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Preview: Mass Effect 3 (co-op) photo

Almost as soon as BioWare finally confirmed Mass Effect 3's long-rumored cooperative multiplayer mode earlier this month, they released a multiplayer FAQ to try and mitigate the predictable Internet backlash. I've never played a minute of a Mass Effect game (relax, they're on my list), so I didn't initially have an opinion one way or the other. And even so, I try not to judge games before I've had a chance to play them.

I got that chance at an EA press event in New York two weeks ago. In this case, the vocal dissenters might actually be on to something.

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Mass Effect 3 (Xbox 360 [previewed], PlayStation 3, PC)
Developer: BioWare Edmonton (single-player) / BioWare Montreal (multiplayer)
Publisher: Electronic Arts
Release: March 6, 2012 (NA) / March 9, 2012 (EU)

The Mass Effect franchise isn't one that I'd been planning to jump into with the third game, but according to BioWare marketing director David Silverman, that's absolutely possible with Mass Effect 3 -- in fact, it has been a major consideration for BioWare during the game's development, and it factored into the decision to bring a co-op mode into the series. Having laid the foundation with greatly improved combat, BioWare Montreal has created a way for gamers to play Mass Effect as a shooter with their friends, remain immersed in the franchise's rich fiction, and work toward a better campaign ending.

In Mass Effect 3, the Reapers have returned to make war on the entire universe. Commander Shepard and his/her allies are going to have their hands pretty full with that threat, obviously, but you can help them out by taking the fight to the Reapers cooperatively. The co-op mode is the main part of "Galaxy at War," a setup in which you prepare for a counterattack against the Reapers. In co-op, this is accomplished by traveling to hotbeds of conflict scattered throughout the galaxy in an effort to marshal resources for the war effort. These supplies will manifest themselves as Shepard's "Galactic Readiness" rating, which will factor into his success against the Reapers in Mass Effect 3's final battle. (Fear not, co-op haters: You can eschew this mode entirely and still obtain the "best" ending to the story.)

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The "Horde"-style mode sees you join up to three other players to face twelve increasingly difficult waves of enemies in each galactic hotspot, with the final surge being the one in which your crew makes its escape. It's not as simple as killing all the enemies in sight; secondary objectives include picking up data packets and defending a teammate while they perform a hack.

You won't be playing as any of your favorite Mass Effect characters, but instead will be forging your own legend. In creating your co-op warrior, you can choose from six different races (Human, Asari, Drell, Krogan, Salarian, and Turian) -- each of which has a unique ability, such as a Krogan charge -- and the same six classes that are available in the campaign. Progression is capped at level 20, and you can upgrade your character's weapons, armor, and powers along the way. Maxed-out co-op characters provide a buff to Shepard's forces in the form of a "squad leader."

If most of this sounds rather rote to you, then we're on the same page. Based on my very limited co-op playtime -- I was only able to play for about ten minutes -- I think I can best describe the mode as... pedestrian. Admittedly, I might have enjoyed it more if I were familiar with the Mass Effect universe, but except for the aliens' various special abilities spicing up combat encounters, I didn't see anything particularly interesting, let alone remarkable. Ignoring some noticeable AI bugs (this was a pre-alpha demo), the mode just felt generic to me: I was shooting aliens in a futuristic sci-fi setting, and I didn't think that was engaging enough on its own.

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Don't get me wrong: the mode isn't bad or anything. It's impressive that BioWare has upgraded the series' combat to the point where a co-op mode such as this, one that's played as a third-person shooter, is even viable. And it's possible -- likely, even -- that Mass Effect fans will find its progression and overarching story context compelling. Maybe there's some strategic interplay between the races/classes, or some mind-blowing stuff that BioWare is keeping under wraps. But I didn't get enough of a sense of that in my short demo, and with the fiction's trappings stripped away, the mode's moment-to-moment gunplay seemed merely competent. From what I've heard, Mass Effect 2 was outstanding; competence from its successor shouldn't suffice.

LAUNCH GALLERY (4 IMAGES)
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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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72 comments | showing # 1 to 50
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next 50 comments

Gorescream's Avatar - Comment posted on 10/27/2011 11:02
Gorescream
hit'n'miss.
Tristrix's Avatar - Comment posted on 10/27/2011 11:04
Tristrix
...oh lord.
Snowraptor's Avatar - Comment posted on 10/27/2011 11:04
Snowraptor
I play it for the plot.
Jawmuncher's Avatar - Comment posted on 10/27/2011 11:04
Jawmuncher
Sounds good enough for me.
Since i don't see myself playing much coop anyway.

