Gamers are control freaks (no pun intended). There’s something strangely alluring and satisfying about commanding a group of people who will do whatever the hell you want, whether it’s your squad in Rainbow Six, your Sims in The Sims, your minions in Overlord, or your grunts in just about any strategy game.
Little King’s Story (Wii)
Howser, as you can see, is a wonderful caricature of Don Quixote. His steed is a bull named Pancho (which I’ll assume is a portmanteau of Sancho Panza) rather than the horse Rocinante, but he’s got Quixote’s classic facial hair and lance (though I didn’t see Howser tilting at any windmills during my play time). XSEED’s Ken Berry, who gave me the demo, seemed to intimate that Howser has some nefarious motives, so that’s definitely a subplot to keep an eye on.
Alpoko has a well-designed division of labor. The basic gameplay consists of trudging around with your followers, who fall into a wide variety of highly specialized classes. You’ll utilize Carpenters, Soldiers, Farmers, and Chefs, among others, for tasks like fighting, unearthing treasure, and construction. You can only issue commands to one follower at a time, even though you’ve got a whole group of them. Early on in the game, you’ll build training centers, and sending someone into a particular one will change their class. As you complete quests, you’ll earn money, which can be used to build training facilities for new classes and defenses for your growing kingdom.
Exploration is a major part of Little King’s Story, too. A lot of the world will be closed off to you initially, but it’ll open up as you play through the game. For example, you might find your path blocked by a large tree; you won’t be able to get by it until you unlock the Lumberjack class. Later in the game, you’ll gain the ability to fast travel -- via cannon -- to previously visited locations.
There’s much more to Little King’s Story than meets the eye. On the surface, the game’s story seems simple, but with factors like the “mysterious” animals and the strange beach of respawning -- as well as an Alpokan astronomer who continually warns that the sky is falling -- it appears that Little King’s Story will require a great deal of exploration and time. Control freaks can get their hands on the game tomorrow; be on the lookout for the full Destructoid review from Jonathan Holmes.
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