games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Preview: King's Bounty: Armored Princess photo

You know, during Another Night in Moscow, there was one game that immediately attracted my attention: King’s Bounty: Armored Princess. First of all, there was something really was off about it, especially in its presentation. I mean, the whole screen was a jumbled mess of color, how can this be playable? Then I realized, the game was being put out in 3D, which considering the amount of 3D game content on the market, this alone is worthy of at least some attention, right?

It was after that that I found out the game is a tactical RPG with cuddly dragons, a hex-grid based battle system, with a life as a sequel to King’s Bounty: The Legend (which is in itself a reboot of a Commodore 64 game, King’s Bounty), and it was then I actually wanted to check the game out.

So how does it play out? Is it worth our attention? And is that 3D really worth it in this game? Hit the jump for my impressions.

King's Bounty: Armored Princess (PC)
Developer: Katauri Interactive
Publisher: 1C Company
To be released: 2009

First of all, King’s Bounty: Armored Princess tells the story of Princess Amelie, a warrior princess brought forth into the dream world of Teana, starting out on the continent of Rhea. It is here that the player starts running about and finding out why Amelie is in this universe. Seems people are getting sucked into the world and not knowing quite why. Anyway, this overworld is a very crowded place, with lots of bad guys to fight, shops to shop at, and people to talk to.

I mention crowded, because it is. Between all of the trees and buildings and stuff, it can be a little tricky to get around, but when you unlock the Pegasus ability (which is unlocked from the beginning in my demo build), things get a little easier to get around. In positive, I do have to say it is refreshing to play an RPG where an overworld is packed with things to do, as opposed to fast stretches of space padded out with random battles. So this facet could be convenient or irritating, but it’s too early to tell.

Besides running around and shopping, talking to fighters to join with you, having painters paint your pet  dragon, or picking up gold and runes, the actual battles are probably the most interesting portion of the game. What happens is that Princess Amelie, even though she is decked out in knightly garb and assigned classes such as mage or paladin, she doesn’t actually fight in the battle.

Yes, while she can send out magical spells, which is where her own class takes into effect determining how much of certain reserves of mana and stuff she has, the real action takes place on a grid with a squad of fighters. You can only have a few with you at a time, but holy knights, support mages, robotic guns, griffins, snakes, and a whole lot more can be recruited to fight for you. They are shuffled about in a hex-based grid system depending on the fight, and it is here that you move the characters around to fight. It actually feels very much like a tighter scale tactical RPG, with fields being fairly small, which is good for a small 5 on 5 battle.

In addition to the fighters on the field and Amilie’s magic, she has a small pet dragon (looking just like Stitch from Lilo and Stitch) that can do extra attacks and summons around the field. You can have him bring you new fighters with the help of a dropped egg, or he can come forth with a slamming attack. Also, he sits around watching the battle while eating apples, which is adorable. Apparently, the dragon aspect of the game is going to be fairly important, so if you like having cute little pets in games, this is probably a plus.

Graphically, the game seems to be on par with many games set in colorful fantasy universes. I’m talking a little bit better than WoW quality, and the character design looks to be pretty great, straddling the line between “cool” and “fun”.  Music seems to be a good mix of epic fantasy scores and while the game doesn’t have any voice acting, the NPCs good naturedly make jokes, so it’s nice to see another game that doesn’t take itself too seriously.

Finally, I have to mention the 3D. While I was way into it at the beginning of the night, actually sitting down to play it was problematic, as I got very very nauseous once those glasses got on. Ok, it might have been the Russian cuisine that I was sampling for the first time, or the vodka they wanted us to try (it was Kirkland’s from Costco), but with that game in 3D, my eyes wouldn’t focus on anything, sending my stomach into all sorts of nasty loops.

When I figured out how the 3D was working, yes, it looked very cool, but for the few minutes I could handle playing, I struggled clicking on the right areas to do what I want. This would have probably been the right time to use the auto-battle mode, a handy button that lets your battles play out for you. Really though, no sort of graphical filtering should make playing a game more difficult, so I can see this remaining a novelty.


LAUNCH GALLERY (18 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More Strategy games stories





prev next

15 comments | showing # 1 to 15

KrazyKraut's Avatar - Comment posted on 06/29/2009 17:42
KrazyKraut
Looks nice.....better than the last 1C titles....(you are empty)
Junpei Ace Defective's Avatar - Comment posted on 06/29/2009 17:49
Junpei Ace Defective
NEEDS MOAR BROWN
Ben PerLee's Avatar - Comment posted on 06/29/2009 18:19
Ben PerLee
OMG, JUNPEI IORI! U R MY HERO!
Wedge's Avatar - Comment posted on 06/29/2009 18:24
Wedge
King's Bounty: The Legend was fucking AMAZING, so I expect tons more awesome from this.
bustaballs's Avatar - Comment posted on 06/29/2009 18:32
bustaballs
The original King's Bounty was also on Sega Genesis and MS-DOS PCs. It may have been on many more systems but I wouldn't know right off the top of my head. The Legend was amazing. I'm looking forward to this for sure.
Jesus H Christ's Avatar - Comment posted on 06/29/2009 18:51
Jesus H Christ
I have no idea what this story is about.

In other news, Ben, your new picture looks a lot better. You don't look like 12 years old or slightly chubby anymore.
Dexter345's Avatar - Comment posted on 06/29/2009 19:14
Dexter345
Protip: if you want to get me to hit the jump and read the rest, "hex grid" is all you need to say.
Los255's Avatar - Comment posted on 06/29/2009 19:51
Los255
Cool game bro
bVork's Avatar - Comment posted on 06/29/2009 20:11
bVork
King's Bounty: The Legend was full of awesome and win, so this is one of my most anticipated games of the year.
zeroword's Avatar - Comment posted on 06/29/2009 22:51
zeroword
Looks a lot like Heroes of M&M.
Dexter345's Avatar - Comment posted on 06/29/2009 23:37
Dexter345
I need some gameplay videos of the tactical battles, stat.
Wedge's Avatar - Comment posted on 06/30/2009 02:03
Wedge
Go look up videos of King's Bounty: The Legend. It's more or less the same combat system with some stuff swapped and added in the new one. Or better yet, just go play that game. Seriously.
Virtul's Avatar - Comment posted on 06/30/2009 12:32
Virtul
I spent like 2 months with King's Bounty: The Legend =) it was great, hope add-on will be the same
Virtul's Avatar - Comment posted on 06/30/2009 12:35
Virtul
zeroword, it looks like Heroes of M&M because classic Kings Bounty (developed in 1990) was predecessor of Heroes of M&M series =) this remake keeps that gameplay
Archwright's Avatar - Comment posted on 06/30/2009 13:34
Archwright
Dull attack and hit animations FTL.

Just saying... you drop a ceiling on someone, they should fall down or something.

Also, she doesn't seem very armored (1:17). Do you want me to list the organs that aren't protected?
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50937 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006