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Preview: MadWorld

2:00 PM on 01.19.2009   |   Hamza CTZ Aziz


Last Friday, Sega invited me out to their offices in San Francisco to check out MadWorld for the Wii. MadWorld is on the minds of most of the staff at Destructoid, and for good reason. It’s an ultra-violent game made by ex-members of Clover exclusively for the Wii, of all systems.

I shared the same interest as my fellow editors did, but I was cautiously optimistic. I didn’t want to get hyped up on another Wii game only to end up extremely disappointed again. After my hands-on time with the game though, I can easily say that I'm definitely getting MadWorld once it’s released.

Hit the jump to read my impressions on MadWorld, and to find out why a trombone is the best weapon in the game.

As you’ve seen numerous times by now, MadWorld is a black and white game, with the exception of the gallons of red blood that will be spilled as you play. The aim of the game is to have the main character, Jack, kill everyone that gets in his way. Jack is stuck on a game show called Death Watch, and he must kill everyone to survive.

All of the levels are designed with murderous mayhem in mind. There are walls with spikes, giant spinning blades, and all sorts of other goodies that Jack can use to kill people. The better the kill, the more points players will earn. Best of all, Jack has a chainsaw for an arm! Groovy.

Controls are pretty straightforward. Move Jack with the Nunchuk, press C to reposition the camera behind Jack, jump with Z, shake the Nunchuck to evade, press A to throw punches/grab people, and B to whip out Jack’s chainsaw. Players will have to hold down the B button to keep the chainsaw out and swing the Wiimote (either horizontally or vertically) for the chainsaw to slash at something. The chainsaw has a gas meter, so players won’t be able to constantly use it, but the gas does refill over time.



Killing is undeniably fun each and every time you do it. There are over 1,000 ways to kill people, from hazards in your environment to the moves that Jack can perform. If you beat up a guy enough, he will get dazed and players can perform finishing moves by using motion controls. Players can toss a guy into the air and stick their chainsaw into his belly as he comes back down, or do a back breaker on an enemy ... the list of moves goes on.

As you kill people, you’ll score points. Performing combos or using special environmental weapons will give players more points and once a certain amount of points are reached, a mini-game is unlocked within the level. There were two mini-games, called Bloodbath Challenges, that I got to try out.

When you reach the special area with the Bloodbath Challenge in the level, a cut-scene is triggered and a man named the Black Baron sets up the mini-game. He tells you what you have to do, but this is a super-violent game after all, so where’s the fun in just being told what to do? As soon as the Black Baron finishes talking, his sexy ho -- wearing an extremely skimpy outfit and spikes on her nipples -- comes onto the scene and shows you exactly what you have to do for the challenge, using Black Baron as the example. In the case of the first Bloodbath Challenge called Death Press, the ho forces Black Baron into a pit where a giant spiked wall comes crashing down onto him, filling the hole with Black Baron’s blood. Black Baron never really dies; you’ll see him again for all the other Bloodbath Challenges.



After filling the hole with enough blood, a new weapon is unlocked for Jack to use. The new weapons, in this case, are a couple of long daggers that can be equipped by using the D-pad. The weapons can be holstered, but will eventually disappear.

After making my way further into the level, I accumulated some more points and a new Bloodbath Challenge was unlocked. This one is called Man Darts, and the object was to use a baseball bat to hit guys into a giant dartboard. Players have to power up the bat and then swing the Wiimote to knock someone into the dartboard.

One of my favorite parts of the game -- next to the killing, of course -- is the music and audio. The music in the game really fits what MadWorld is all about, and I really hope a soundtrack CD is released. As you play, you’ll also get to hear commentary from two of the show’s hosts. Their banter is pretty hilarious, and they will comment on things you do as you play the game, with an impressive grasp of the word "fuck." Even better is the fact that Greg Proops (Whose Line is it Anyway) and John DiMaggio (Bender from Futurama, Marcus Fenix from Gears of War) are the voices behind the commentators. 

Right now, my only complaints with the game are the enemy AI and camera. The AI rarely put up a real challenge as I fought them -- they barely defended themselves, for that matter. The camera also needed some babysitting. There were a lot of times that I had to manually reset the camera to get it to snap behind Jack. It got pretty annoying having to do this every time, and I feel the camera would be much better suited if it was always positioned on Jack’s back.



Oh, and the best weapon in the game? Easily the trombone. Before playing MadWorld, the North American producer on the game played through a never-before-seen level called Asian Town. As he was fighting bad guys, he found a trombone and jammed it into a guy’s neck. The trombone won’t kill the guy, and in this case, you actually should let him live. As you fight other baddies, you’ll occasionally hear a sad toot sound come from the trombone. It’s pretty hilarious every time you hear the sound, knowing that a guy with a trombone jammed into his neck is stumbling around somewhere.

