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Preview: Fragile Dreams

2:30 PM on 02.22.2010   |   Conrad Zimmerman

Preview: Fragile Dreams photo

Fragile Dreams has almost escaped the cold, unfeeling tentacles of Japan where it has been held captive for so long. Many people are looking to this title to bring something really different to Nintendo's platform and, I'm here to tell you, it will. I haven't played anything like it on the Wii.

XSEED sent us a preview of the much-anticipated Action-RPG and its dark and beautiful world is haunting my memory. Read on to hear my impressions.

Fragile Dreams

Fragile Dreams: Farewell Ruins of the Moon (Wii)
Developer: Namco 
Publisher: XSEED
To be Released: March 16, 2010
MSRP: $49.99

Fragile Dreams: Farewell Ruins of the Moon has you playing Seto, a young boy who finds himself on his own after the death of an old man who helped care for him. Now alone, Seto heads out into a ruined, post-apocalyptic world filled with spirits and memories as he seeks other survivors like himself.

It's a very, very good thing that XSeed provided a choice between the English and Japanese language tracks. Seto, despite being played by Johnny Yong Bosch in the English dub, comes off wooden and gets painful to listen to quickly. While that may be down to being a character leading a life without much human contact, I wouldn't want to hang out with a guy like that for hours on end. Sadly, that's what you're expected to do in playing the game and his voice grates quickly. Some of the other performances are decent, but you'd probably be better served just switching to Japanese.

Defining the game simply is a bit of a challenge. To call this a horror game at a first glance would be easy. It's dark, enemies are ghosts and there are somewhat limited resources at your disposal. Despite this, my experience with the game has not seen anything I would call a concerted effort to scare me. It's more about the feeling of being really alone in this world and longing to be otherwise. 

Fragile Dreams

Isolation is the cornerstone of the game, both in gameplay and story. As Seto explores the world, he finds objects once belonging to the people who have since vanished. Bringing them to campfires -- the game's save point -- allows you to hear memories from those lost souls who possessed them. They're beautifully written slices of life, mundane yet extraordinary. It is is a very high point for the game and, I will admit, I was given chills more than once.

These bits of drama serve to break up gameplay which is often less than thrilling. With Seto's trusty flashlight in hand, the game feels like one scavenger hunt after another as you meander around. Figuring out where to go next can be frustrating, as the map offered isn't terribly functional. It's hard to tell where there might be new places to explore and objects don't stand out as being interactive, forcing you to check every nook and cranny.

As you venture throughout the world, ghosts and spirits invisibly move around you, their presence made known by a change in the game's music. In order to make them visible, you must shine a light on them and then attack. Combat is handled by the 'A' button, with combos and effectiveness based on the timing of your button presses. Figuring out the proper timing for attacks is based on trial and error with the color of a tracer line from your attack as your only guide.

Fragile Dreams

There are different kinds of weapons -- such as swords, spears and ranged -- with differing combos and applications. As Seto progresses, he gets access to more powerful weapons of these types. But it's difficult, if not impossible, to play the game with as wide a variety as you'd like. The inventory space is quite limited and you'll want to keep space open to pick up objects in the environment or dropped by enemies. And since weapons can break with no means to repair them, you'll almost have to keep a spare in there.

Further annoyance comes from the collected items. Monsters often drop items that can be cashed in for money to buy items from a wandering merchant. These, like the story items, are only revealed at save points even if you have seen them before. The inventory quickly fills up with this junk, forcing you to run back to a save point or hope that another comes along soon to get rid of the objects. Fortunately, campfires are quite common but backtracking to one means all the enemies between you and the next will respawn.

Fragile Dreams

Despite some of the mechanics feeling either outdated or just frustrating, Fragile Dreams appears to be a moving, emotional journey that should enchant players. The gameplay is passable, with a simple (if a bit dull) combat system and light RPG elements. These are only tools, however, and they are used to drive forward a plot punctuated with moments of utterly captivating drama. When the game hits stores next month, Wii players looking for a little bit of substance should be quite pleased.

LAUNCH GALLERY (10 IMAGES)
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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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32 comments | showing # 1 to 32
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VashTS's Avatar - Comment posted on 02/22/2010 14:36
VashTS
Sounds like a mix between alan wake, silent hill, and dark cloud.
xaq404's Avatar - Comment posted on 02/22/2010 14:37
xaq404
The exploration part sounds extremely similar to Shattered Memories . . .
pedrovay2003's Avatar - Comment posted on 02/22/2010 14:41
pedrovay2003
Oh man, I've been waiting for this since it came out in Japan, I didn't know it was so close here!
Occams electric toothbrush's Avatar - Comment posted on 02/22/2010 14:45
Occams electric toothbrush
Hmmm....I am curious.
Tarnum's Avatar - Comment posted on 02/22/2010 14:47
Tarnum
I´ve already preordered Fragile Dreams. I absolutely LOVED Baten Kaitos and Eternal Sonata so I´m really looking forward to this title :-)
EggmaniMN's Avatar - Comment posted on 02/22/2010 14:52
EggmaniMN
The idea that you get bogged down with junk isn't really especially bad. That's what would happen if you actually tried to pick up anything and everything you see. I'd say it'd be a bigger negative if you COULD pick up everything and store it in some dimensional pocket within the kid's coat. A limited inventory brings even more isolation and a bit of desperation as well and perfectly suits the atmosphere of the game. To complain about that while praising the solitude and poignancy of the game is more than a bit silly.
Hiltz's Avatar - Comment posted on 02/22/2010 15:04
Hiltz
I'm on the fence about this game. The story and atmosphere sound interesting but the gameplay seems dull and outdated.

