Quantcast
Preview: Hard Reset - Destructoid

DestructoidJapanatorTomopopFlixist



Hard Reset  



Preview: Hard Reset


4:00 PM on 08.03.2011
Preview: Hard Reset photo



Hard Reset is a visually striking FPS that pits the player against waves of vicious robots, with emphasis on the vicious. It comes hot out of Poland from folks who had previously worked on The Witcher and Bulletstorm, and it'll kill your face dead.

Destructoid got some hands-on time with the game ahead of its release later this year, and now you get to read about it!

Hard Reset (PC)
Developer: The Flying Wild Hog
Publisher: The Flying Wild Hog
To be released: September, 2011

In an age of gritty military shooters, regenerating health, and cover-based combat, it's always refreshing to see a game that sticks to the FPS genre's old-school roots, and Hard Reset is unapologetic in its commitment to the nostalgic. This is a game with the classics in mind, evoking the days when all you needed was a gun, some enemies, and perhaps another gun.

Hard Reset pits the human player against a horde of robots that have gone bezerk in a cyberpunk world that bears more than a passing resemblance to Blade Runner. These robots come in waves and are intensely aggressive, hurling bullets and bodies at the player from all angles. Fans of Painkiller will instantly feel at home with Hard Reset, where the main aim is to walk for a bit, shoot a load of things, walk some more, then shoot again. Aside from a few instances where one has to press switches or destroy power generators, the focus is purely on violent, fast-paced combat.

With contextual commands and an oppressive atmosphere, Hard Reset also takes quite a bit of inspiration from DOOM 3. You'll interact with computer terminals automatically, your target reticule becoming a more traditional mouse pointer when you approach interactive screens, and there are plenty of tight corridors with robot opponents ready to jump at you. 

The fundamentals are in place for a great wave-based shooter, and there's plenty of style, but I do have a few concerns that I hope get addressed before release. First and foremost, the "look" sensitivity is very temperamental and requires a lot of tinkering. It feels sticky, and I noticed that upping the sensitivity level didn't help. The game gets caught between being too sluggish and too twitchy with no happy medium. It's something that one can get used to, but it could definitely be better.

The player character moves a bit too slowly for such a fast-paced game. Most enemy projectiles cannot be avoided, and charging enemies are very hard to dodge. There is a sprint action, but it lasts for a very short time and takes too long to recharge. The player needs a level of agility more on par with the enemies in order for fights to feel fair.

A little extra help in this area would be welcome, as Hard Reset is not afraid to throw everything it has at the player. Fights are intense, tough, and pretty damn exhilarating. A few enemies are annoying, like the rolling bombs, but winning pitched battles against increasingly angry robots feels damn rewarding.

There are two main weapons at the player's disposal: one that dishes out standard ammunition, and another that fires energy projectiles. At first, these weapons are only kitted out for assault rifle and plasma rifle rounds, respectively, but they can be augmented to transform into different weapons. The assault rifle can become a shotgun, grenade launcher, or rocket launcher, while the energy weapon can shoot lightning or explosive energy beams once upgraded. Each augmentation can be further upgraded by spending points uncovered throughout levels, in order to improve stats such as fire rate or explosive radius. It's a cool system, although I found that several weapons were quite inefficient, usually suffering from fire rates that weren't fast enough to handle the robotic onslaught. 

This problem of speed and sensitivity is perhaps the only thing holding Hard Reset back. It's a gorgeous-looking game with a great visual design, challenging wave-based gameplay, and an honest, old-fashioned sensibility that helps set it apart from modern shooters. I have incredibly high hopes for the game, and even moreso after learning that it's focusing purely on a single-player experience. It's clear that these guys want to take the FPS genre back to its roots with Hard Reset, and I am excited to see just how good a job it does when the full product is ready.

We definitely need more games like this on the market, that's for damn sure.

Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo
Preview: Hard Reset photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Hard Reset



1:00 AM on 11.03.2011
Hard Reset patch includes a whole new mode

Flying Wild Hog isn't done expanding first-person shooter Hard Reset just yet. Patch 1.2, which is now live, adds Survival Mode -- complete with two new maps -- support for NVIDIA 3D Vision and Surround, in addition to bringi...more



5:15 PM on 09.23.2011
Hard Reset patch adds much-needed tweaks, features

Props should be given to Flying Wild Hog for its new Hard Reset patch, which addresses many of the common criticisms brought up by reviews, and of course, players like you. The full notes can be found here, but these are a fe...more



2:00 PM on 09.12.2011
Review: Hard Reset

What happens when former Bulletstorm and The Witcher 2 developers club together to make a first-person shooter about insane robots? Well, if Hard Reset is anything to go by, you get something very promising indeed.  Hard...more



1:45 PM on 09.07.2011
Hard Reset demo prepped for download on PC

The demo for Flying Wild Hog's gorgeous-looking cyberpunk shooter Hard Reset is ready for download on Steam, GamersHell, and all of the other usual places. Jim previously previewed the game, coming away enthusiastic to see ho...more



10:00 AM on 08.16.2011
Story, in MY Hard Reset? Check it out in this trailer

A game like Hard Reset needs no story. You're a guy with some really big guns, and you're fighting a bunch of really badass robots. Do we need much more than that?  Nevertheless, here's a story trailer for the really promising PC exclusive shooter. Watch it to get pumped for this delightfully old school FPS.more



5:15 PM on 08.01.2011
Hard Reset might be the PC shooter we've been waiting for

Flying Wild Hog's PC exclusive Hard Reset is just around the corner with its September release, and a new trailer shows some of the shooting mechanics that might remind you of games like Painkiller and Serious Sam. In an inte...more



7:00 PM on 07.13.2011
PC-exclusive shooter Hard Reset announced

Flying Wild Hogs, a new Polish studio made up of people who worked on Painkiller, Bulletstorm, and The Witcher 2, have announced a new first-person shooter that they are working on called Hard Reset. It's described as dark sc...more





Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

first-person shooter

7:00 AM on 07.31.2014
Nisha the Lawbringer whips it good in Borderlands: The Pre-Sequel

I got to spend a little time with Nisha the Lawbringer from Borderlands: The Pre-Sequel, and yippee ki-yay is she a fun character. Nisha brings Old West sensibilities to this moon shooter, and a few new tricks as well. And a bullwhip.more



1:30 PM on 07.30.2014
Destiny had the 'largest console beta ever' for a new IP

Did you get in on the Destiny beta? I did, but only after access was opened to all. Managed to play for about an hour which, after the cut scenes and loading, wasn't enough time for me to get a true sense of how I feel about ...more



7:30 PM on 07.29.2014
Video: Much of Advanced Warfare's plot revealed by trailer, and I think I smell a beta coming

A campaign trailer for Call of Duty: Advanced Warfare came out which goes over some of the plot points. I also speculate on some rather obvious, yet still uncertain, plot developments to come. The trailer also announced a multiplayer reveal coming August 11, which I theorize could come with a beta announcement.more



View all first-person shooter






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more