Be sure to hit up New York Comic Con next month, as Sega will be showing off MadWorld and a couple of their other upcoming games at the show.

MadWorld is developed by Platinum Games and produced by Sega. It will be out March 2009 for the Wii.

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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



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40 comments | showing # 1 to 40
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Straiffi's Avatar - Comment posted on 01/19/2009 14:07
Straiffi
So it sounds as awesome as it looks.

Can't wait to finally have something to play on my Wii.
garison's Avatar - Comment posted on 01/19/2009 14:07
garison
OMG I NEED THIS GAME!
Rainbowblack's Avatar - Comment posted on 01/19/2009 14:10
Rainbowblack
god i hope this game is good enough to pull my Wii out the closet
Jonathan Holmes's Avatar - Comment posted on 01/19/2009 14:13
Jonathan Holmes
You were disappointed with Brawl?

THAT MAKES ME DISAPPOINTED IN YOU.
RonBurgandy2010's Avatar - Comment posted on 01/19/2009 14:14
RonBurgandy2010
John DiMaggio!! Now I'm even more excited.
SWE3tMadness's Avatar - Comment posted on 01/19/2009 14:18
SWE3tMadness
Greg Proops and John DiMaggio?! Fuck yeah! Next to the over-the-top violence a-la No More Heroes, I'll be buying this just for the commentary. xD
atastysammich's Avatar - Comment posted on 01/19/2009 14:28
atastysammich
Black Baron sounds like my kind of guy. How very SUDA51 of them!
BFeld13's Avatar - Comment posted on 01/19/2009 14:33
BFeld13
This reminds me of Raging Bull for obvious reasons
Hamza CTZ Aziz's Avatar - Comment posted on 01/19/2009 14:33
Hamza CTZ Aziz
Holmes: I liked the game, don't get me wrong. But Brawl was really disappointing compared to Melee.
Tubatic's Avatar - Comment posted on 01/19/2009 14:35
Tubatic
Well, I was almost sold on this one.

Unless I can ram a tuba down some dude's throat, this is still a "wait and see" for me. . .
red_barchetta's Avatar - Comment posted on 01/19/2009 14:46
red_barchetta
@Hamza CTZ Aziz
Disappointment compared to Melee? I thought Melee was the disappointment and Brawl finally fixed all the things that Melee had wronged. In short, it was a return to the more methodical, air-based gameplay of the original, while adding a gigantic roster of characters that is surprisingly balanced (especially compared to Melee's "use any character you like, as long as it's Fox" mantra.

To each his own, of course, but I haven't invested nearly as much time in a game as much as I have Brawl in years. Multiplayer only, of course-Single Player sucked royal, and is the one instance that I'll grant Melee did better. That aside, Brawl was standout multiplayer hit 0f 08 for me.
Amaru's Avatar - Comment posted on 01/19/2009 14:48
Amaru
I have a feeling this game will kinda suck. :/ I really hope this game is good but it just doesn't look all that great.
Jonathan Holmes's Avatar - Comment posted on 01/19/2009 14:51
Jonathan Holmes
Destructoid Achievement: Attempt to turn this thread into a argument about Smash Bros.-- Obtained.
pascuz46's Avatar - Comment posted on 01/19/2009 14:52
pascuz46
Looks good. This will be fun to try out.
ZServ's Avatar - Comment posted on 01/19/2009 15:01
ZServ
fuckin a. want this NOWWW
perri's Avatar - Comment posted on 01/19/2009 15:03
perri
Yes. One of my most anticipated games for next year. I was worried about the controls as it took a while for them to explain them but these sound very promising. Definitely inspired by Suda and NMH. Cannot wait to hear Greg Proop's voice once again.

Let me take a moment to say that the inclusion of Greg Proops may propel this game to one of my favourites, even if I never play it, which I will.

They need to bring Whose Line back, again.
ProperlyParanoid's Avatar - Comment posted on 01/19/2009 15:05
ProperlyParanoid
Good to see it's not dissapointing. Hope they fix the camera and AI issues, but it seems like a good game anyway.
Trev's Avatar - Comment posted on 01/19/2009 15:13
Trev
So how do the weapons work? You get the daggers by filling a pit with blood, and you can put them away, but they're timed? Or is it how much you use them? Do they go away after being put away for too long, or used too long?
Holyetheline's Avatar - Comment posted on 01/19/2009 15:38
Holyetheline
My Wii desperately needs to be played with. In March I think I might actually use it to play this game!
Hamza CTZ Aziz's Avatar - Comment posted on 01/19/2009 15:42
Hamza CTZ Aziz
Trev: They go away over time, whether you use them or not.
Hiltz's Avatar - Comment posted on 01/19/2009 15:51
Hiltz
It sounds like MadWorld's got a lot going for it. It's one of my top five must-have games for the year.

