games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Preview: Majesty 2: The Fantasy Kingdom Sim photo
  share: Twitter Facebook Reddit Digg
filed under: #1C Company

If there is one complaint I have about the RTS genre, it s that is be a bit too…involved. I mean, there is no lazy way to play StarCraft or Command and Conquer. You’ve got to actually devote energy and involvement into the game, otherwise you’ll fall apart.

It really seems that 1C and their internal team, 1C: Ino-Co, seems to agree with me, especially since their upcoming release Majesty 2: The Fantasy Kingdom Sim is a game all about taking a hands-off approach to taking over a fantasy land. Well, I wouldn’t go so far as to say that this game is a “lazy” form of an RTS, but it is certainly a whole different take on the game.

Actually, an RTS is kind of a bad genre signifier. I mean, a more appropriate genre, as anyone who played the original Majesty from 2000 would agree, is that this is more of a tycoon type game. This game is all about working the comings and goings in a medieval fantasy world to ultimately rock out with the most cash in the end.

Hit the jump for my impressions

Majesty 2: The Fantasy Kingdom Sim (PC)
Developer: 1C: Ino-Co
Publisher: 1C Company
To be released: Fall 2009

Ok, so how does Majesty 2: The Fantasy Kingdom Sim actually work? Well, it’s a whole lot like the original Majesty, but considering hardly anybody even knows of that game, much less how it played, I’m going to have to give you a run down. The basic goal is to fulfill mission objectives and make money. However, you can’t just crank out heroes and fighters  and send them out to battle . No no no! Sure, you can train the guys (and gals), but they won’t actually do too much once trained and on the battlefield. These lazy social parasites will just stand around, doing little, until they know they can get a mission that ends in cold hard gold. Sure, rangers, for example, will still explore, but they will be that much more willing once there's cash on the line.

So with that, you’ve got to set bounties and rewards on freaking everything. Go set 500 gold on an exploration goal, and some of your rogues will go out and explore an area. Afraid your tavern will be attacked by skeletons, bears, and rats (oh my)? Put a defensive bounty on the tavern, and your archers will protect the tavern for the cash. And then, of course, there is your bread and butter, actual hits placed on enemies. Every single baddie you come across can have a bounty placed on their head, and they gain all sorts of sudden value due to your aggressive reward system

And that reward system is looks to be pretty important, as, if you don’t put a high enough bounty, your fighters will flat out ignore it. You’re just going to have a bad time. Finding the right balance is important, as paying out too much is wasteful, and not paying enough means nobody is going to fight. Even getting them to go out and explore is important, as the heroes will find gold loot sitting out on the field, or gain extra from kills.

Once they have all that extra gold, they need to spend it, so building taverns and market places means that you get all that money back, and then some, which means you can build even more stuff. Place that blacksmith over there, upgrade your weapons and spells! It’s all good once the cash starts coming in.

I’m going to go out on a limb here and say that this game feels like a bizarre mash-up of a tower defense game (building and protecting towns, as well as sending out warriors), My Life as a King (Building buildings and setting rewards for completion of missions) and a tycoon game like Roller Coaster Tycoon (the three-quarter view, the menus, and goal of making money). If the original Majesty says anything about this, it looks like this system works pretty well, and that hopefully Majesty 2 can upgrade in all the right places.

Graphically, from what I saw, Majesty 2 looks like a fairly normal, maybe generic fantasy game. However, Majesty 2 is obviously aimed toward a more casual market, and the game seems to aim graphically for that as well. I mean, most people cannot run a high level game, and Majesty 2 isn’t trying to be a high level game.

Ultimately, I will say that as far as games went at Another Night in Moscow, I would say that Majesty 2 was the most interesting game of the night. It’s a really interesting take on a fairly standard videogame trope. If 1C Company can make sure that the game is fine-tuned and smartly designed, they could have a great game here.


LAUNCH GALLERY (14 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More Real Time Strategy stories





prev next

14 comments | showing # 1 to 14

Umbro's Avatar
Umbro at 06/29/2009 20:54
The first Majesty is my #1 RTS of all time. I almost cried when saw this post. They better do a good job.
StokeYdral's Avatar
StokeYdral at 06/29/2009 21:00
I've been looking for a "manage the kingdom" type of game for a while and from what I've heard Majesty 1 was pretty good. I've held off buying it with the release of M2 so close and I'm hoping it can improve on M1's idea. Thanks for the coverage as I'm eager to soak up any news I can on this game.
Volomon's Avatar
Volomon at 06/29/2009 21:07
Hmmm I have my eye on Dawn of Discovery personally.
Micorku's Avatar
Micorku at 06/29/2009 21:38
@Umbro: Me too. Sadly, I've never been able to find a copy so I haven't played the full game... I've played the hell out of the demo, though.
WyldRage's Avatar
WyldRage at 06/29/2009 22:16
The original Majesty is on impulsedriven.com and gamersgate.com, both for $10.
Dexter345's Avatar
Dexter345 at 06/30/2009 00:01
Sounds interesting. I'll keep my eye on this one.
Kasreyn's Avatar
Kasreyn at 06/30/2009 00:14
Ofcourse we have played the first one, it rocks. Majesty is one of the titles ported to linux by www.linuxgamepublishing.com
zanthox's Avatar
zanthox at 06/30/2009 00:50
I've played the first so many times... so many... And I've been following it all over the place, IGN has done a couple interviews. So far so good! can't wait!
Professor Pew's Avatar
Professor Pew at 06/30/2009 02:33
I've been waiting for a sequel for soooooooo long. I'M MELTING!
Spartan's Avatar
Spartan at 06/30/2009 06:23
This title should a very good addition to the franchise. I'm looking forward to it to say the least.
ran24's Avatar
ran24 at 06/30/2009 08:32
The first Majesty was pretty sweet, and I'm surprised they're resurrecting a fairly obscure franchise. It's not really a combat RTS, more like a castle kingdom simulator with you only able to provide support for heroes with the occasional spell from wizards towers. Looking forward to
Rockvillian's Avatar
Rockvillian at 06/30/2009 12:11
As long as I can murder countless amounts of rat men again, I'm in!
Virtul's Avatar
Virtul at 06/30/2009 12:27
sounds like remake of original Majesty in 3D, and i love that =) original was simply great, i'll buy it if they won't change anything in sequel
Midgetsnowman's Avatar
Midgetsnowman at 06/30/2009 13:52
Majesty 2?

OMG.

Well, there just went what little want for Starcraft 2 Blizzard or Dawn of War hadnt already obliterated from my mind.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49471 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006