I tried to put something in the title about the upcoming Katamari Forever being a PlayStation 3 exclusive, and that in in being an exclusive it is making me slooowly come around to considering getting a PS3. But our character limit in titles won't let me.
So, the newest Katamari game is a PS3 exclusive. I do not have a PS3 nor want one. I want the new Katamari Forever game, though, so I think I may have a problem.
Find out why after the jump.
Katamari Forever (PS3) Developer: NAMCO BANDAI Games America Inc. Publisher: NAMCO BANDAI Games Inc. Release: Fall 2009
So a long time ago, in a console generation previous to this one, I had personally grown tired of the all the mainstream types of games that were glutting the PS2 and its contemporaries. Not to say that there weren't titles out there that weren't fun and original for the three systems of the day -- it's just that there weren't enough of them. I was bored with gaming as a whole, and it stayed that way for quite some time.
Later, and much to my surprise, the one console that seemed to be the most responsible for the slew of Legacy of Kain-3rd-person-whatever-rip-offs -- the PS2 -- had suddenly become the system of new and interesting titles. As you you know, titles like God of War took the system to new heights of popularity, but there was one game that I spent hours playing that helped to get me back into gaming. Yup, it was Katamari Damacy.
The simplistic yet challenging gameplay, the bizarre characters and concept, and the intentionally quirky and over-the-top cuteness of the graphics all won me over as I pushed the Shrimpy Prince's Katamari through world after world in an effort to appease his psychotic father. KatamariDamacy was a game that I could, and still, play for hours on end. I was hooked on the game from the get-go, but as the series continued, I felt that it lost a lot of what made the first one so special.
Don't get me wrong, I liked We <3 Katamari as much as the next bloke, but it didn't have the same pizazz its predecessor did (mostly just oddly placed loading screens). I never owned a PSP to play that system's version, and as excited as I was for the Xbox 360-exclusive BeautifulKatamari, it eventually let me down with its hollowed-out feeling.
Which brings us now to the newest entry in the series, Katamari Forever. I'm not about to go all head-over-heels for the title just yet, but from what we were shown, and what we were told, there just may be hope for my beloved series.
Katamari Forever returns to the roots of the originals -- not only as a new iteration in the series, but also a tribute to the things that fans loved before. Even though players will get new levels displayed in awesome 1080p, they will also get to play familiar levels from previous games with the updated Forever touch. Remember the ginger bread house? It's in there.
Looking absolutely fantastic on the PS3, the world of Katamari comes to life in a way that just wasn't present in the Xbox 360 version. Everything on screen is just bursting with color all over, and the 1080p resolution makes a real difference in its presentation. I know that the original PS2 series were supposed to be low-budget fun, but seeing what the Katamari world looks like in HD done right is a treat and half.
The insanity of the series seems to have returned in full effect with the latest story. The King of the Universe has apparently lost his memory, and his head, and it's the Shrimpy Prince's mission to rectify both issues. While that sounds like it may be on par with all the title's wackiness, it does go far in showing me that Namco is doing more to represent what made the original special, aside from the straightforward "roll shit up into a ball" mentality of Beautiful Katamari.
Along with there being the new graphic filters to play the game in, we caught on to a few of the new play mechanics during the demo. Apparently, using the SIXAXIS controller allows you to jump. That's new! And the there's also a level that was called the "sprinkler level," where the Katamari is used to spread water all over the colorless level to bring back its greenery and fauna instead of just rolling things up into a ball. There was also mention of special items that are found in the levels that act like power-ups, giving the game a bit more strategy than before.
So, it looks like I may be excited for another Katamari game again. While we didn't see everything there was to see, what we saw, I liked. As we get closer to the game's release date this Fall, we'll hopefully have more time to spend with the title. In the meantime, though, it looks as if the title is on the right track for fans of the series. But like I said, we'll see.
If Namco does come through on this, and it looks like they may (fingers crossed), I might need to come over to your house and borrow your PS3. That's cool, right? Hello?
I just hope after I buy the game, I just hope that I actually get the full game instead of having to pay to unlock the rest of the game that was already on the disc.
So is this a rehash/remake or a completely new game? I <3 Katamari (have that game, oddly enough), but all of them are similar. The Underwater picture in this gallery looks exactly like a level in beautiful Katamari, as does the World/Universe view.
I asked the question about the DLC and was told that, as far as they knew, there was no DLC, so the whole game should be on the disc without having to pay extra.
I pretty much go everything from this series that I need in the first Katamari game, but the graphic filters do look pretty cool. Still not all that interested though.
@Dyson: That's probably a good thing. Hopefully they keep with that plan and don't repeat Beautiful Katamari as the whole DLC fiasco was a bad taste in plenty of people's mouths.
No planned DLC? That's good since I really have been hating paying for stuff that was already on the disc. If I have the disc, why do I need to pay more to unlock more of what I already own? Because money? It's a terrible excuse.
The graphic filter looks very lovely, I can't wait to pick up random stuff in high definition. It'll be so beautiful.
Calling it now: DLC will be released in a matter of months, Capcom style. Maybe they'll stealth it with large downloads this time to prevent "unlock" uproar (why don't ALL companies do this yet?!).
wow that katamari video just blew me away ! Too bad I dont have a PS3. This is what the Xbox 360 game should have looked like !
Im pretty sure its basicly the same game, the same levels and the same nickel and dime Scamco deal, but even if I do have Beautiful Katamari (360), if that game came out on the 360 I would buy it right away. Those visual styles are really hot.
It's weird that for this game to "evolve a little it had to be developed by Namco Bandai America !!! LOL
Not sure what else it takes for people to want a PS3 (other than lack of money). There are so many great exclusives out right now that I can barely keep up. Not to mention all the great cross platform games.
Looks like a game I already own on PS2 (twice!) but with shitty filters on top. You can tell from the screenshots it looks rough and not upscaled at all, did I get the right screenshots? You really should want a PS3 for entirely different reasons like Noby Noby Boy or PixelJunk Eden.
I have every Katamari game made to date. But buying a PS3 after Sony execs said they took out the fully functional backwards compatibility to force players to buy PS3 games really left a sour taste in my mouth. I have exactly 4 titles for my PSP... and that was because I got 3 of them for free. I originally bought a PS2 for Katamari Damacy and it was my first console since a fire destroyed my entire collection 10 years ago. I'm back up to my full collection (Thank you farmer's for finally paying out the full value) of 515 games across 10 platforms... but I don;t know if this new Katamari is going to be enough for me. If they bring back backwards compatibility (and yes I'd pay extra for it) It'd be an instant sale for me. Till then... I simply can;t drink enough Mnt. Dew to get the sourness off my palatte.
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