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Preview: Guitar Hero 5

12:40 PM on 08.10.2009   |   Samit Sarkar

Preview: Guitar Hero 5 photo

Since its inception in 2005, the Guitar Hero franchise has become one of the biggest names in videogames, in addition to cementing itself as a pop culture phenomenon. Guitar Hero and its main competitor, Harmonix’s Rock Band, are fixtures at parties -- after all, you’re never too drunk to strap on a plastic guitar or get on the mic.

But the recession has put a damper on everything, including sales of videogames -- especially ones that come in expensive boxed sets with peripherals. And even a standalone, sixty-dollar game with what are perceived as incremental improvements might be asking a bit too much in the economic downturn.

So Neversoft went out and tried to ensure that Guitar Hero 5 would be a worthy successor to last fall’s Guitar Hero World Tour. I got some hands-on time with the upcoming full-band game at an event in San Francisco last Thursday; read on for my thoughts.

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Guitar Hero 5 (PS3, 360, Wii, PS2)
Developer: Neversoft (PS3/360), Vicarious Visions (Wii), Budcat Creations (PS2)
Publisher: Activision/RedOctane
To be released: September 1, 2009


Full-band games are loads of fun, but setting everything up can definitely be a hassle -- especially if your party patrons don’t feel like joining in on a particular instrument. Guitar Hero 5 has finally done away with complications like signing into profiles and drawing straws for instruments by introducing Party Play, which allows you to play with whatever configuration of musicians you want. If nobody feels like singing, and you happen to have four plastic guitars lying around, four of you can play guitar on one song -- and each person can choose their own difficulty level.

You can even change instruments and difficulty levels on the fly -- that is, during a song. So if you’re bored by the Hard guitar part, you can switch over to Expert bass while your buddies continue rocking out; your note highway alone will be paused, and it will start up again (after a few bars of rest) after you’ve chosen your new settings. It’s a pretty nifty solution to the issue of the whiny friend who always complains about being stuck with a plodding bass line. In fact, someone can even join or leave your game in the middle of a song. Simply put, Party Play alleviates all the headaches previously associated with playing full-band games. Now there’s nothing standing in the way of rocking with your family and friends.

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While Party Play makes life easy for everyone, especially less-tech-savvy players, RockFest is a new addition for the more hardcore, ScoreHero-reading crowd. RockFest introduces a slate of modes that will keep skilled Guitar Hero players enthralled for months to come. “Streakers” hands out points for -- you guessed it -- long streaks of notes. In “Momentum,” you’ll start out on Medium difficulty; hitting 20 straight notes will ratchet up the difficulty and your score, but missing three notes in a row will drop you down a step. Another option is “Perfectionist,” in which players are ranked by the percentage of notes they hit in each section of a song.

Guitar Hero 5 also offers song-specific Challenges, which provide a significant amount of depth and replayability in addition to, uh, challenge. You can read more about the Challenges here.

Of course, the 85-song soundtrack itself is the game’s major selling point. It features a number of songs and artists I’ve always wanted to see in a music game, like Dire Straits’ “Sultans of Swing” and Stevie Wonder’s “Superstition.” I sat down and played through all 14 minutes of the live version of Peter Frampton’s “Do You Feel Like We Do?” with 1UP.com’s Garnett Lee, and we had a fantastic time just jamming (we both played guitar).

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Neversoft has also made many much-needed tweaks to the visuals and basic gameplay, taking after Harmonix and Rock Band. No longer do all four players share one Star Power meter; each person now has their own gauge. And unlike in World Tour, one player failing a song doesn’t mean that all is lost, since fellow band members can be “saved” this time around (see screenshot above). In GH 5, you’ll notice that some notes are on fire; these are part of the all-new “band moments” in multiplayer -- if the band members hit the fiery notes in unison, an extra score multiplier will take effect.

Sure, a lot of this might smack of “me-too” changes if you’re familiar with Rock Band 2. But I suspect that for many gamers, the allure of the specific songs in Guitar Hero 5 will be too strong. If you’re drawn in, the game’s September 1st release is only a few short weeks away.