They pretty much did exactly what I had envisioned for coop, back when the ME1 DLC Pinnacle Station came out. Since that already felt like a coop gametype.
Monkey News's Avatar - Comment posted on 10/27/2011 11:06
Monkey News
Sounds like its not even needed, but regardless as long as it doesnt take away from the single player i see no reason to chuck in something extra. Gamers bitch to much. We should be happy this is on the disk and not stand alone dlc.
Ralazar's Avatar - Comment posted on 10/27/2011 11:08
Ralazar
Glad you were up front at about the fact that you are not familiar with the series. Will be interesting to hear what someone that has played through the series says about it.

The fact that it's totally optional and obviously doesn't interfere with the canon (I was worried they might have made the huge mistake of having multiple shepherds fighting alongside each other...) makes me happy.

I'll definitely try it out and if I don't care for it, it's not like it takes away from the rest of the game.
Lenigod's Avatar - Comment posted on 10/27/2011 11:09
Lenigod
you can choose from six different races
sold.
Script-br's Avatar - Comment posted on 10/27/2011 11:11
Script-br
If you never played a Mass Effect game, shouldn't other person be previewing it? I just say that because if you don't have a reference on the single player combat, then it's not possible to say if co-op is more or less fun, for example.

Also, 10 minutes demo isn't really a preview...
garethxxgod's Avatar - Comment posted on 10/27/2011 11:12
garethxxgod
Nah, I'll stick to the reason I played the first two games in the first place. The story. The co-op just seems unnecessary.
Captain Hammer's Avatar - Comment posted on 10/27/2011 11:12
Captain Hammer
I'm not a fan of the idea of a multiplayer mode directly connecting to the campaign in this way. I always play single player before sampling the online options, and now I'm apparently gonna be punished for that. Even if I can still get the best ending, I don't like it affecting my experience at all.
amtalx's Avatar - Comment posted on 10/27/2011 11:14
amtalx
I really enjoyed ME2's combat despite the rough edges, but a Horde mode seems like an odd fit...
superdeeduper51's Avatar - Comment posted on 10/27/2011 11:15
superdeeduper51
Sounds pretty interesting to me. I think it'd be pretty awesome to play Mass Effect with companions that aren't drooling idiots.
PossibleCabbage's Avatar - Comment posted on 10/27/2011 11:17
PossibleCabbage
I'd just prefer it that my RPGs didn't have multiplayer. That's all.
Arttemis's Avatar - Comment posted on 10/27/2011 11:19
Arttemis
If Rocksteady developed a co-op mode for Arkham City, I'd definitely buy it. Batman, Robin, and Catwoman (maybe Bane too) teaming up in groups of two in any combination, set after the campaign to mop up remaining thugs or Tyger operatives. That would be fine as after-the-fact DLC.

Throwing it in ME3 doesn't surprise me since Bioware's focus has been increasingly mainstream shooting or mindless action. ME2 and DA2 both went in the opposite directions I would have wanted.
OneRed's Avatar - Comment posted on 10/27/2011 11:19
OneRed
A cooperative horde mode was just revealed for Madden 2013, "Roughing the Passer", and sports fans are already preordering the madness. As one of the NFL's elite quarterbacks, you and four of your friends will have to defend yourselves from wave after wave of deranged defensive linemen. The first person perspective will bring you straight to the heart of the action as you use powered up footballs to dispense of sack hungry madmen in 1080p clarity. Progress to the end zone and discover the horrible undead secret behind the pandemonium.
JohnApocalypse's Avatar - Comment posted on 10/27/2011 11:20
JohnApocalypse
Can we get people who have played the series to preview a game plzz?
Janklogs's Avatar - Comment posted on 10/27/2011 11:21
Janklogs
inb4thislookslikeapeaceofcrap
NickCull's Avatar - Comment posted on 10/27/2011 11:25
NickCull
Microsoft: "PLEEEASE, BIOWARE! Give ME3 Kinect functionality! LEGITIMIZE OUR PRODUCT, WE BEG YOU!

BioWare: Okay, okay, fine! Jeez! Here's some voice command thingie. Are you happy?

Microsoft: *sniffles* Th... thanks man. We needed that.

EA: Oh, and while you're at it, could you help legitimize our online pass?

BioWare: OH FOR CHRISTS' SAKE! FINE! Give baby his bottle!
runtheplacered's Avatar - Comment posted on 10/27/2011 11:25
runtheplacered
RPS has a much better preview of ME3's coop. They actually took into consideration that this is not supposed to be a fully fleshed out multiplayer event like L4D, but rather an "optional augmentation" to the single player game. ME3 is still first and foremost a single player game.