I'll keep an eye out for the reviews but so far my money is going to Red Steel 2, Monster Hunter Tri and Team Trauma.
Phantom Spaceman's Avatar - Comment posted on 02/22/2010 15:05
Phantom Spaceman
Environments look beautiful. It's a shame the character is a generic saucer-eyed anime moppet.
Stigmeyer's Avatar - Comment posted on 02/22/2010 15:18
Stigmeyer
I too have been waiting for this to come here to the US since its release in Japan. I never thought it would!! You really gotta love XSEED for doing this. It's like a (fragile) dream come true!! One of my most-wanted games for March!!!
Kraid's Avatar - Comment posted on 02/22/2010 15:20
Kraid
OH man these screenshots are amazing, I was already looking foward to the game but now it's plain beautiful!
AlexBebop's Avatar - Comment posted on 02/22/2010 15:43
AlexBebop
It's a shame about the English track. I like Johnny as a VA, but this character seems too young for him to lend his voice to. I have a pretty high tolerance for English voice-acting when it comes to anime, so I'm still going to try the English out for the first few hours and see if it gets to me.

It looks like a very chill game experience though. Seems like the kind of game to play on a quiet cloudy Sunday afternoon. I'm digging the setting and art as well. The screen shots so far have been beautiful.
Pudge Controls the Weather's Avatar - Comment posted on 02/22/2010 15:51
Pudge Controls the Weather
I'm really curious about this. Some of the art design looks gorgeous and the theme sounds interesting but what you said about the gameplay...eh.
GeekyJuuu's Avatar - Comment posted on 02/22/2010 16:13
GeekyJuuu
I'm literally preordering this tonight. Since this came out in Japan and chances of localization were described as slim to none, I've been interested. And now that I read this, I'm positive I'll get into it. For some reason, even if the gameplay is just okay, I adore games with stories like this. Heck, I played Rule of Rose just to finish the story! o_o Nice preview. :]
Woland's Avatar - Comment posted on 02/22/2010 16:23
Woland
If only the main character didn't look so stupid...
Felipe Choque's Avatar - Comment posted on 02/22/2010 16:57
Felipe Choque
sounds and looks interesting enough, but has the gayest name i've heard in a while.
Retrofraction's Avatar - Comment posted on 02/22/2010 17:29
Retrofraction
its a shame this is $50, I would pay $20 for this.
EggmaniMN's Avatar - Comment posted on 02/22/2010 19:12
EggmaniMN
Retrofraction is a fucktard and is a great example of the biggest problem in the gaming community.
flabzilla's Avatar - Comment posted on 02/22/2010 19:40
flabzilla
The graphics look pretty amazing, but i'm not really liking the sound of the actual game :(
Buggy793's Avatar - Comment posted on 02/22/2010 21:04
Buggy793
Ehh...
I really don't know... I'm with some other people.
I might rent it, but it wouldn't be a priority per se.
happylu's Avatar - Comment posted on 02/22/2010 21:09
happylu
Looks like someones got art direction.
Aziel13's Avatar - Comment posted on 02/22/2010 22:32
Aziel13
so yay nay tell me I can't think on my own plz tell me if yay or nay XD
pedrron's Avatar - Comment posted on 02/22/2010 23:18
pedrron
I know the combat sucks and all but I'm definitely picking this up day one to support XSEED since they put a lot of love in this one: Reversible cover(Japanese cover on other side), original Japanese language track, plus you can also watch cutscenes, flip through concept art, and see the original Japanese trailers in “extras” mode once you beat the game. I already ordered this at Gamestop since it comes with soundtrack. Please everyone support this game!
BakaTanuki's Avatar - Comment posted on 02/23/2010 09:44
BakaTanuki
This has me a little less excited, but it still sounds like a worthy purchase.
Discarded Couch Sandwich's Avatar - Comment posted on 02/23/2010 18:42
Discarded Couch Sandwich
I am very interested. I'm shocked to be able to say that this year the Wii has a greater number of games I'd like to purchase in the first quarter than on both HD consoles combined! Somehow these smaller names are coming out of nowhere and appearing on my radar!
Jonathan Holmes's Avatar - Comment posted on 02/23/2010 19:25
Jonathan Holmes
Will buy.
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