended with one final mode, Home Run, which was by far the most intriguing. Playing as a cross between Search & Destroy and Capture the Flag, the immediate objective is as straightforward as any CTF game, except that you only have one life per round. What this creates is a fun stop-and-go dynamic, where you have to figure out when the best time to go for the flag is versus hanging back to take out a few enemies before advancing. As an added touch, the flag changes to the flag of whatever nationality you're playing. It's ultimately a lot of fun, and hands down the best mode out of all the ones shown. While I've been relatively excited by and am altogether anticipating Medal of Honor: Warfighter for its single-player component, my excitement for the multiplayer portion is less noticeable. Warfighter is perfectly good in its own right, and I'm sure there will be a sizable community that crops around it. But we're living in a time where the modern military shooter is in no short supply, and with the exception of Home Run, there's nothing here in the way of modes that looks terribly exciting. Certainly nothing to tear anyone away from whatever their latest addiction is. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
8:00 AM on 10.31.2012 EA: Warfighter is better than reviews say, trust us!Usually, a negative review for a major videogame is accompanied by all sorts of wailing and caterwauling from angry fans, but in the case of Medal of Honor: Warfighter, most readers expected it. All except Medal of ...
11:00 AM on 10.24.2012 Review: Medal of Honor: WarfighterMedal of Honor: Warfighter is a funny name. Yes, "Warfighter" is a term with a real-life military application, but that doesn't stop it from sounding incredibly silly. It is gratuitously macho, not to mention rather redundant...
7:00 AM on 10.23.2012 Medal of Honor: Warfighter gets HUGE launch day patchDay one patches are nothing new, as developers increasingly exploit online connectivity to allow them to finish developing the game after they already pressed it onto a disc. Medal of Honor: Warfighter, however, seems to goin...
1:30 PM on 10.04.2012 A little more on Medal of Honor: Warfighter's campaignIt hasn't been that long since we first got a look at Medal of Honor: Warfighter's single-player campaign. For general details, do be sure to check out that preview. Recently though, we got a chance to spend a few hours with the game including new single-player content. Specifically, two whole campaign missions.
3:00 PM on 09.14.2012 Preview: Go global in Medal of Honor: WarfighterWhen EA decided to reboot the Medal of Honor franchise with its 2010 release, it wasn't met with the warmest of receptions. While it certainly wasn't an amazing shooter, I thoroughly enjoyed the time I spent with it. Soldieri...
4:54 PM on 06.04.2012 E3: Medal of Honor: Warfighter pre-order DLC announcedIt seems pre-order bonuses are becoming more and more common these days. Today, in addition to giving gamers a taste of what to expect with the latest entry in their Medal of Honor franchise, EA announced several bonuses.&nbs...
4:00 PM on 03.11.2012 The DTOID Show: GDC 2012 Wrap-up!Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc...
4:00 PM on 03.07.2012 GDC: MoH: Warfighter multiplayer inspired by FIFAAlong with the Battlefield 3 expansion reveals, Electronic Arts gave some more details on Medal of Honor: Warfighter. Greg Goodrich, executive producer on the series, came on stage to talk about how the ne...
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| 6:00 PM on 02.16.2013 Medal of Honor isn't dead, it's just having a nap |

Electronic Arts laid the Medal of Honor series to rest a couple weeks ago. The publisher cited Medal of Honor: Warfighter's the poor critical and commercial showing as the driving force behind the decision to set th...more
| 6:30 PM on 01.30.2013 Medal of Honor 'out of the rotation' following Warfighter |

The Medal of Honor series is now "out of rotation," Electronic Arts announced today as a part of its third quarter financial call. After Medal of Honor: Warfighter's less than stellar critical and commercial showing, the...more
| 1:00 PM on 12.17.2012 MoH: Warfighter Zero Dark Thirty DLC out on PC |

The Zero Dark Thirty Map Pack has been released today on Origin for Medal of Honor: Warfighter ahead of tomorrow's launch for PlayStation 3 and Xbox 360. This content pack, which contains two maps inspired by real-world loca...more
| 8:00 AM on 10.31.2012 EA: Warfighter is better than reviews say, trust us! |

Usually, a negative review for a major videogame is accompanied by all sorts of wailing and caterwauling from angry fans, but in the case of Medal of Honor: Warfighter, most readers expected it. All except Medal of ...more
| 11:00 AM on 10.24.2012 Review: Medal of Honor: Warfighter |

Medal of Honor: Warfighter is a funny name. Yes, "Warfighter" is a term with a real-life military application, but that doesn't stop it from sounding incredibly silly. It is gratuitously macho, not to mention rather redundant...more
| 7:00 AM on 10.23.2012 Medal of Honor: Warfighter gets HUGE launch day patch |

Day one patches are nothing new, as developers increasingly exploit online connectivity to allow them to finish developing the game after they already pressed it onto a disc. Medal of Honor: Warfighter, however, seems to goin...more
| 1:30 PM on 10.04.2012 A little more on Medal of Honor: Warfighter's campaign |

It hasn't been that long since we first got a look at Medal of Honor: Warfighter's single-player campaign. For general details, do be sure to check out that preview. Recently though, we got a chance to spend a few hours with the game including new single-player content. Specifically, two whole campaign missions.more
| 7:30 PM on 10.03.2012 Medal of Honor: Warfighter beta opens this Friday |

There's no doubt in my mind that somewhere out there, people are pumped for Medal of Honor: Warfighter, but they sure aren't a vocal bunch, at least not around these parts. There's always the chance that the upcoming beta, w...more
| 9:00 PM on 09.14.2012 Watch nearly eight minutes of Medal of Honor: Warfighter |

Earlier today, Abel shared his thoughts on Medal of Honor: Warfighter, which seems to be worth keeping an eye on. For action-heavy titles such as this, sometimes, you just need gameplay footage to get a real sense of things....more
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| 2:30 PM on 05.14.2013 Payday 2 will also launch at retail this August |
Overkill Software has announced plans for a more ambitious release of Payday 2. Now, the first-person heist game will be arriving on Xbox 360 and PlayStation 3 at retail worldwide in addition to the previously-announced Steam...more
| 11:00 AM on 05.13.2013 Review: Metro: Last Light |
Metro 2033 is a game so good, Destructoid reviewed it a year and a half after its release, finally giving it a scored assessment after the original reviewer made it to chapter three and gave up. The claustrophobic Ukrain...more


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