So it doesn't seem to make sense to me to dog this game without bearing that in mind.

Now, my question is why did they have somebody preview this that hasn't played a Mass Effect game before? That seems illogical.
Captain Scrambles's Avatar - Comment posted on 10/27/2011 11:26
Captain Scrambles
I don't know if anyone's really noticed this, but the moment-to-moment gunplay of Mass Effect is incredibly generic. From a purely objective standpoint, the gunplay actually isn't all that good. It's stiff, offers fewer options, and the AI is.... pretty bad.


But the setting combines with the writing and the ability to make choices to propel the series into something that's actually pretty good! The idea of experiencing the series' universe with a couple friends in tow may not seem appealing to some, but I'm pretty excited for it.
Arttemis's Avatar - Comment posted on 10/27/2011 11:26
Arttemis
Mass Effect is predicated on group development and strategic combat. It would be a perfect for a co-op option instead of relying on (or ignoring) the AI teammates. But the focus on strategy seems to be disappearing, and development of characters was completely neutered with the inventory and gear system in the last game. I would have loved to see a larger focus on the open-endedness involved in being a space captain, and tie co-op into that instead of the more linear action with a horde mode.
Onionhead's Avatar - Comment posted on 10/27/2011 11:27
Onionhead
Blah blah Bitch Moan Blah blah.

EA is throwing more than enough money at the game. I honestly doubt co-op's inclusion is going to affect the SP portion of the game.
UltorOscariot's Avatar - Comment posted on 10/27/2011 11:30
UltorOscariot
A half assed multiplayer mode, probably inserted to justify the inclusion of an online pass? From EA? Perish the thought..
MIKEnJELLO's Avatar - Comment posted on 10/27/2011 11:36
MIKEnJELLO
no Quarian or Legion? Either way more Mass Effect is always good.
mistic's Avatar - Comment posted on 10/27/2011 11:38
mistic
if there's one game in this generation that ABSOLUTELY did NOT need MP or even just co-op, the ME-series is it... So I guess you can't use the psy-wheel anymore? Or handily 'pause' gameplay to give commands to your teammates? Because, if you can, that'd suck for anyone playing with me :p
manasteel88's Avatar - Comment posted on 10/27/2011 11:41
manasteel88
Co-op in my dating sim? No Thank You.
Necron117's Avatar - Comment posted on 10/27/2011 11:49
Necron117
Sounds alright, I may try it. However as a huge Mass Effect fan and mostly an SP gamer I don't see myself playing it much. This seems to be an excuse to throw in an online pass, to be honest.
Rianq's Avatar - Comment posted on 10/27/2011 11:52
Rianq
I think this is a nice extra and I'll be looking forward to kicking some Reapers' cronies' ass together with friends to get that "I was there and I know what's going on" feeling when I will reach the point in the main plot where those battles are mentioned. Maybe the character you will create for multiplayer will pop up somewhere in the storyline, that would already make everything worth my while.
fetusmilk's Avatar - Comment posted on 10/27/2011 11:59
fetusmilk
more like BORED mode. am i right?
Arttemis's Avatar - Comment posted on 10/27/2011 12:01
Arttemis
I don't see how anyone could be upset at the thought of allowing another human to control your squad members, but not upset that they essentially removed the depth for which this series was ripe with potential.
Humpty Dance's Avatar - Comment posted on 10/27/2011 12:10
Humpty Dance
As long as Bioware DOES NOT turn Mass Effect into a MMO I will be happy. SWTOR you broke my soul.
kidplus's Avatar - Comment posted on 10/27/2011 12:10
kidplus
@Captain Scrambles

RPGs get a pass all the time for weak gameplay. Mass Effect 1 shooting mechanics felt a lot like Kane & Lynch to me, but worse. It always confused me why one is critically acclaimed and the other reviled. I think Mass Effect 2 is a vast improvement because it actually works, but I can't say the shooting is as exciting as other 3rd person shooters. I really dig that game though, since it has a lot more going for it outside of the gunplay.

I think the coop in ME3 will be ok. I have a feeling once fans get their hands on it and realize their precious Mass Effect is still the same game, they'll end up enjoying it.
hermes's Avatar - Comment posted on 10/27/2011 12:11
hermes
I appreciate your honesty by saying you are not familiar with the game, but I think the mode should be previewed be someone that knows the series.