I can only imagine what a sequel would be like with the use of MotionPlus.
CALkulon's Avatar - Comment posted on 01/19/2009 16:01
CALkulon
"Killing is undeniably fun"

Imagine the fun Fox News could have with that!

I WANT THIS GAME RIGHT NOW! Casting Bender is a total masterstroke.
Loogibot's Avatar - Comment posted on 01/19/2009 16:04
Loogibot
Very Sexy in Red...
BenHaskett's Avatar - Comment posted on 01/19/2009 16:27
BenHaskett
I'm happy this game is coming together so well. I was starting to get worried because they would only show it for the longest time.

Lookin' forward to it!
darkcyder's Avatar - Comment posted on 01/19/2009 17:48
darkcyder
Sweeet, I've seen nearly every news item about MADWORLD and they all just make me want it more. Also Steve Blum (Bebop's Spike) is doing the voice for Jack :D
Drach's Avatar - Comment posted on 01/19/2009 18:02
Drach
This is one of the games that might make me buy a Wii. (And a Plexiglas shield for my TV)
Poopface Morty's Avatar - Comment posted on 01/19/2009 18:22
Poopface Morty
Fuck you and your Brawl hate. I shit in your mouth.

This, however, looks fucking badass. I'm there.
Samsa's Avatar - Comment posted on 01/19/2009 18:51
Samsa
Do the controls or combat have the feeling of Godhand at all?
DinnertimeNinja's Avatar - Comment posted on 01/19/2009 18:55
DinnertimeNinja
Your enjoyment of Brawl seems to hinge on your level of skill with the game series.

In Melee, the game actually became a semi-legitimate tourny fighter with a lot of technical (though often unintended by the developer) maneuvers that added depth.

In Brawl, Nintendo essentially spit in the tourny players faces by taking all of these technical elements from the last game and making them actually DETRIMENTAL to play should you attempt to do them.

It's gotten to the point where a lot of people are actually returning to hosting Melee tournies over Brawl tournies.

Brawl was definitely designed to appeal to an even wider audience than it's predecessor, and while this can be a good thing, many people perceived it as yet another slight by Nintendo towards the hardcore gaming set.

I've never been a huge ssb fan, myself, but I've heard this story a lot from people I know.
Hamza CTZ Aziz's Avatar - Comment posted on 01/19/2009 20:48
Hamza CTZ Aziz
Samsa: I think so. I forget how God Hand plays as I barely gave it a chance. But one of the main guys from God Hand is working on MadWorld. *shrugs*
Wexx's Avatar - Comment posted on 01/19/2009 21:59
Wexx
Cool, now I can't wait for this game :)
Novakaine's Avatar - Comment posted on 01/19/2009 22:32
Novakaine
What DinnertimeNinja said. Brawl's best things were the absolutely mind-blowing soundtrack and the pretty SSE cutscenes. The gameplay.. meh. But that's another blog post.

I can't wait for MadWorld. The Running Man meets a little No More Heroes meets the ingenuity of Platinum Games. Goddamn. CLOVER LIVES, EAT THAT CAPCOM!
ZeroTolo's Avatar - Comment posted on 01/20/2009 03:03
ZeroTolo
This is one of those games that will make me jealous of Wii owners.
nixiepixel's Avatar - Comment posted on 01/20/2009 05:43
nixiepixel
I tire easily of Wii minigolf - MadWorld is definitely on my top 5 to be released this year. This will be something I will absolutely pick up in March when it comes out.
RiotMonster's Avatar - Comment posted on 01/22/2009 03:26
RiotMonster
So stoked.
Do want.
nsolo1717's Avatar - Comment posted on 01/25/2009 05:48
nsolo1717
the artstyle looks amazing.....so glad they're are doing something so out of the box for the wii and with extreme violence at that. Definitely looking forward to copping this.
oloacoo's Avatar - Comment posted on 01/25/2009 21:54
oloacoo
This will actually give me a reason to pick up a Wii-mote after a few months of... inactivity.
I can't wait to see how the final product turns out.
FalconReaper's Avatar - Comment posted on 03/09/2009 18:33
FalconReaper
This could be the most violent game in the history of ever. Too bad I don't own a Wii
peachboy's Avatar - Comment posted on 03/09/2009 18:50
peachboy
i feel like such a dick, here i complain for months that there's nothing good to play on my wii, and finally we get a great game and i'm not interested.

nintendo is still broken.
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