LAUNCH GALLERY (12 IMAGES)
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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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16 comments | showing # 1 to 16
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Usedtabe's Avatar - Comment posted on 08/10/2009 12:49
Usedtabe
A Samit article about Guitar Hero? Where's the "sports" in that?

:)
LsTr Of SmG's Avatar - Comment posted on 08/10/2009 12:52
LsTr Of SmG
Nice write-up! I have to agree with you, most of the changes definitely smack of 'me-too' syndrome. I'll be skipping this on a matter of principle anyway, I'm getting rather tired of Activision's arrogant attitude and I've always preferred the Harmonix games to the Neversoft games. GH2 is still my favourite Guitar Hero for example.
Rockefellow's Avatar - Comment posted on 08/10/2009 13:05
Rockefellow
Agreeing with LsTr_Of_SmG.

I'll pick it up, perhaps, like others have said, two months down the road when it's twenty dollars thanks to the other 4 GH games coming out.
Master Leaf's Avatar - Comment posted on 08/10/2009 13:07
Master Leaf
@Usedtabe

bahahahahaha


Anyways, will probably buy this used after a few months.
brimtastic's Avatar - Comment posted on 08/10/2009 13:13
brimtastic
As someone who doesn't own a band game yet, this sounds pretty nifty, Party Play in particular.

Still, I'm not sure I'd ever pick it up. Whenever I think about buying these games I always end up thinking that instead I should go practice my real bass. And no, this isn't meant as a jab against rhythm games, I see the appeal in them and have even been known to enjoy them on occasion.
DarkMagic56's Avatar - Comment posted on 08/10/2009 13:24
DarkMagic56
I won't be picking this up... I'm quite devoted to Harmonix
vApathyv's Avatar - Comment posted on 08/10/2009 13:25
vApathyv
I'm a hapless slave, I'll be purchasing it when it comes out irregardless, if only to watch my girlfriend jump around to Song 2 by Blur. That and the tracklist seems surprisingly solid after the letdown that was the last "main" Guitar Hero game, World Tour. Sultans of Swing is a hell yeah in my book.
SurplusGamer's Avatar - Comment posted on 08/10/2009 13:27
SurplusGamer
I'm sure it'll be a decent game, but I hate to see GH being the more successful franchise when over and over again it seems to be built on the good work of Harmonix. First there was the change in developers from 1+2 (which were, of course, Harmonix games), then World Tour coming on the heels of Rock Band, and now these features that are -surprise surprise- alarmingly like what was already good about Rock Band.
DV2FOX's Avatar - Comment posted on 08/10/2009 13:32
DV2FOX
i'll be picking this no matter what...will be waiting patiently for...ROCK BAND 3...
bluexy's Avatar - Comment posted on 08/10/2009 14:03
bluexy
I'll be getting this, hoping the Wii version contains everything the heftier systems include.

DANCING WITH MYSELF! Bill Idol rocks my world.
fundando's Avatar - Comment posted on 08/10/2009 14:05
fundando
Damnit! Now I have to buy this game. The tracklist is great too.
Samit Sarkar's Avatar - Comment posted on 08/10/2009 14:20
Samit Sarkar
@bluexy: You'll be happy to see my preview of the Wii version -- it's going up at 4:20 PM EDT!
Vedicardi2's Avatar - Comment posted on 08/10/2009 15:33
Vedicardi2
stealing more ideas from HMX instead of coming up with original solutions to problems that work. great job!
BJ Blazkowicz's Avatar - Comment posted on 08/10/2009 15:37
BJ Blazkowicz
I think I'll wait for all the songs on GH5's setlist that I want to be released as Rock Band DLC. Might be a long wait for Rammstein, though :(
Bob Muir's Avatar - Comment posted on 08/10/2009 23:07
Bob Muir
I hate to admit it, but this actually sounds pretty cool. I'm still married to Rock Band 2, but this seems like they're actually offering some fun new options, not something gimmicky like boss battles. Unfortunately, this is far outside my fall game planning, though I plan on getting World Tour after the inevitable price drop, so I look forward to this being cheap enough for me to consider maybe a year from now.
Darren Nakamura's Avatar - Comment posted on 08/10/2009 23:52
Darren Nakamura
The new party play tweaks sound neat. Still not enough to pull me away from my Rock Band and my 100+ downloaded songs on it.
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