Most of the things you mention sounds like you found the game generic and unengaging, which is expected from someone with no interest on the universe and the races, who is playing for the first time a game that was never about the combat...
aksn00bim's Avatar - Comment posted on 10/27/2011 12:16
aksn00bim
This might actually be fun, i kinda like the idea of having my own "mercenary" group laying waste on the galaxy so they can beef up before the time where i actually need them.
GrumpySnail's Avatar - Comment posted on 10/27/2011 12:20
GrumpySnail
Huh.....I think it sounds pretty cool! And I'm not a big co-op guy:D
Tubatic's Avatar - Comment posted on 10/27/2011 12:24
Tubatic
I like that this taps into the single player "war effort". Anything to make the "grind" to preparedness more compelling. The race to preparedness, between this and Fable III, it starting to wear thin,a bit. Really open to "gaming" the systems while smashing the story flow.

I would also be interested in an a familiar previewer's POV. Guess I'm checking out RPS's preview.
The Steamdriven's Avatar - Comment posted on 10/27/2011 12:29
The Steamdriven
There's a good deal of grumpy hate going on.

None of you have wanted to have a non-Shepard avatar in the Mass Effect world? Never used your imagination to fill in background info during loading screens or walking around?

I'm looking forward to stepping into the claws of a Turian and fighting for our galaxy with a few of my friends.

Just wish I got that cool voice distortion if I was talking online.
sadmachine's Avatar - Comment posted on 10/27/2011 12:38
sadmachine
Sounds like a perfectly serviceable feature. This one is tentatively hopeful.
JohnxJ19's Avatar - Comment posted on 10/27/2011 12:39
JohnxJ19
I always thought ME2 would have been awesome if I could team up with 2 of my friends rather than AI. Online pass? If you like ME you probably weren't planning to wait to buy it used anyway. Looking forward to this new feature and if it sucks then I won't play it, but the conclusion of the story in SP justifies my purchase either way. ;)
TYFIGHTER's Avatar - Comment posted on 10/27/2011 12:40
TYFIGHTER
Poor choice to let someone who hasn't even played Mass Effect do the preview for this... I want an opinion from someone with experience with the series, and someone who gets more than 10 minutes of play time.

Either way, never expected this mode to be anything more than a basic Horde mode so I'm still pumped.
Maurice Tan's Avatar - Comment posted on 10/27/2011 12:47
Maurice Tan
I looked over this prior to it going live, and as a huge fan of Mass Effect I didn't see anything that struck me as something that required prior knowledge of the series.

Sure, you may recognize Tuchanka or Sur'kesh just because of the scenery, but it sounded to me like Samit wasn't very impressed by this Horde mode based on a short hands-on session, and I can't say I'm expecting anything in the final version that will blow my mind away either.

Of course I'll still play it if there is an achievement for it :P
Chris Carter's Avatar - Comment posted on 10/27/2011 12:50
Chris Carter
What Maurice said. Achievement unlocked? Done with it.
tmak94's Avatar - Comment posted on 10/27/2011 12:51
tmak94
It's funny how the human face is hidden in the helmet, and the other races aren't.
What are you trying to say Bioware? That all non-Humans look alike?
PossibleCabbage's Avatar - Comment posted on 10/27/2011 12:55
PossibleCabbage
I have, I think, six days between the release of Mass Effect 3 and my Xbox Live Gold running out (and no, I will not be renewing it.)

I wonder if I can get all of the achievements for MP in that time, or if I should just not cash in my online pass because maybe it'll be worth something to somebody else.
Mr Andy Dixon's Avatar - Comment posted on 10/27/2011 12:58
Mr Andy Dixon
Optional? Check.

Won't detract from SP? Probably check.

Sounds good to me.

Also, what Maurice and Magnalon said!

/achievementwhorehighfive
BrowneyeWinkin's Avatar - Comment posted on 10/27/2011 13:39
BrowneyeWinkin
This multiplayer looks like a pile of shit.
Icehearted's Avatar - Comment posted on 10/27/2011 14:15
Icehearted
I wonder how this will look on metacritic and Amazon's reviews....
Luigi takes over's Avatar - Comment posted on 10/27/2011 14:19
Luigi takes over
...Prealpha build?

Aren't we being harsh? They could add giant robots and interesting stuff.
David Drake's Avatar - Comment posted on 10/27/2011 14:55
David Drake
I'm going to be honest, as somebody who found Mass Effect 2 to be one of the most immersive and entertaining single - player experiences of this generation. The inclusion of a co - op mode sounds, just...AWESOME!!! Kicking ass as Commander Sheperd in a fully - fleshed single player camapign? Check! Kicking even more ass with 2 friends in an entirely seperate and optional campaign? Check! The ability to play as a Drell? Check!!!

There's no such thing as too much Mass Effect!
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